Tag: #82

  • Collector’s Guide: Energy Removal 2 (Unseen Forces #82)

    Collectors Guide: Energy Removal 2 (Unseen Forces 82)

    Character Intro

    Energy Removal 2 (ex10-82) is an uncommon card from the Unseen Forces set. Its straightforward design enables practical disruption of opponents’ energy attachments via a coin flip, earning it a steady place in many collectors’ decks for its reliable utility.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Unseen Forces 82 Uncommon Keiji Kinebuchi
    • Card ID: ex10-82
    • Stage: Item
    • Subtype: Item
    • Retreat Cost: 0
    • Rules: Flip a coin. If heads, choose 1 Energy card attached to 1 of your opponent’s Pokémon and discard it.
    • Types: None
    • Evolves From: None
    • Flavor Text: Unknown
    • Weaknesses/Resistances: None

    Key Printings

    This exact printing of Energy Removal 2 is from the Unseen Forces set, identified by set code ex10 and card number 82. It is an uncommon card illustrated by Keiji Kinebuchi, known for its simple yet effective design.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its set code “ex10,” number “82,” and the distinctive artwork by Keiji Kinebuchi. The card’s subtype as an Item and its unique effect make it easily recognizable.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its effect involves a coin flip to potentially discard an opponent’s Energy card, making it a situational but strategic choice in gameplay.

    Care & Storage Tips

    Store in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity and age, keeping it on a flat, clean surface helps prevent warping or edge wear.

    Set-by-Set Micro-summaries

    • Unseen Forces (ex10): A functional Item card built to disrupt opponent energy attachments, fitting the set’s tactical bent and featuring artwork by Keiji Kinebuchi.

    Energy Removal 2

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    Energy Removal 2 (Unseen Forces) #82

  • Collector’s Guide: Sandshrew (Delta Species #82)

    Sandshrew (Delta Species 82) Collector’s Guide

    Character Intro

    Sandshrew from the Delta Species set is a common card numbered 82. It features 50 HP and two straightforward attacks—Dig Under for targeted damage and Scratch for simple 20-damage output. A clean, charming addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Delta Species 82 Common 50 Tomokazu Komiya
    • Type: Fighting
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Grass ×2
    • Attacks:
    • Dig Under (Fighting): Choose 1 of your opponent’s Pokémon; this attack does 10 damage to that Pokémon, unaffected by Weakness or Resistance.
    • Scratch (Colorless ×2): Deals 20 damage.

    Key Printings

    The key printing of this Sandshrew is from the Delta Species set, identified by the set code ex11 and card number 82. It is a common card, making it widely available for collectors focusing on this series.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by its Fighting type, card number 82 in the Delta Species set, and the unique illustration by Tomokazu Komiya. The card does not evolve from any other Pokémon.

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats, according to the provided data.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Given its common rarity, it is ideal for both play and display, but careful handling will maintain its vibrant illustration and structural integrity.

    Set-by-Set Micro-summaries

    • Delta Species (ex11): This set features Pokémon with unique typings and characteristics, including this Fighting-type Sandshrew. The set is known for its creative approach to Pokémon types and abilities, with this card exemplifying the theme through its attacks and design.

    Sandshrew Delta Species 82

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    Sandshrew (Delta Species) #82

  • Collector’s Guide: React Energy (Legend Maker #82)

    React Energy (ex12-82) Collector’s Guide

    Character Intro

    React Energy is an Uncommon card from the Legend Maker set, numbered 82. As a Special Energy, it provides Colorless Energy and can influence gameplay flow in decks that benefit from its unique energy type. Collectors appreciate its vibrant design and its role within the set’s card pool.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Legend Maker 82 Uncommon Takumi Akabane
    • Card ID: ex12-82
    • Pokémon: React Energy
    • Stage: Special
    • Subtypes: Special
    • Retreat Cost: 0
    • Rules: React Energy provides Colorless Energy.
    • Types: None
    • Evolves From: None
    • Weaknesses: None
    • Resistances: None

    Key Printings

    This exact printing of React Energy appears solely in the ex Legend Maker set, numbered 82. It is an Uncommon card illustrated by Takumi Akabane. No other printings or reprints are documented for this card.

    Variants & Identifiers

    There are no known print variants for this React Energy card. Its identifiers include the set code ex12 and the card number 82. The card’s Special subtype and lack of HP or attacks further distinguish it within the set.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. It functions by providing Colorless Energy, making it a versatile but specialized Energy card within its original format.

    Care & Storage Tips

    To preserve the vivid artwork and maintain condition, store React Energy in a protective sleeve away from direct sunlight and moisture. Given its Uncommon rarity and Special subtype, handle with clean hands and keep it in a stable environment to retain collector value.

    Set-by-Set Micro-summaries

    • Legend Maker (ex12): React Energy was introduced as a Special Energy card providing Colorless Energy. It complements the set’s diverse range of Pokémon and Energy cards, supporting unique deck-building strategies. The set’s artwork and design reflect the creative direction of early 2000s Pokémon TCG expansions.

    React Energy (Legend Maker) #82

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    React Energy (Legend Maker) #82

  • Collector’s Guide: Surskit (Holon Phantoms #82)

    Surskit Collector’s Guide: Holon Phantoms #82

    Character Intro

    Holon Phantoms Surskit #82 is a Common Basic with 40 HP featuring the sleep-inducing Super Hypno Wave attack. A straightforward, engaging addition to any ex-era collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Holon Phantoms 82 Common 40 Atsuko Nishida
    • Type: Grass
    • Stage: Basic
    • Attack: Super Hypno Wave (10 damage; causes Defending Pokémon to fall Asleep)
    • Weakness: Fire ×2
    • Retreat Cost: 1 Colorless Energy
    • Abilities: None
    • Flavor Text: Unknown
    • Regulation Mark: None

    Key Printings

    This exact printing appears in Holon Phantoms as card number 82. As a Common rarity, it’s an accessible pickup for fans of the ex series.

    Variants & Identifiers

    • No known print variants.
    • Set code: “ex13”; set name: Holon Phantoms.
    • Illustrator: Atsuko Nishida.
    • Image reference: /images/ex13/ex13-82.jpg.

    Legality & Play Notes

    • Legality status: unknown.
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.
    • Its simple attack and low HP suggest it was designed for early or casual play rather than competitive decks.

    Care & Storage Tips

    Store in a sleeve and keep away from sunlight and moisture. Avoid bending or scratching to preserve Atsuko Nishida’s artwork and overall condition.

    Set-by-Set Micro-summaries

    • Holon Phantoms (ex13): This set introduced a variety of Pokémon with unique Holon-themed artwork and mechanics. Surskit #82 fits neatly as a basic Grass-type with a sleep-inducing attack, adding strategic depth to the set’s lineup.

    Surskit (Holon Phantoms) #82

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    Surskit (Holon Phantoms) #82

  • Collector’s Guide: Poké Ball (Crystal Guardians #82)

    Poké Ball (Crystal Guardians 82) Collectors Guide

    Character Intro

    Poké Ball from the Crystal Guardians set is an Uncommon Item card numbered 82. Its art highlights the franchise’s iconic capture device, giving it classic appeal and making it a clean, collectible utility piece within the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crystal Guardians 82 Uncommon Shin-ichi Yoshikawa
    • Card Number: 82
    • Set Code: ex14
    • Stage: Item
    • Subtypes: Item
    • Retreat Cost: 0
    • Rarity: Uncommon
    • Illustrator: Shin-ichi Yoshikawa
    • Image URL: /images/ex14/ex14-82.jpg

    Key Printings

    This card appears exclusively in the Crystal Guardians set (ex14). As an Item card, it has no HP or attacks and does not evolve from any other card, underscoring its role as a deck-support utility rather than a Pokémon.

    Variants & Identifiers

    There are no known print variants for this exact printing. It is identified by set number 82 and the unique artwork by Shin-ichi Yoshikawa. It carries no regulation mark and has no listed weaknesses or resistances.

    Legality & Play Notes

    • Legality: unknown
    • Not legal in Standard, Expanded, or Unlimited formats.

    Effect: Flip a coin. If heads, search your deck for a Basic Pokémon or Evolution card, put it into your hand, then shuffle your deck.

    Care & Storage Tips

    Protect the card in a sleeve and keep it away from direct sunlight and moisture. A rigid top-loader or an acid-free binder page will help maintain condition and preserve the artwork over time.

    Set-by-Set Micro-summaries

    • Crystal Guardians (ex14): Includes the Poké Ball Item card as a useful deck-search option that complements the set’s focus on evolution and retrieval strategies.

    Poké Ball (Crystal Guardians) #82

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    Poké Ball (Crystal Guardians) #82

  • Collector’s Guide: TV Reporter (Dragon Frontiers #82)

    Collectors Guide: TV Reporter (Dragon Frontiers 82)

    Character Intro

    TV Reporter is an Uncommon Supporter card from the Dragon Frontiers set, numbered 82. It has no specified HP, abilities, or attacks, but remains a notable inclusion for enthusiasts of this set thanks to its straightforward utility and Ken Sugimori artwork.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Dragon Frontiers 82 Uncommon Ken Sugimori
    • Card ID: ex15-82
    • Stage: Supporter
    • Subtypes: Supporter
    • Retreat Cost: 0
    • Rules: You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Draw 3 cards. Then discard any 1 card from your hand.
    • Types: None
    • Weaknesses/Resistances: None

    Key Printings

    This exact printing of TV Reporter appears only in the Dragon Frontiers set as an Uncommon, numbered 82, making it moderately accessible for set-focused collectors.

    Variants & Identifiers

    No known print variants. Identification is straightforward via set code “ex15” and card number “82,” with illustration by Ken Sugimori.

    Legality & Play Notes

    Legality: unknown

    Care & Storage Tips

    With no special texturing or foil variants noted, standard protection is sufficient: use sleeves, and store in a cool, dry place away from direct sunlight to preserve condition and the Ken Sugimori artwork.

    Set-by-Set Micro-summaries

    • Dragon Frontiers (ex15): Includes TV Reporter as an Uncommon Supporter centered on card draw. The set is known for a diverse lineup and streamlined Supporters, with this printing valued for its simplicity and utility.

    TV Reporter

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    TV Reporter (Dragon Frontiers) #82

  • Collector’s Guide: Sidney’s Stadium (Power Keepers #82)

    Sidney’s Stadium (Power Keepers 82) Collector’s Guide

    Character Intro

    Sidney’s Stadium is an Uncommon Stadium card from the Power Keepers set, numbered 82. With its arena-themed artwork by Ryo Ueda, it adds strategic depth to gameplay and holds a solid spot in the set’s lineup.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Power Keepers 82 Uncommon Ryo Ueda
    • Card Name: Sidney’s Stadium
    • Set: Power Keepers (ex16)
    • Card Number: 82
    • Rarity: Uncommon
    • Stage: Stadium
    • Retreat Cost: 0
    • Illustrator: Ryo Ueda
    • Image:

    Key Printings

    Sidney’s Stadium appears exclusively in the Power Keepers set (ex16) as card number 82. There are no known alternate printings or reprints of this exact card.

    Variants & Identifiers

    This card has no known print variants. It is identified by its set code “ex16” and card number “82.” The card subtype is Stadium, and it has no listed types, weaknesses, or resistances.

    Legality & Play Notes

    Legality: unknown
    Rules: This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card. Each player’s Darkness Pokémon can’t be Asleep, Confused, or Paralyzed.

    Care & Storage Tips

    As a Stadium card with no retreat cost and no HP, Sidney’s Stadium should be stored in a protective sleeve to preserve its artwork by Ryo Ueda. Avoid exposure to direct sunlight and moisture to maintain card integrity. Given its uncommon rarity, keeping it in a binder or top-loader is recommended for collectors.

    Set-by-Set Micro-summaries

    • Power Keepers (ex16): Sidney’s Stadium debuts here as a strategic Stadium card that prevents status conditions on Darkness-type Pokémon, adding tactical depth to decks focused on this type. It is an uncommon card with no known print variants or reprints.

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    Sidney's Stadium (Power Keepers) #82

  • Collector’s Guide: Squirtle (FireRed LeafGreen #82)

    Collector’s Guide: Squirtle (FireRed LeafGreen #82)

    Squirtle (ex6-82) Collector’s Guide

    Character Intro

    Squirtle from the FireRed LeafGreen set is a Common card numbered 82. This charming Pokémon has 50 HP and features the attack Sleepy Ball. Its straightforward design makes it a recognizable part of any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    FireRed LeafGreen 82 Common 50 Toshinao Aoki
    • Type: Water
    • Stage: Basic
    • Attack: Sleepy Ball — Flip a coin; if heads, the Defending Pokémon is Asleep, dealing 10 damage.
    • Weakness: Lightning (×2)
    • Retreat Cost: 1
    • Regulation Mark: Unknown
    • Flavor Text: Unknown
    • Abilities: None

    Key Printings

    This exact printing is from the ex series, specifically the FireRed LeafGreen expansion (set code ex6). It is identified by card number 82 and classified as a Common rarity card. The artwork by Toshinao Aoki is unique to this printing.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its set code “ex6,” card number 82, and the distinctive illustration style of Toshinao Aoki. The card’s market reference query is “Squirtle FireRed LeafGreen 82.”

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. Its simple attack and low HP make it more suited for collectors or casual play rather than competitive decks.

    Care & Storage Tips

    Store in a protective sleeve away from direct sunlight and moisture to preserve condition. Even as a Common, maintaining the artwork’s vibrancy and preventing edge wear is worthwhile. Avoid bending and extreme temperatures.

    Set-by-Set Micro-summaries

    • FireRed LeafGreen (ex6): This set features Pokémon from the FireRed and LeafGreen video games, with Squirtle as a Basic Water-type Pokémon. The set is known for its nostalgic appeal and includes many fan-favorite characters with clean, classic artwork. This Squirtle card fits well into the theme with its straightforward design and gameplay.

    Squirtle (FireRed LeafGreen) #82

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    Squirtle (FireRed LeafGreen) #82

  • Collector’s Guide: Balloon Berry (Dragon #82)

    Collector’s Guide: Balloon Berry (Dragon #82)

    Balloon Berry (ex3-82) Collectors Guide

    Character Intro

    Balloon Berry is an Uncommon card from the Dragon set, numbered 82. Its design brings a charming touch to collections and reflects the set’s distinct style. A solid pick for enthusiasts seeking variety within the Dragon series.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Dragon 82 Uncommon Keiji Kinebuchi
    • Card ID: ex3-82
    • Stage: Pokémon Tool
    • Retreat Cost: 0
    • Illustrator: Keiji Kinebuchi
    • Image: Balloon Berry

    Key Printings

    Balloon Berry appears exclusively in the ex3 Dragon set as card number 82. There are no known alternate printings or reprints of this exact card.

    Variants & Identifiers

    This card has no known print variants. It is identified by its set code “ex3” and number “82.” The card’s rarity is Uncommon, and it features no regulation mark.

    Legality & Play Notes

    Legality: unknown
    Rules: Attach Balloon Berry to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card. When the Pokémon Balloon Berry is attached to retreats, discard Balloon Berry instead of discarding Energy cards.

    Care & Storage Tips

    As an Uncommon Pokémon Tool card, store Balloon Berry in a protective sleeve and keep it away from direct sunlight and moisture. A binder or card box will help maintain its surface, artwork, and overall condition.

    Set-by-Set Micro-summaries

    • Dragon (ex3): Balloon Berry debuts as a strategic Pokémon Tool card designed to protect Energy cards during retreat, adding tactical depth to gameplay within this set.

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    Balloon Berry (Dragon) #82

  • Collector’s Guide: Trapinch (Sandstorm #82)

    Collector’s Guide: Trapinch (Sandstorm #82)

    Trapinch (ex2-82) Collector’s Guide

    Character Intro

    Trapinch is a Common Pokémon card from the Sandstorm set, numbered 82. It has 40 HP and features the attack Irongrip. This card offers a straightforward addition to any collection focused on Ground-type Pokémon.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sandstorm 82 Common 40 Mitsuhiro Arita
    • Type: Fighting
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Grass ×2
    • Abilities: None
    • Attacks:
    • Sand Pit (10 damage): Prevents the Defending Pokémon from retreating until the end of your opponent’s next turn.
    • Irongrip (20 damage): No additional text.

    Key Printings

    This exact printing is from the ex Sandstorm set, card number 82. It is a common rarity card illustrated by Mitsuhiro Arita. No alternate printings or reprints of this exact card are documented.

    Variants & Identifiers

    There are no known print variants for this Trapinch card. Identifiers include the set code “ex2” and the card number “82.” The card features the Fighting type and Basic subtype, with no regulation mark present.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats according to available data. Its simple attack effects and low HP suggest it was designed for early gameplay rather than competitive play.

    Care & Storage Tips

    To preserve the vibrant artwork by Mitsuhiro Arita and maintain card condition, store this card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to keep its collector value intact.

    Set-by-Set Micro-summaries

    • Sandstorm (ex2): This set introduced Trapinch as a Fighting-type Basic Pokémon with tactical retreat-blocking capabilities. The set is known for its diverse Fighting-type cards and Mitsuhiro Arita’s iconic illustrations. The release date for this card remains unknown.

    Trapinch (Sandstorm) #82

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    Trapinch (Sandstorm) #82