Tag: Collector’s Guide

  • Collector’s Guide: Dubwool (Fusion Strike #223)

    Collector’s Guide: Dubwool (Fusion Strike #223)

    Dubwool Collector’s Guide: Fusion Strike #223

    Character Intro

    Dubwool from the Fusion Strike set is an uncommon card numbered 223. With a sturdy 130 HP and the attack Rolling Tackle, it offers straightforward, reliable play.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 223 Uncommon 130 Shibuzoh.
    • Type: Colorless
    • Stage: Stage 1 (Evolves from Wooloo)
    • Retreat Cost: 2
    • Weakness: Fighting ×2
    • Resistances: None
    • Regulation Mark: E
    • Flavor Text: Its majestic horns are meant only to impress the opposite gender. They never see use in battle.
    • Image:
      swsh8-223

    Key Printings

    The primary printing of Dubwool in the Fusion Strike set (#223) is the only known version. It features two attacks: Bounce, which allows switching with a Benched Pokémon while dealing 30 damage, and Rolling Tackle, which deals 70 damage. No abilities are present on this card.

    Variants & Identifiers

    There are no known print variants for this Dubwool card. Collectors can identify it by its set code “swsh8-223,” the Fusion Strike set name, and the regulation mark “E.”

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve and keep it away from direct sunlight and moisture. Given its Uncommon rarity, maintaining mint condition can help retain collector value.

    Set-by-Set Micro-summaries

    • Fusion Strike: Introduced Dubwool as a solid Stage 1 Colorless-type with balanced HP and useful attacks, emphasizing strategic switching and moderate damage output.

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    Dubwool (Fusion Strike) #223

  • Collector’s Guide: Adventurer’s Discovery (Fusion Strike #224)

    Collector’s Guide: Adventurer’s Discovery (Fusion Strike #224)

    Adventurer’s Discovery (Fusion Strike 224) Collectors Guide

    Character Intro

    Adventurer’s Discovery is an Uncommon Supporter card from the Fusion Strike set, numbered 224. Its distinctive design and place within the set make it a notable find for enthusiasts exploring Fusion Strike.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 224 Uncommon Taira Akitsu

    Card Stats

    • Card Type: Supporter
    • Stage: Supporter
    • Retreat Cost: 0
    • Regulation Mark: E
    • Rules Text: Search your deck for up to 3 Pokémon V, reveal them, and put them into your hand. Then, shuffle your deck. You may play only 1 Supporter card during your turn.
    • Weaknesses, Resistances, Abilities, and Attacks: None listed
    • Evolves From: None

    Key Printings

    This card is printed exclusively in the Fusion Strike set under the Sword & Shield series. It holds the card number 224 and is classified as an Uncommon rarity. The card’s illustrator, Taira Akitsu, is credited for the artwork.

    Variants & Identifiers

    There are no known print variants for this exact printing of Adventurer’s Discovery. The card is identified by its set code “swsh8-224” and regulation mark “E.”

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats according to available data.

    Care & Storage Tips

    To preserve the card’s condition and the artwork by Taira Akitsu, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to maintain its collectible value.

    Set-by-Set Micro-summaries

    • Fusion Strike (swsh8): Adventurer’s Discovery appears as a Supporter card designed to enhance deck searching capabilities by allowing players to fetch up to three Pokémon V. It complements strategies focused on Pokémon V decks, though its competitive legality is unknown.

    Adventurer's Discovery (Fusion Strike) #224

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    Adventurer's Discovery (Fusion Strike) #224

  • Collector’s Guide: Cook (Fusion Strike #228)

    Collector’s Guide: Cook (Fusion Strike #228)

    Cook (Fusion Strike 228) Collector’s Guide

    Overview

    Cook is an Uncommon Supporter card from the Fusion Strike set, numbered 228. Its distinct design offers collectors a balanced blend of rarity and accessibility within the Sword & Shield era.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 228 Uncommon Sanosuke Sakuma

    Card Details

    • Card ID: swsh8-228
    • Series: Sword & Shield
    • Set Code: swsh8
    • Regulation Mark: E
    • Pokémon: Cook
    • Stage: Supporter
    • Subtypes: Supporter
    • Types: None specified
    • Abilities: None
    • Attacks: None
    • Weaknesses/Resistances: None
    • Retreat Cost: 0
    • Flavor Text: Unknown

    Gameplay Text

    • Rules: Heal 70 damage from your Active Pokémon. You may play only 1 Supporter card during your turn.

    Availability

    Key Printing

    This exact printing of Cook appears solely in the Fusion Strike set as card number 228. It is an uncommon Supporter card with no evolutions or additional print variants.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the card ID swsh8-228 and the regulation mark E, which helps collectors and players distinguish it within the Fusion Strike set.

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats. It functions as a Supporter card that heals 70 damage from your Active Pokémon, with the standard Supporter limitation of one per turn.

    Care & Storage Tips

    To preserve the vivid artwork and maintain card condition, store Cook in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity, keeping it in a binder or a top-loader is recommended to avoid wear and tear.

    Set-by-Set Micro-summaries

    • Fusion Strike: Cook debuts as a Supporter card with a healing effect, adding strategic depth to gameplay. It stands out with Sanosuke Sakuma’s distinctive illustration and a regulation mark E, marking its place in the Sword & Shield era.

    Cook (Fusion Strike) #228

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    Cook (Fusion Strike) #228

  • Collector’s Guide: Cram-o-matic (Fusion Strike #229)

    Collector’s Guide: Cram-o-matic (Fusion Strike #229)

    Cram-o-matic Collector’s Guide

    Character Intro

    Cram-o-matic is an Uncommon card from the Fusion Strike set, numbered 229. Though it has no ability or attack, its energetic design makes it a noteworthy addition to the set’s diverse lineup.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 229 Uncommon Ryo Ueda
    • Card ID: swsh8-229
    • Stage: Item
    • Subtypes: Item
    • Retreat Cost: 0
    • Regulation Mark: E
    • Series: Sword & Shield
    • Weaknesses: None
    • Resistances: None
    • Evolves From: None
    • Abilities: None
    • Attacks: None

    Key Printings

    The only known printing of Cram-o-matic is from the Fusion Strike set, numbered 229. It is classified as an Uncommon card and illustrated by Ryo Ueda. No alternate printings or promo versions have been documented.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its set code “swsh8” and card number 229. The card’s image is available at: /images/swsh8/swsh8-229.jpg.

    Legality & Play Notes

    Legality: unknown
    Rules: You can use this card only if you discard another Item card from your hand. Flip a coin. If heads, search your deck for a card and put it into your hand. Then, shuffle your deck. You may play any number of Item cards during your turn.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially since the card’s rarity is Uncommon and it may hold collector value. Keep it in a cool, dry place to prevent warping.

    Set-by-Set Micro-summaries

    • Fusion Strike (swsh8): Cram-o-matic debuted as an Item card designed to enhance deck searching capabilities with a coin flip mechanic. It fits into the Sword & Shield series and carries the regulation mark E, aligning it with other cards from this era.

    Cram-o-matic (Fusion Strike) #229

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    Cram-o-matic (Fusion Strike) #229

  • Collector’s Guide: Rillaboom VMAX (Fusion Strike #23)

    Collector’s Guide: Rillaboom VMAX (Fusion Strike #23)

    Rillaboom VMAX Collector’s Guide

    Character Intro

    Rillaboom VMAX is a Rare Holo VMAX from the Fusion Strike set, numbered 23. With a sturdy 330 HP and the dynamic G-Max Drum Solo attack, this VMAX captures the powerful essence of Rillaboom.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 23 Rare Holo VMAX 330 5ban Graphics
    • Pokémon: Rillaboom VMAX
    • Evolves From: Rillaboom V
    • Type: Grass
    • Stage: VMAX, Rapid Strike
    • Retreat Cost: 3
    • Weakness: Fire ×2
    • Resistance: None
    • Regulation Mark: E
    • Attack: G-Max Drum Solo (180 damage + 40 damage to 2 benched Pokémon)
    • Rules: VMAX rule applies—opponent takes 3 Prize cards if knocked out

    Key Printings

    This printing is Fusion Strike #23, classified as a Rare Holo VMAX and illustrated by 5ban Graphics. No additional print variants are listed for this card.

    Variants & Identifiers

    There are no known print variants. Key identifiers:
    – Set code: “swsh8-23”
    – Subtype: Rapid Strike
    – Regulation mark: “E”
    – Image: /images/swsh8/swsh8-23.jpg

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently listed as legal in Standard, Expanded, or Unlimited formats.
    • The VMAX rule applies—if Rillaboom VMAX is knocked out, the opponent takes 3 Prize cards.

    Care & Storage Tips

    Protect the Rare Holo VMAX finish with a sleeve and keep it away from sunlight and moisture. Avoid bending or scratching, especially the holographic areas. Use a rigid top-loader or a binder with individual pockets for best results.

    Set-by-Set Micro-summaries

    • Fusion Strike: Introduces Rillaboom VMAX as a powerful Grass-type VMAX with a multi-target attack that fits well into Rapid Strike strategies, reflecting the set’s emphasis on synergy and swift offense.

    Rillaboom VMAX (Fusion Strike) #23

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    Rillaboom VMAX (Fusion Strike) #23

  • Collector’s Guide: Cross Switcher (Fusion Strike #230)

    Collector’s Guide: Cross Switcher (Fusion Strike #230)

    Cross Switcher Collector’s Guide

    Character Intro

    Cross Switcher is an Uncommon card from the Fusion Strike set, numbered 230. Its design fits seamlessly within the dynamic Fusion Strike series. This card offers collectors a distinctive piece from the set’s lineup.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 230 Uncommon inose yukie
    • Card Name: Cross Switcher
    • Set: Fusion Strike (swsh8)
    • Card Number: 230
    • Rarity: Uncommon
    • Stage: Item, Fusion Strike
    • Retreat Cost: 0
    • Illustrator: inose yukie
    • Image:
      swsh8-230

    Key Printings

    Cross Switcher appears exclusively in the Fusion Strike set as card number 230. There are no known alternate printings or reprints of this card.

    Variants & Identifiers

    This card has no known print variants. It is identified by its set code “swsh8-230” and regulation mark “E”. The card subtype is Item, Fusion Strike, and it does not possess any Pokémon type, weaknesses, or resistances.

    Legality & Play Notes

    • Legality: unknown
    • Rules text highlights that you must play two Cross Switcher cards simultaneously for its effect, which allows switching of both your and your opponent’s Active and Benched Pokémon once per turn. Additionally, it permits playing any number of Item cards during your turn.

    Care & Storage Tips

    As an uncommon card with strategic value, preserving Cross Switcher in a protective sleeve is recommended to maintain its condition. Store it in a cool, dry place away from direct sunlight to prevent fading or warping. Given its lack of known variants, keeping it in a dedicated Fusion Strike collection binder can help maintain organization.

    Set-by-Set Micro-summaries

    • Fusion Strike (swsh8): Cross Switcher debuts as a unique Item card emphasizing tactical switching. It complements Fusion Strike’s theme of dynamic gameplay and synergy with other cards in the set.

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    Cross Switcher (Fusion Strike) #230

  • Collector’s Guide: Crossceiver (Fusion Strike #231)

    Collector’s Guide: Crossceiver (Fusion Strike #231)

    Crossceiver (Fusion Strike 231) Collectors Guide

    Character Intro

    Crossceiver is an Uncommon card from the Fusion Strike set, numbered 231. Its clean, utilitarian design aligns with the dynamic Fusion Strike theme. While it has no attacks or abilities, its rule text gives it a distinct role in Fusion Strike builds and collections.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 231 Uncommon Studio Bora Inc.
    • Card Name: Crossceiver
    • Set Code: swsh8
    • Stage: Item, Fusion Strike
    • Subtypes: Item, Fusion Strike
    • Retreat Cost: 0
    • Regulation Mark: E
    • Types: None
    • Weaknesses/Resistances: None
    • Abilities/Attacks: None
    • Rules: You must play 2 Crossceiver cards at once (this effect works one time for 2 cards). Put a Pokémon or a Supporter card from your discard pile into your hand. You may play any number of Item cards during your turn.

    Key Printings

    This guide focuses on the Fusion Strike printing of Crossceiver, card number 231. It is an Uncommon card illustrated by Studio Bora Inc., with no known alternate printings or special editions.

    Variants & Identifiers

    No known print variants exist for this card. Identifiers include the set code “swsh8” and the regulation mark “E.” Its rule text and dual classification as Item and Fusion Strike distinguish it in gameplay and collections.

    Legality & Play Notes

    Legality: unknown

    Effect overview:
    – You must play two Crossceiver at once to resolve its effect.
    – It returns a Pokémon or a Supporter from your discard pile to your hand.
    – You may play any number of Item cards during your turn.

    This requirement to pair copies balances its powerful recovery, making deck construction and hand management key considerations.

    Care & Storage Tips

    Protect the card in a sleeve and keep it away from sunlight and moisture. As an Uncommon with a unique effect profile, maintaining mint condition benefits both players and collectors.

    Set-by-Set Micro-summaries

    • Fusion Strike (swsh8): Introduced Crossceiver as an uncommon Item card with a distinctive dual-card play mechanic and recovery effect, illustrated by Studio Bora Inc. The set expands strategic options in the Sword & Shield series with Fusion Strike subtypes.

    swsh8-231

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    Crossceiver (Fusion Strike) #231

  • Collector’s Guide: Dancer (Fusion Strike #232)

    Collector’s Guide: Dancer (Fusion Strike #232)

    Dancer (Fusion Strike 232) Collector’s Guide

    Character Intro

    Dancer is an Uncommon card from the Fusion Strike set, numbered 232. Its unique design adds a distinct presence to any collection and complements the set’s dynamic lineup.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 232 Uncommon Sanosuke Sakuma
    • Card ID: swsh8-232
    • Stage: Supporter
    • Subtype: Supporter
    • Retreat Cost: 0
    • Regulation Mark: E
    • Rules Text: Draw 2 cards. If you go second and it’s your first turn, draw 3 more cards. | You may play only 1 Supporter card during your turn.
    • Evolves From: None
    • Types: None
    • Weaknesses/Resistances: None

    Key Printings

    This card is printed solely in the Fusion Strike set, identified by the set code swsh8 and number 232. It is an uncommon rarity card, making it moderately accessible for collectors focusing on this series.

    Variants & Identifiers

    There are no known print variants for this card. The card’s unique identifiers include its set code (swsh8), number (232), and the regulation mark E. The official illustration by Sanosuke Sakuma is a key visual identifier.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. Its rules text allows drawing additional cards under specific conditions, emphasizing its role as a Supporter card that can influence early game strategy.

    Care & Storage Tips

    To preserve the vivid artwork and maintain card condition, store this card in a protective sleeve away from direct sunlight and moisture. Use a rigid top-loader or binder with individual pockets to prevent bending or surface wear, especially since it is an uncommon card that may hold moderate collector interest.

    Set-by-Set Micro-summaries

    • Fusion Strike (swsh8): This set introduces Dancer as a Supporter card with a simple yet effective draw mechanic. It fits within the set’s theme of dynamic and strategic gameplay, highlighted by Sanosuke Sakuma’s detailed illustration. The card’s lack of HP and attacks emphasizes its supportive function rather than direct combat.

    Dancer (Fusion Strike) #232

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    Dancer (Fusion Strike) #232

  • Collector’s Guide: Elesa’s Sparkle (Fusion Strike #233)

    Collector’s Guide: Elesa’s Sparkle (Fusion Strike #233)

    Elesa’s Sparkle: Collector’s Guide

    Character Intro

    Elesa’s Sparkle is an Uncommon card from the Fusion Strike set. Numbered 233, it showcases Elesa’s dynamic energy with a sleek, eye-catching design.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 233 Uncommon Yusuke Ohmura
    • Card Name: Elesa’s Sparkle
    • Set: Fusion Strike (swsh8)
    • Card Number: 233
    • Rarity: Uncommon
    • Stage: Supporter, Fusion Strike
    • Retreat Cost: 0
    • Illustrator: Yusuke Ohmura
    • Regulation Mark: E
    • Types: None
    • Abilities/Attacks: None
    • Flavor Text: Unknown
    • Evolves From: None

    Key Printings

    Elesa’s Sparkle appears exclusively in Fusion Strike as card number 233. With no HP or attacks, it clearly functions as a Supporter card. Yusuke Ohmura’s artwork is a standout, making this printing a visually appealing collectible.

    Variants & Identifiers

    There are no known print variants. The card is identified by set code “swsh8-233” and the Fusion Strike designation, with regulation mark “E” placing it in the Sword & Shield era.

    Legality & Play Notes

    Legality: unknown

    Its rules text lets you choose up to two Fusion Strike Pokémon and attach Fusion Strike Energy cards from your deck, enabling energy acceleration while observing the standard one-Supporter-per-turn rule.

    Care & Storage Tips

    Protect the artwork and condition by sleeving the card and keeping it away from sunlight and moisture. Use top loaders or binder pages with individual pockets to prevent bending and surface wear. Periodically check for dust or debris.

    Set-by-Set Micro-summaries

    • Fusion Strike: A strategic Supporter centered on attaching Fusion Strike Energy. Uncommon rarity and Yusuke Ohmura’s illustration make it a memorable piece within this dynamic set.

    swsh8-233

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    Elesa's Sparkle (Fusion Strike) #233

  • Collector’s Guide: Schoolboy (Fusion Strike #238)

    Collector’s Guide: Schoolboy (Fusion Strike #238)

    Schoolboy Supporter Card Collectors Guide

    Character Intro

    Schoolboy is an uncommon card from the Fusion Strike set, numbered 238. While it lacks an ability or attack, its design fits seamlessly within the dynamic Fusion Strike collection and offers a subtle yet distinct option for collectors seeking variety.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 238 Uncommon kirisAki
    • Card Number: 238
    • Set: Fusion Strike (swsh8)
    • Card Type: Supporter
    • Stage: Supporter
    • Retreat Cost: 0
    • Regulation Mark: E
    • Illustrator: kirisAki
    • Image:
      swsh8-238

    Key Printings

    This guide focuses on the exact printing of Schoolboy from the Fusion Strike set, identified by card number 238 and illustrated by kirisAki. No other printings or reprints are documented.

    Variants & Identifiers

    There are no known print variants or alternate art versions for this card. It is identified by its set code “swsh8-238” and the Fusion Strike symbol with regulation mark E.

    Legality & Play Notes

    Legality: unknown

    Schoolboy’s effect allows the player to draw 2 cards, with an additional 2 cards drawn if the opponent has exactly 1, 3, or 5 Prize cards remaining. The card also enforces the standard Supporter rule of playing only one Supporter card per turn.

    Care & Storage Tips

    To preserve this uncommon Supporter card, store it in a protective sleeve away from direct sunlight and moisture. Keep it flat in a binder or card box to avoid bending or edge wear, especially since no special print variants exist.

    Set-by-Set Micro-summaries

    • Fusion Strike (swsh8): Schoolboy appears as a straightforward Supporter card with a useful card-drawing effect, fitting the set’s theme of strategic play and synergy. Its uncommon rarity makes it accessible but still a notable part of the set’s Supporter lineup.

    This concise guide should assist collectors and players in identifying and preserving this specific Schoolboy Supporter card from the Fusion Strike set.

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    Schoolboy (Fusion Strike) #238