Tag: Master Ball

  • Collector’s Guide: Master Ball (Plasma Blast #94)

    Collector’s Guide: Master Ball (Plasma Blast #94)

    Master Ball (bw10-94) Collectors Guide

    Character Intro

    Master Ball is a Rare ACE ACE SPEC Item from the Plasma Blast set, numbered 94. Its distinctive rarity and ACE SPEC classification make it a standout target for collectors focused on the Black & White era.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Plasma Blast 94 Rare ACE 5ban Graphics
    • Card ID: bw10-94
    • Stage: Item, ACE SPEC
    • Retreat Cost: 0
    • Subtypes: Item, ACE SPEC
    • Series: black_white
    • Set Code: bw10
    • Pokémon: Master Ball
    • Evolves From: None
    • Weaknesses: None
    • Resistances: None
    • Types: None

    Key Printings

    This exact printing appears solely in the Plasma Blast expansion of the Black & White series. It is identified by set code bw10 and card number 94, with a rarity of Rare ACE.

    Variants & Identifiers

    There are no known print variants for this Master Ball card. Its identifiers are the set code bw10, card number 94, and the illustrator credit to 5ban Graphics. The card’s image can be referenced at /images/bw10/bw10-94.jpg.

    Legality & Play Notes

    Legality: unknown
    Rules text on the card states:
    – Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
    – You may play as many Item cards as you like during your turn (before your attack).
    – You can’t have more than 1 ACE SPEC card in your deck.

    Care & Storage Tips

    As a Rare ACE SPEC card, store Master Ball in a protective sleeve and keep it in a cool, dry place away from direct sunlight. Avoid bending or moisture to maintain its condition and value.

    Set-by-Set Micro-summaries

    • Plasma Blast (bw10): This set introduced the Master Ball ACE SPEC card, notable for its utility in deck searching and its restriction on deck construction. The card stands out with its clean design and no HP or attacks, emphasizing its role as a strategic Item rather than a battling Pokémon.

    Master Ball (Plasma Blast) #94

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    Master Ball (Plasma Blast) #94

  • Collector’s Guide: Master Ball (Deoxys #88)

    Master Ball (ex8-88) Collector’s Guide

    Character Intro

    Master Ball is an Uncommon card from the Deoxys set, numbered 88. Its artwork highlights the iconic Master Ball, a key item in Pokémon lore, and it’s a solid pickup for collectors focusing on the Deoxys series.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Deoxys 88 Uncommon Keiji Kinebuchi
    • Card Number: 88
    • Set Code: ex8
    • Stage: Item
    • Subtype: Item
    • Retreat Cost: 0
    • Weaknesses: None
    • Resistances: None
    • Evolves From: None
    • Types: None

    Key Printings

    Appears solely in the ex Deoxys set (ex8) as an Uncommon, making it a moderately accessible collectible within this series.

    Variants & Identifiers

    No print variants are known for this exact printing of Master Ball. It is uniquely identified by:
    – Number 88 in the Deoxys set
    – Keiji Kinebuchi’s artwork
    – Image reference: /images/ex8/ex8-88.jpg

    Legality & Play Notes

    Legality: unknown

    Effect summary:
    – Look at the top 7 cards of your deck.
    – Choose a Basic Pokémon or Evolution card found there, reveal it to your opponent, and put it into your hand.
    – Return the other cards to the top of your deck, then shuffle your deck.

    The card is not legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    To preserve condition and color, store Master Ball in a sleeve away from direct sunlight and moisture. Given its Uncommon rarity, a binder page or top-loader helps prevent edge wear and surface scratches.

    Set-by-Set Micro-summaries

    • ex Deoxys (ex8): An Item card that boosts consistency by digging the top seven cards for a Basic Pokémon or Evolution, aligning with the set’s strategic, Deoxys-focused play patterns.

    Master Ball (Deoxys) #88

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    Master Ball (Deoxys) #88

  • Collector’s Guide: Master Ball (Delta Species #99)

    Master Ball (ex11-99) Collector’s Guide

    Character Intro

    Master Ball is an uncommon Item card from the Delta Species set, numbered 99. Its unique spot within the set makes it a distinctive addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Delta Species 99 Uncommon Keiji Kinebuchi
    • Card Name: Master Ball
    • Set: Delta Species (ex11)
    • Card Number: 99
    • Rarity: Uncommon
    • Type: Item
    • Stage: Item
    • Retreat Cost: 0
    • Illustrator: Keiji Kinebuchi
    • Image URL: /images/ex11/ex11-99.jpg

    Key Printings

    This exact printing of Master Ball appears solely in the Delta Species set, identified by the set code ex11 and card number 99. It stands out as an uncommon Item card.

    • Effect: Look at the top 7 cards of your deck and select a Basic Pokémon or Evolution card to add to your hand, then shuffle the deck afterward.

    Variants & Identifiers

    There are no known print variants for this Master Ball card.

    • Key identifiers: set code ex11, card number 99, illustrator Keiji Kinebuchi.
    • Subtype: Item. It does not possess any Pokémon type, HP, abilities, or attacks.

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats.
    • Primary function: strategic deck manipulation by improving your hand with crucial Pokémon cards from the top of your deck.

    Care & Storage Tips

    To preserve the vivid artwork and maintain condition, store this Master Ball card in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity and unique role in gameplay, a rigid top-loader or binder is recommended for long-term storage.

    Set-by-Set Micro-summaries

    • Delta Species (ex11): Introduces Master Ball as a useful Item card with a deck-searching effect. The clean design and strategic utility make it a notable inclusion in the set’s lineup of Delta Species cards.

    Master Ball (Delta Species) #99

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    Master Ball (Delta Species) #99

  • Collector’s Guide: Master Ball (Power Keepers #78)

    Master Ball (ex16-78) Collectors Guide

    Character Intro

    Master Ball is an uncommon card from the Power Keepers set, numbered 78. Its design captures the Master Ball’s iconic status in the Pokémon universe and makes a clean, collector-friendly addition for Power Keepers-focused collections.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Power Keepers 78 Uncommon Keiji Kinebuchi
    • Card ID: ex16-78
    • Type: Item
    • Stage: Item
    • Retreat Cost: 0
    • Rules: Look at the top 7 cards from your deck. Choose a Basic Pokémon or Evolution card from those cards, show it to your opponent, and put it into your hand. Put the other 6 cards back on top of your deck. Shuffle your deck afterward.
    • Illustrator: Keiji Kinebuchi
    • Image URL: /images/ex16/ex16-78.jpg

    Key Printings

    This exact printing appears in the Power Keepers set (set code ex16) as card number 78. Classified as Uncommon, it’s moderately accessible for collectors targeting this series.

    Variants & Identifiers

    There are no known print variants for this Master Ball. Key identifiers include the set code ex16, card number 78, and Keiji Kinebuchi’s illustration.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its effect searches the top seven cards of your deck for a Basic or Evolution Pokémon, offering flexible, tempo-friendly consistency.

    Care & Storage Tips

    Store in a protective sleeve away from direct sunlight and moisture. Use a rigid top-loader or a binder with individual pockets to prevent bending or surface wear, preserving its collectible value within the Power Keepers set.

    Set-by-Set Micro-summaries

    • Power Keepers (ex16): Master Ball appears as an Item card with a practical deck-searching effect. The set is known for diverse Pokémon and strategic options, and this card stands out for utility and Keiji Kinebuchi’s clean illustration.

    Master Ball (Power Keepers) #78

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    Master Ball (Power Keepers) #78

  • Collector’s Guide: Master Ball (Temporal Forces #153)

    Collector’s Guide: Master Ball (Temporal Forces #153)

    Master Ball (sv5-153) Collectors Guide

    Character Intro

    Master Ball is an ACE SPEC Rare card from the Temporal Forces set, numbered 153. Its distinct rarity makes it a notable addition for collectors seeking unique cards within this series. The card’s design and status highlight its special role in the set’s lineup.

    Why collectors care

    • ACE SPEC rarity elevates its collectibility within Scarlet & Violet-era items.
    • Clean, utility-focused design emphasizes its standout status in sv5.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Temporal Forces 153 ACE SPEC Rare Studio Bora Inc.
    • Card Name: Master Ball
    • Set: Temporal Forces (sv5)
    • Card Number: 153
    • Rarity: ACE SPEC Rare
    • Stage: Item, ACE SPEC
    • Retreat Cost: 0
    • Regulation Mark: H
    • Types: None
    • Weaknesses/Resistances: None
    • Abilities/Attacks: None
    • Rules: Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck. You may play any number of Item cards during your turn. ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.
    • Illustrator: Studio Bora Inc.
    • Image:
      sv5-153

    Key Printings

    This exact printing of Master Ball is from the Temporal Forces set, identified by set code sv5 and card number 153. It is an ACE SPEC Rare card, making it a valuable and strategic item in gameplay and collection.

    Variants & Identifiers

    There are no known print variants for this card. Its unique identifiers include the set code sv5, card number 153, and the ACE SPEC subtype. The regulation mark H further distinguishes it within the Scarlet & Violet series.

    Legality & Play Notes

    Legality: unknown

    • The ACE SPEC rule limits decks to only one ACE SPEC card.
    • The card searches your deck for any Pokémon and allows multiple Item plays per turn, which can significantly influence deck strategy.

    Care & Storage Tips

    To preserve the card’s condition and value, store Master Ball in a protective sleeve and keep it in a cool, dry place away from direct sunlight. Avoid bending or exposing the card to moisture to maintain its pristine artwork by Studio Bora Inc.

    Set-by-Set Micro-summaries

    • Temporal Forces (sv5): Introduced the Master Ball ACE SPEC card, enhancing deck search capabilities with a sleek design and strategic gameplay rules. This set continues to expand the Scarlet & Violet series with innovative Item cards.

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    Master Ball (Temporal Forces) #153

  • Collector’s Guide: Master Ball (Gym Challenge #116)

    Collector’s Guide: Master Ball (Gym Challenge #116)

    Master Ball (Gym Challenge 116) Collectors Guide

    Overview

    Master Ball is an uncommon Trainer card from the Gym Challenge set, numbered 116. Its clean design and Kinebuchi artwork make it a notable pickup for enthusiasts of this series.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Gym Challenge unknown 116 Uncommon Keiji Kinebuchi

    Card Details

    • Card ID: gym2-116
    • Card Type: Trainer (Master Ball)
    • Retreat Cost: 0
    • Rule Text: Look at 7 cards from the top of your deck. You may choose a Basic Pokémon or Evolution card from those cards, show it to your opponent, then put it into your hand. Shuffle the rest into your deck.
    • No abilities or attacks
    • No weaknesses or resistances
    • Stage: None (not an evolving Pokémon)
    • Subtypes and types: None

    Artwork & Printings

    This exact printing of Master Ball appears solely in the Gym Challenge set, identified by set code gym2 and card number 116. The card’s artwork by Keiji Kinebuchi is unique to this release.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its uncommon rarity, the absence of HP and attacks, and the distinctive illustration by Keiji Kinebuchi. The card’s rule text is a key identifier, as it allows searching the top seven cards of your deck for a Basic or Evolution Pokémon.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. Its playability is therefore limited to casual or collector use. The card’s rule provides a tactical advantage by enabling selective deck searching.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity and unique artwork, maintaining the card’s edges and surface is important for collectors.

    Set-by-Set Micro-summaries

    • Gym Challenge: Master Ball (116) debuts as a functional Trainer card with a simple yet effective deck-searching rule. Its uncommon rarity and clean design make it a notable inclusion in this set.

    Master Ball

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    Master Ball (Gym Challenge) #116