Tag: #9

  • Collector’s Guide: Dark Hypno (Team Rocket #9)

    Collector’s Guide: Dark Hypno (Team Rocket #9)

    Collector’s Guide: Dark Hypno (Team Rocket #9)

    base5-9

    Quick Facts

    Dark Hypno is a Stage 1 Psychic-type Pokémon from the Team Rocket set, card number 9. It has 60 HP and is illustrated by Kagemaru Himeno. This card is classified as a Rare Holo and features two attacks: Psypunch, dealing 20 damage, and Bench Manipulation, which can deal variable damage based on coin flips relative to the opponent’s Bench size. The card evolves from Drowzee and has a retreat cost of 2. It carries a Psychic weakness (×2) and no resistances. The card’s flavor text notes that Dark Hypno “carries a pendulum with it always” and “sometimes appears near less-traveled roads and schools at dusk.” The legality of this card is unknown.

    Key Printings

    • Set: Team Rocket (base5)
    • Card Number: 9
    • Rarity: Rare Holo
    • Illustrator: Kagemaru Himeno
    • HP: 60
    • Stage: Stage 1 (evolves from Drowzee)
    • Type: Psychic
    • Attacks:
    • Psypunch (20 damage, Psychic energy)
    • Bench Manipulation (20× damage, Psychic, Psychic, Colorless energy; damage depends on number of tails flipped by opponent)

    Variants & Identifiers

    This exact printing has no known print variants. It is identified by the set code “base5-9” and the Team Rocket set symbol. The card does not have a regulation mark, and its legality status is unknown.

    Care & Storage Tips

    To preserve the holofoil surface and maintain card condition, store Dark Hypno in a protective sleeve and keep it away from direct sunlight and moisture. Avoid bending or scratching the card, and consider using a top loader or binder for added protection. Proper storage will help maintain its value and visual appeal.

    Set-by-Set Micro-summaries

    • Team Rocket (base5): This set introduced Dark Pokémon cards, including Dark Hypno, featuring darker artwork and unique attacks. Dark Hypno stands out with its Psychic-type attacks and thematic flavor text, fitting the set’s darker tone.

    set_name release_date number rarity hp illustrator
    Team Rocket 9 Rare Holo 60 Kagemaru Himeno

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    Dark Hypno (Team Rocket) #9

  • Collector’s Guide: Magneton (Base Set 2 #9)

    Collector’s Guide: Magneton (Base Set 2 #9)

    Collector’s Guide: Magneton (Base Set 2 #9)

    base4-9

    Quick Facts

    Magneton from Base Set 2 is a Stage 1 Lightning-type Pokémon card with 60 HP. It evolves from Magnemite and features two attacks: Thunder Wave, which can paralyze the opponent’s active Pokémon, and Selfdestruct, dealing damage to both players’ Benched Pokémon while also damaging Magneton itself. This card has a Fighting-type weakness (×2) and a retreat cost of 1. It is illustrated by Keiji Kinebuchi and classified as a Rare Holo.

    Key Printings

    • Set: Base Set 2
    • Card Number: 9
    • Rarity: Rare Holo
    • HP: 60
    • Illustrator: Keiji Kinebuchi
    • Legality: unknown

    Variants & Identifiers

    This exact printing of Magneton has no known print variants. It is identified by the set code base4 and card number 9. The card’s rarity symbol and holofoil pattern correspond to the Rare Holo classification within Base Set 2.

    Care & Storage Tips

    To preserve the condition and value of this Rare Holo Magneton card:
    – Store in a protective sleeve and rigid top-loader or binder.
    – Keep away from direct sunlight to prevent fading of the holofoil and artwork.
    – Avoid exposure to moisture and extreme temperatures.
    – Handle with clean hands to prevent oils and dirt from damaging the card surface.

    Set-by-Set Micro-summaries

    • Base Set 2: A reprint set featuring classic cards from the original Base Set and Jungle expansions, Base Set 2 includes this Magneton as a Rare Holo Lightning-type Stage 1 Pokémon. It maintains the nostalgic artwork by Keiji Kinebuchi and the original mechanics, making it a sought-after card for collectors of early Pokémon TCG history.

    set_name release_date number rarity hp illustrator
    Base Set 2 9 Rare Holo 60 Keiji Kinebuchi

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    Magneton (Base Set 2) #9

  • Collector’s Guide: Kabutops (Fossil #9)

    Collector’s Guide: Kabutops (Fossil #9)

    Kabutops (Fossil 9) Collector’s Guide

    base3-9

    Quick Facts

    Kabutops from the Fossil set is a Stage 2 Fighting-type Pokémon card with 60 HP. It evolves from Kabuto and features two attacks: Sharp Sickle, dealing 30 damage for two Fighting Energy, and Absorb, which deals 40 damage and allows Kabutops to heal damage counters based on the damage dealt. The card has a retreat cost of 1 and a Grass-type weakness (×2). It is illustrated by Ken Sugimori and classified as a Rare Holo.

    Key Printings

    This exact printing is from the Fossil expansion, card number 9, with no known alternate print variants. The card’s rarity is Rare Holo, making it a sought-after piece for collectors of the Fossil set.

    Variants & Identifiers

    There are no known print variants or special regulation marks for this card. It is identified by the set code base3 and card number 9. The card’s market reference query is “Kabutops Fossil 9.”

    set_name release_date number rarity hp illustrator
    Fossil 9 Rare Holo 60 Ken Sugimori

    Care & Storage Tips

    To preserve the condition and value of this Rare Holo Kabutops card, store it in a protective sleeve and keep it away from direct sunlight, moisture, and extreme temperatures. Avoid handling the card with bare hands to prevent oils and dirt from damaging the holofoil surface.

    Set-by-Set Micro-summaries

    • Fossil Set: This Kabutops card is part of the Fossil expansion, known for featuring prehistoric Pokémon and their evolutions. It showcases Kabutops’s sleek swimming form and its ability to slash prey with claws, as described in the flavor text.

    Additional Information

    • Legality: unknown
    • Flavor Text: “Its sleek shape is perfect for swimming. It slashes prey with its claws and drains the body fluids.”
    • Image URL: /images/base3/base3-9.jpg

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    Kabutops (Fossil) #9

  • Collector’s Guide: Pinsir (Jungle #9)

    Collector’s Guide: Pinsir (Jungle #9)

    Collectors Guide: Pinsir (Jungle 9) Rare Holo

    base2-9

    Quick Facts

    Pinsir from the Jungle set is a Basic Grass-type Pokémon card with 60 HP. It features two attacks: Irongrip, which deals 20 damage and may paralyze the opponent on a coin flip, and Guillotine, which deals 50 damage. The card has a retreat cost of 1 and a Fire-type weakness (×2). It is illustrated by Kagemaru Himeno and classified as a Rare Holo.

    Key Printings

    • Set: Jungle (Base2)
    • Card Number: 9
    • Rarity: Rare Holo
    • HP: 60
    • Illustrator: Kagemaru Himeno

    Variants & Identifiers

    This exact printing has no known print variants. It is identified by the set code base2-9 and is part of the Jungle expansion. The card is a Basic Pokémon with no evolutions and no abilities.

    set_name release_date number rarity hp illustrator
    Jungle 9 Rare Holo 60 Kagemaru Himeno

    Care & Storage Tips

    To preserve the holofoil finish and maintain card condition, store this card in a protective sleeve and keep it away from direct sunlight and moisture. Avoid bending or scratching the surface to retain its collector value.

    Set-by-Set Micro-summaries

    • Jungle Set: This set introduced several fan-favorite Pokémon with unique artwork and holofoil rarities. Pinsir stands out as a powerful Basic Grass-type with solid damage output and a chance to paralyze, making it a notable card for collectors focusing on early expansions.

    Additional Information

    • Flavor Text: “If it fails to crush the victim in its pincers, it will swing its victim around and toss it hard.”
    • Legality: unknown
    • Market Reference Query: Pinsir Jungle 9

    For collectors seeking a classic Rare Holo from the Jungle set, this Pinsir card is a valuable addition, especially given its iconic artwork and gameplay relevance in early Pokémon TCG history.

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    Pinsir (Jungle) #9