Tag: scarlet_violet

  • Collector’s Guide: Judge (Destined Rivals #167)

    Collector’s Guide: Judge (Destined Rivals #167)

    Judge (Destined Rivals 167) Collectors Guide

    Character Intro

    Judge is an Uncommon Supporter card from the Destined Rivals set, numbered 167. While it has no attacks or abilities, its presence adds variety for dedicated collectors.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Destined Rivals 167 Uncommon kantaro
    • Card ID: sv10-167
    • Stage: Supporter
    • Retreat Cost: 0
    • Regulation Mark: G
    • Subtypes: Supporter
    • Types: None
    • Evolves From: None
    • Weaknesses/Resistances: None
    • Abilities/Attacks: None
    • Rules: Each player shuffles their hand into their deck and draws 4 cards. You may play only 1 Supporter card during your turn.

    Key Printings

    This exact printing of Judge appears solely in the Destined Rivals set (sv10), marked as card number 167. It is an Uncommon Supporter card with no alternate print variants documented.

    Variants & Identifiers

    There are no known print variants or alternate artworks for this card. The illustrator kantaro is the sole credited artist, making this printing the definitive version for collectors.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its gameplay effect centers on hand management: each player shuffles their hand into their deck and draws four cards, with the standard one-Supporter-per-turn restriction applying.

    Care & Storage Tips

    Due to its uncommon rarity and unique role, preserve the card in a protective sleeve and store it in a cool, dry environment. Avoid direct sunlight to maintain the integrity of kantaro’s artwork.

    Set-by-Set Micro-summaries

    • Destined Rivals (sv10): Judge debuts as a Supporter card with a simple yet strategic effect, contributing to hand refresh mechanics in gameplay. Its uncommon rarity and distinct illustration make it a notable inclusion in this set.

    Judge

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    Judge (Destined Rivals) #167

  • Collector’s Guide: Sacred Ash (Destined Rivals #168)

    Collector’s Guide: Sacred Ash (Destined Rivals #168)

    Sacred Ash (sv10-168) Collectors Guide

    Character Intro

    Sacred Ash is an uncommon Item card from the Destined Rivals set, numbered 168. Its straightforward design expands recycling options in play, and as a collectible, it occupies a distinct spot within this release’s lineup.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Destined Rivals 168 Uncommon Eske Yoshinob
    • Card ID: sv10-168
    • Stage: Item
    • Subtype: Item
    • Retreat Cost: 0
    • Regulation Mark: I
    • Types: None
    • Evolves From: None
    • Weaknesses: None
    • Resistances: None

    Key Printings

    The only known printing of Sacred Ash is from the Destined Rivals set, identified by the set code sv10 and card number 168. This printing is notable for its clean design and the absence of abilities or attacks, focusing solely on its Item card functionality.

    Variants & Identifiers

    There are no known print variants for this card. Identification relies on:
    – Set code (sv10)
    – Card number (168)
    – Rarity (Uncommon)
    – Illustrator (Eske Yoshinob)
    – Unique rules text and regulation mark I

    Legality & Play Notes

    Legality: unknown

    • Sacred Ash allows players to shuffle up to 5 Pokémon from their discard pile back into their deck.
    • It also permits playing any number of Item cards during a turn, making it a versatile tool in deck recycling strategies.

    Care & Storage Tips

    To preserve condition, store Sacred Ash in a protective sleeve, away from direct sunlight and moisture. Given its uncommon rarity and detailed artwork, keep the surface and edges pristine to support long-term value.

    Set-by-Set Micro-summaries

    • Destined Rivals (sv10): Introduced Sacred Ash as an uncommon Item card with a unique recycling mechanic, illustrated by Eske Yoshinob. No additional printings or variants are known from this set.

    Sacred Ash

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    Sacred Ash (Destined Rivals) #168

  • Collector’s Guide: Spikemuth Gym (Destined Rivals #169)

    Collector’s Guide: Spikemuth Gym (Destined Rivals #169)

    Spikemuth Gym (Destined Rivals #169) Collectors Guide

    Character Intro

    Spikemuth Gym is an Uncommon card from the Destined Rivals set, numbered 169. It captures the gritty atmosphere of its namesake location, adding thematic depth to any collection. The design reflects the edgy vibe associated with Spikemuth, making it a distinctive piece for fans of the series.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Destined Rivals 169 Uncommon AYUMI ODASHIMA
    • Card ID: sv10-169
    • Stage: Stadium
    • Subtype: Stadium
    • Retreat Cost: 0
    • Types: None
    • Weaknesses: None
    • Resistances: None
    • Evolves From: None
    • Flavor Text: Unknown

    Key Printings

    This card appears exclusively in the Destined Rivals set (set code sv10). It is identified by number 169 and classified as an Uncommon rarity. The artwork by AYUMI ODASHIMA is unique to this printing.

    Variants & Identifiers

    There are no known print variants for this card. It carries the regulation mark “I,” which helps identify its legality and rotation status within tournament play.

    Legality & Play Notes

    Legality: unknown

    This Stadium card allows each player, once during their turn, to search their deck for a Marnie’s Pokémon, reveal it, and add it to their hand before shuffling. Only one Stadium card may be played per turn, and if another Stadium card comes into play, this card is discarded. Additionally, a Stadium with the same name cannot be played again.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve and keep it away from direct sunlight and moisture. Given its uncommon rarity and unique artwork, maintaining its surface and edges will help retain collector value.

    Set-by-Set Micro-summaries

    • Destined Rivals (sv10): Features Spikemuth Gym as a strategic Stadium card with a focus on Marnie’s Pokémon. This set is known for its dynamic gameplay elements and distinct artistic contributions from AYUMI ODASHIMA. The card’s regulation mark “I” indicates its place in the current rotation, though its exact legality is unknown.

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    sv10-169
  • Collector’s Guide: Dipplin (Destined Rivals #17)

    Collector’s Guide: Dipplin (Destined Rivals #17)

    Dipplin Collectors Guide

    Character Intro

    Dipplin is a Common Pokémon card from the Destined Rivals set, numbered 17. It has 90 HP and features the attack Energy Loop. This card offers a straightforward addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Destined Rivals 17 Common 90 Shigenori Negishi
    • Type: Grass
    • Stage: Stage 1 (Evolves from Applin)
    • Attack: Energy Loop (50 damage; returns an Energy attached to Dipplin to your hand)
    • Retreat Cost: 3
    • Weakness: Fire ×2
    • Flavor Text: Dipplin is two creatures in one Pokémon. Its evolution was triggered by a special apple grown only in one place.
    • Regulation Mark: I
    • Set Code: sv10
    • Series: scarlet_violet
    • Card ID: sv10-17
    • Image:

    Key Printings

    The key printing of Dipplin is from the Destined Rivals set, numbered 17. This is the only known printing, with no alternate variants listed. As a Common, it’s broadly accessible for collectors and players.

    Variants & Identifiers

    There are no known print variants for this Dipplin card. Identifiers include its set code (sv10), card number (17), and illustrator (Shigenori Negishi). The card features a regulation mark “I” and is part of the Scarlet & Violet series.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its gameplay revolves around the Energy Loop attack, which deals 50 damage and returns an Energy to your hand for resource recycling. Note the high retreat cost and Fire weakness when building decks.

    Care & Storage Tips

    To preserve this common yet visually appealing card, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially around the edges. Keeping it in a binder or card box designed for Pokémon cards will help maintain its condition for both play and collection.

    Set-by-Set Micro-summaries

    • Destined Rivals (sv10): Introduces Dipplin as a Stage 1 Grass-type Pokémon with an attack that recycles Energy. It features artwork by Shigenori Negishi and carries regulation mark “I.” The card is Common with no known print variants.

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    Dipplin (Destined Rivals) #17

  • Collector’s Guide: Team Rocket’s Archer (Destined Rivals #170)

    Collector’s Guide: Team Rocket’s Archer (Destined Rivals #170)

    Team Rocket’s Archer — Collectors Guide

    Character Intro

    Team Rocket’s Archer is an Uncommon card from the Destined Rivals set, numbered 170. Its distinctive design adds a thematic nod to Team Rocket within the Destined Rivals lineup, making it a flavorful addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Destined Rivals 170 Uncommon Hideki Ishikawa
    • Card Number: 170
    • Set Code: sv10
    • Type: Supporter
    • Stage: Supporter
    • Retreat Cost: 0
    • Regulation Mark: I
    • Weaknesses/Resistances: None
    • Abilities/Attacks: None
    • Flavor Text: Unknown
    • Evolves From: None

    Key Printings

    The only known printing of Team Rocket’s Archer is from the Destined Rivals set (sv10), where it appears as an Uncommon Supporter card. This printing is notable for its clean design and the absence of attacks or abilities, focusing instead on a strategic Supporter effect.

    Variants & Identifiers

    There are no known print variants for this card. Identification relies on the set code “sv10,” card number 170, and the illustration by Hideki Ishikawa. The card’s lack of type and HP further distinguishes it from typical Pokémon cards.

    Legality & Play Notes

    Legality: unknown

    Rules associated with this card include:
    – You can use this card only if any of your Team Rocket’s Pokémon were Knocked Out during your opponent’s last turn.
    – Each player shuffles their hand into their deck. Then, you draw 5 cards, and your opponent draws 3 cards.
    – You may play only 1 Supporter card during your turn.

    This card is not legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    To preserve the vivid artwork and maintain condition, store Team Rocket’s Archer in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity and unique gameplay role, keeping it in mint condition enhances its appeal to collectors.

    Set-by-Set Micro-summaries

    • Destined Rivals (sv10): The sole set featuring Team Rocket’s Archer, presenting it as a strategic Supporter card with an effect tied to Team Rocket’s Pokémon being Knocked Out. The card highlights a niche gameplay role and artwork by Hideki Ishikawa.

    Team Rocket's Archer

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    Team Rocket's Archer (Destined Rivals) #170

  • Collector’s Guide: Team Rocket’s Ariana (Destined Rivals #171)

    Collector’s Guide: Team Rocket’s Ariana (Destined Rivals #171)

    Team Rocket’s Ariana (sv10-171) Collectors Guide

    Character Intro

    Team Rocket’s Ariana is an Uncommon card from the Destined Rivals set, numbered 171. As part of the Team Rocket lineup, it features distinctive artwork and adds flair to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Destined Rivals 171 Uncommon hncl
    • Card ID: sv10-171
    • Stage: Supporter
    • Subtype: Supporter
    • Retreat Cost: 0
    • Regulation Mark: I
    • Types: None
    • Weaknesses: None
    • Resistances: None

    Key Printings

    This card appears solely in the Destined Rivals set of the Scarlet & Violet series. It does not evolve from any other Pokémon and contains no abilities or attacks, focusing instead on its Supporter role with a hand-drawing effect.

    Variants & Identifiers

    There are no known print variants for this exact printing of Team Rocket’s Ariana. The card can be identified by its set code “sv10-171” and its unique artwork by hncl. The image for this card is available at: /images/sv10/sv10-171.jpg.

    Legality & Play Notes

    Legality: unknown
    Rules text:
    “Draw cards until you have 5 cards in your hand. If all of your Pokémon in play are Team Rocket’s Pokémon, draw cards until you have 8 cards in your hand instead. | You may play only 1 Supporter card during your turn.”

    Care & Storage Tips

    To preserve the artwork and maintain condition, store Team Rocket’s Ariana in a protective sleeve away from direct sunlight and moisture. Prevent bending or scratching by using a rigid top-loader or a binder with individual pockets.

    Set-by-Set Micro-summaries

    • Destined Rivals: The only set featuring this card, Destined Rivals introduces Team Rocket’s Ariana as a strategic Supporter card with a unique card-drawing mechanic, enhancing decks focused on Team Rocket’s Pokémon.

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    sv10-171
  • Collector’s Guide: Team Rocket’s Bother-Bot (Destined Rivals #172)

    Collector’s Guide: Team Rocket’s Bother-Bot (Destined Rivals #172)

    Team Rocket’s Bother-Bot: Collectors Guide

    Character Intro

    Team Rocket’s Bother-Bot is an uncommon card from the Destined Rivals set, numbered 172. With its distinctive Team Rocket theme and no attacks or abilities, it stands out as a flavorful addition for fans of the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Destined Rivals 172 Uncommon Toyste Beach
    • Card ID: sv10-172
    • Stage: Item
    • Retreat Cost: 0
    • Regulation Mark: I
    • Types: None
    • Weaknesses/Resistances: None

    Key Printings

    This card is known only from the Destined Rivals set (set code sv10). No alternate printings or reprints have been documented.

    Variants & Identifiers

    No print variants or alternate versions of Team Rocket’s Bother-Bot have been recorded. Identifiers include its card number 172 and the illustrator Toyste Beach. The card’s image can be viewed at: /images/sv10/sv10-172.jpg.

    Legality & Play Notes

    Legality: unknown
    This Item card’s rules allow you to reveal your opponent’s first Prize card and a random card from their hand on turn one, with an option to switch them. Additionally, you may play any number of Item cards during your turn. It is not legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    As an uncommon Item card, preserving the crispness of the artwork by Toyste Beach is recommended. Store in a protective sleeve away from direct sunlight and moisture to maintain condition. Given its regulation mark I, collectors may want to keep it alongside other cards from the Destined Rivals set for thematic consistency.

    Set-by-Set Micro-summaries

    • Destined Rivals (sv10): Introduced Team Rocket’s Bother-Bot as an uncommon Item card with unique gameplay rules and distinctive artwork by Toyste Beach. No further printings or variants are known.

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    sv10-172
  • Collector’s Guide: Team Rocket’s Factory (Destined Rivals #173)

    Collector’s Guide: Team Rocket’s Factory (Destined Rivals #173)

    Team Rocket’s Factory (Stadium) — Collectors Guide

    Character Intro

    Team Rocket’s Factory is an uncommon card from the Destined Rivals set, numbered 173. Its design captures the essence of the notorious Team Rocket, adding a distinctive touch to any collection. This card stands out with its unique role within the set’s lineup.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Destined Rivals 173 Uncommon imoniii
    • Card ID: sv10-173
    • Stage: Stadium
    • Retreat Cost: 0
    • Subtypes: Stadium
    • Series: scarlet_violet
    • Regulation Mark: I
    • Weaknesses: None
    • Resistances: None

    Key Printings

    Printed solely in the Destined Rivals set (sv10-173). It does not evolve from any other card and has no attacks or abilities, focusing entirely on its Stadium effect.

    Variants & Identifiers

    There are no known print variants. Identifiers include set code sv10 and card number 173. Illustrator: imoniii. Artwork preview: /images/sv10/sv10-173.jpg.

    Legality & Play Notes

    Legality: unknown

    The card’s rules state:
    – Once during each player’s turn, if they played a Supporter card that has “Team Rocket” in its name from their hand this turn, they may draw 2 cards.
    – Only one Stadium card may be played per turn. It is placed next to the Active Spot and discarded if another Stadium enters play. A Stadium with the same name cannot be played again.

    Care & Storage Tips

    As an uncommon Stadium card, preserve the artwork by using protective sleeves and avoiding direct sunlight. Store flat in a binder or card box to maintain condition, especially as playability and collector interest may fluctuate with format changes.

    Set-by-Set Micro-summaries

    • Destined Rivals: Introduced as part of the Scarlet & Violet series, this set includes Team Rocket’s Factory as a strategic Stadium card supporting Team Rocket-themed decks. Its synergy with specific Supporter cards makes it a niche but potentially valuable inclusion for collectors and players alike.

    Team Rocket's Factory

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    Team Rocket's Factory (Destined Rivals) #173

  • Collector’s Guide: Team Rocket’s Giovanni (Destined Rivals #174)

    Collector’s Guide: Team Rocket’s Giovanni (Destined Rivals #174)

    Team Rocket’s Giovanni (Destined Rivals 174) Collectors Guide

    Character Intro

    Team Rocket’s Giovanni from the Destined Rivals set is an uncommon card numbered 174. This Supporter card captures the commanding presence of Giovanni within the Pokémon TCG universe. Its design and rarity make it a notable addition for collectors focusing on Team Rocket themes.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Destined Rivals 174 Uncommon akagi
    • Card ID: sv10-174
    • Stage: Supporter
    • Retreat Cost: 0
    • Regulation Mark: I
    • Subtypes: Supporter
    • Series: scarlet_violet
    • Set Code: sv10
    • Pokémon: Team Rocket’s Giovanni
    • Evolves From: None
    • Types: None
    • Weaknesses: None
    • Resistances: None
    • Abilities: None
    • Attacks: None
    • Rules: Switch your Active Team Rocket’s Pokémon with 1 of your Benched Team Rocket’s Pokémon. If you do, switch in 1 of your opponent’s Benched Pokémon to the Active Spot. You may play only 1 Supporter card during your turn.

    Key Printings

    This exact printing of Team Rocket’s Giovanni is found exclusively in the Destined Rivals set, numbered 174. It is an Uncommon Supporter card with a unique gameplay effect that switches both your and your opponent’s Pokémon.

    Variants & Identifiers

    There are no known print variants for this card. Its unique identifiers include the set code sv10 and the regulation mark I, which help collectors and players distinguish it from other cards.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its Supporter rule limits players to one Supporter card per turn, and its effect strategically manipulates the Active and Benched Pokémon positions.

    Care & Storage Tips

    To preserve condition, store the card in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity and artwork by akagi, maintaining visual quality is essential for collectors.

    Set-by-Set Micro-summaries

    • Destined Rivals: Introduces Team Rocket’s Giovanni as a Supporter card with a tactical switching effect, adding strategic depth to Team Rocket-themed decks. The set features distinctive artwork and regulation mark I, marking its place in the Scarlet & Violet series.

    Team Rocket's Giovanni

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    Team Rocket's Giovanni (Destined Rivals) #174

  • Collector’s Guide: Team Rocket’s Great Ball (Destined Rivals #175)

    Collector’s Guide: Team Rocket’s Great Ball (Destined Rivals #175)

    Team Rocket’s Great Ball: Collectors Guide

    Character Intro

    Team Rocket’s Great Ball is an uncommon Item card from the Destined Rivals set, numbered 175. Featuring the Team Rocket-themed Great Ball, its design reflects the mischievous spirit of the notorious group within the Pokémon universe.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Destined Rivals 175 Uncommon Toyste Beach
    • Card Number: 175
    • Type: Item
    • Stage: Item
    • Retreat Cost: 0
    • Regulation Mark: I
    • Series: Scarlet & Violet
    • Set Code: sv10
    • Weaknesses: None
    • Resistances: None
    • Evolves From: None
    • Abilities/Attacks: None
    • Rules Text: Flip a coin. If heads, search your deck for an Evolution Team Rocket’s Pokémon, reveal it, and put it into your hand. If tails, search your deck for a Basic Team Rocket’s Pokémon, reveal it, and put it into your hand. Then, shuffle your deck. You may play any number of Item cards during your turn.

    Key Printings

    Known only from the Destined Rivals set, with no alternate printings or reprints documented.

    Variants & Identifiers

    No known print variants. Identified by set code “sv10-175,” uncommon rarity, and the illustration by Toyste Beach.

    Legality & Play Notes

    Legality: unknown

    Care & Storage Tips

    Store in a protective sleeve away from direct sunlight and moisture. Avoid bending or extreme temperatures to preserve condition and artwork.

    Set-by-Set Micro-summaries

    • Destined Rivals (sv10): Introduced Team Rocket’s Great Ball as an uncommon Item card with a coin flip mechanic to search for Team Rocket’s Pokémon, enhancing deck consistency and strategic options.

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    sv10-175