Tag: #70

  • Collector’s Guide: Zinnia (Dragon Majesty #70)

    Collector’s Guide: Zinnia (Dragon Majesty #70)

    Zinnia — Collector’s Guide

    Character Intro

    Zinnia is a Rare Ultra card from the Dragon Majesty set, numbered 70. With striking artwork that fits the set’s dragon theme, it stands out as a notable addition for collectors who focus on powerful, unique cards.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Dragon Majesty 70 Rare Ultra Hideki Ishikawa
    • Card ID: sm75-70
    • Stage: Supporter
    • Retreat Cost: 0
    • Types: None specified
    • Evolves From: None
    • Weaknesses/Resistances: None
    • Rules:
    • You can play this card only if 1 of your Pokémon was Knocked Out during your opponent’s last turn.
    • Attach up to 2 basic Energy cards from your hand to 1 of your Dragon Pokémon.
    • You may play only 1 Supporter card during your turn (before your attack).

    Key Printings

    This exact printing of Zinnia appears solely in the Dragon Majesty set under the Sun & Moon series. It is identified by the set code sm75 and card number 70. As a Rare Ultra Supporter, it’s a notable find for collectors focusing on high-rarity cards.

    Variants & Identifiers

    There are no known print variants for this card. Unique identifiers include:
    – Set code: sm75
    – Card number: 70
    – Illustrator: Hideki Ishikawa

    The absence of a regulation mark and HP value further distinguish this printing.

    Legality & Play Notes

    Legality: unknown

    Care & Storage Tips

    To preserve the vivid artwork and maintain condition, store Zinnia in a protective sleeve away from direct sunlight and moisture. Given its rarity, consider a top-loader or rigid card holder for long-term storage. Avoid bending and extreme temperatures to keep the card pristine.

    Set-by-Set Micro-summaries

    • Dragon Majesty (sm75): Features Zinnia as a Rare Ultra Supporter that emphasizes strategic energy attachment to Dragon-type Pokémon, enabling energy acceleration under specific conditions.

    sm75-70

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    Zinnia (Dragon Majesty) #70

  • Collector’s Guide: Warp Energy (Shining Legends #70)

    Collector’s Guide: Warp Energy (Shining Legends #70)

    Warp Energy (Shining Legends 70) Collectors Guide

    Character Intro

    Warp Energy is an uncommon Special Energy card from the Shining Legends set, numbered 70 (set code sm35). Its distinct design adds flair to a collection and offers a vibrant piece from the popular series.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Shining Legends 70 Uncommon
    • Card Name: Warp Energy
    • Set: Shining Legends (sm35)
    • Card Number: 70
    • Rarity: Uncommon
    • Stage: Special
    • Subtype: Special
    • Retreat Cost: 0
    • Types: None
    • HP: Unknown
    • Illustrator: Unknown

    Key Printings

    This guide focuses on the single known printing of Warp Energy from the Shining Legends set, numbered 70. No alternate printings or reprints are documented.

    Variants & Identifiers

    Warp Energy has no known print variants or alternate artworks. It is identified by its set code “sm35” and card number 70. The card’s unique rule text and special subtype help distinguish it from other Energy cards.

    Legality & Play Notes

    Legality: unknown

    Warp Energy provides Colorless Energy and includes a strategic effect: when attached from the hand to your Active Pokémon, you may switch that Pokémon with one on your Bench. This effect can be pivotal in gameplay, enabling tactical repositioning.

    Care & Storage Tips

    As a special Energy card with unique gameplay effects, preserving Warp Energy in good condition is important for collectors. Store it in a protective sleeve away from direct sunlight and moisture to maintain its quality and value.

    Set-by-Set Micro-summaries

    • Shining Legends (sm35): Warp Energy appears as an uncommon special Energy card with a tactical switching effect. It stands out for its gameplay utility rather than traditional Pokémon stats or attacks.

    Warp Energy (Shining Legends) #70

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    Warp Energy (Shining Legends) #70

  • Collector’s Guide: Jolteon (Cosmic Eclipse #70)

    Collector’s Guide: Jolteon (Cosmic Eclipse #70)

    Jolteon (Cosmic Eclipse 70) Collector’s Guide

    Character Intro

    Jolteon from the Cosmic Eclipse set is an uncommon card with 100 HP. It features the ability Speed Cheer and the attack Head Bolt. This vibrant Electric-type Pokémon is numbered 70 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Cosmic Eclipse 70 Uncommon 100 Uta

    Card Stats

    • Type: Lightning
    • Stage: Stage 1 (Evolves from Eevee)
    • Ability: Speed Cheer — reduces the Colorless energy cost of attacks for your Pokémon-GX that evolve from Eevee, but only one Speed Cheer Ability can be applied at a time.
    • Attack: Head Bolt — deals 70 damage, requires one Lightning and one Colorless energy.
    • Weakness: Fighting ×2
    • Resistance: Metal -20
    • Retreat Cost: 1

    Key Printings

    This exact printing is from Cosmic Eclipse, card number 70, classified as Uncommon. It is illustrated by Uta and features the ability Speed Cheer alongside the attack Head Bolt.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the set code “sm12” and the card ID “sm12-70”. The card is a Stage 1 Lightning-type Pokémon evolving from Eevee.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats according to available data.

    Care & Storage Tips

    To preserve the vivid artwork and maintain card condition, store this card in a protective sleeve away from direct sunlight and moisture. Given its Uncommon rarity, careful handling will help retain its collector value.

    Set-by-Set Micro-summaries

    • Cosmic Eclipse (sm12): This set features Jolteon as a Stage 1 Lightning-type Pokémon with a unique ability supporting Eevee evolutions. The card stands out with its electric theme and strategic ability, fitting well into Eevee-GX decks.

    sm12-70

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    Jolteon (Cosmic Eclipse) #70

  • Collector’s Guide: Xurkitree (Unified Minds #70)

    Collector’s Guide: Xurkitree (Unified Minds #70)

    Xurkitree (Unified Minds 70) Collectors Guide

    Character Intro

    Xurkitree is a Rare card from the Unified Minds set, numbered 70. It has 120 HP and features the attack Signal Beam. This striking Lightning-type Pokémon stands out with its unique design and solid stats.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Unified Minds 70 Rare 120 Satoshi Shirai
    • Type: Lightning
    • Stage: Basic, Ultra Beast
    • Retreat Cost: 2
    • Weakness: Fighting (×2)
    • Resistance: Metal (-20)
    • Evolves From: None

    Key Printings

    This exact printing is from the Sun & Moon series, Unified Minds set, card number 70. It is a Rare card with no known alternate print variants.

    Variants & Identifiers

    There are no listed print variants for this card. It can be identified by its set code “sm11-70” and the unique artwork by Satoshi Shirai. The card’s image can be referenced at /images/sm11/sm11-70.jpg.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. It has no abilities but features two attacks: “Three Mirrors,” which deals additional damage if the opponent has exactly 3 Prize cards remaining, and “Signal Beam,” which confuses the opponent’s Active Pokémon.

    Attacks

    • “Three Mirrors” — deals additional damage if the opponent has exactly 3 Prize cards remaining.
    • “Signal Beam” — confuses the opponent’s Active Pokémon.

    Care & Storage Tips

    To preserve the card’s rare status and detailed artwork, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card to maintain its condition for collectors.

    Set-by-Set Micro-summaries

    • Unified Minds (sm11): Xurkitree appears as a Basic Ultra Beast with unique attacks and a notable illustrator. It fits into the Lightning-type theme of the set and adds strategic options with its conditional damage and status effect attacks.

    This guide covers all known details for the Xurkitree card from Unified Minds, providing collectors and players with essential information for identification and care.

    Xurkitree (Unified Minds) #70

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    Xurkitree (Unified Minds) #70

  • Collector’s Guide: Gengar (Unbroken Bonds #70)

    Collector’s Guide: Gengar (Unbroken Bonds #70)

    Gengar (Unbroken Bonds 70) Collectors Guide

    Character Intro

    Gengar from the Unbroken Bonds set is a Rare card numbered 70 with 130 HP. It features the ability Shadow Pain and the attack Twilight Poison, capturing Gengar’s mischievous spirit in vivid detail.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Unbroken Bonds 70 Rare 130 so-taro
    • HP: 130
    • Type: Psychic
    • Stage: Stage 2 (Evolves from Haunter)
    • Retreat Cost: 0
    • Weakness: Darkness ×2
    • Resistance: Fighting -20
    • Ability: Shadow Pain — When you evolve this Pokémon from your hand, you may place 6 damage counters on your opponent’s Pokémon-GX and Pokémon-EX.
    • Attack: Twilight Poison — Deals 70 damage and causes the opponent’s Active Pokémon to be Asleep and Poisoned.

    Key Printings

    This printing is from the Sun & Moon series, specifically the Unbroken Bonds set, card number 70. It is a Rare card illustrated by so-taro.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward via set code “sm10” and card number “70”. The card’s Psychic type, Stage 2 subtype, and the ability “Shadow Pain” also help distinguish it.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its ability to place damage counters on opponent’s Pokémon-GX and Pokémon-EX can be strategically useful in casual play.

    Care & Storage Tips

    Store in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially since it is a Rare with detailed artwork.

    Set-by-Set Micro-summaries

    • Unbroken Bonds (sm10): Features Gengar as a Stage 2 Psychic-type with an ability that pressures GX and EX Pokémon, fitting decks focused on status conditions and damage spreading.

    sm10-70

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    Gengar (Unbroken Bonds) #70

  • Collector’s Guide: Cosmoem (Team Up #70)

    Collector’s Guide: Cosmoem (Team Up #70)

    Cosmoem Collector’s Guide: Team Up (sm9-70)

    Character Intro

    Cosmoem is an Uncommon card from the Team Up set, numbered 70. It has a solid 100 HP and features the attack Nap. This card offers a straightforward addition to any collection with its simple yet sturdy design.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Team Up 70 Uncommon 100 Kouki Saitou
    • Type: Psychic
    • Stage: Stage 1 (Evolves from Cosmog)
    • Retreat Cost: 3 Colorless Energy
    • Weakness: Psychic ×2
    • Resistance: None
    • Attack: Nap (Heal 20 damage from this Pokémon)
    • Abilities: None
    • Flavor Text: “There’s something accumulating around the black core within its hard shell. People think this Pokémon may come from another world.”
    • Set Code: sm9
    • Series: Sun & Moon
    • Rarity: Uncommon
    • Regulation Mark: Unknown
    • Release Date: Unknown
    • Image:
      sm9-70

    Key Printings

    Cosmoem’s key printing is from the Sun & Moon Team Up expansion, card number 70. This printing features the original artwork by Kouki Saitou and is classified as an Uncommon card.

    Variants & Identifiers

    There are no known print variants for this exact Cosmoem card. Identifiers include the set code “sm9” and card number 70. The card is a Stage 1 Psychic-type Pokémon with a retreat cost of 3 and a single attack named Nap.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. It has a straightforward healing attack but no abilities, making it a simple support card rather than a competitive staple.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity and unknown release date, maintaining its physical quality is essential for collectors.

    Set-by-Set Micro-summaries

    • Team Up (sm9): This set introduced Cosmoem as a Stage 1 Psychic-type Pokémon with a healing attack. The card is notable for its unique flavor text hinting at Cosmoem’s mysterious origins and its solid HP for an Uncommon card.

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    Cosmoem (Team Up) #70

  • Collector’s Guide: Bruxish (Lost Thunder #70)

    Collector’s Guide: Bruxish (Lost Thunder #70)

    Bruxish (Lost Thunder 70) Collectors Guide

    Character Intro

    Bruxish from the Lost Thunder set is a Common, Basic Water-type card numbered 70 with 90 HP. Its straightforward attack suite—Mind Bend for status pressure and Follow the Wound for targeted bench damage—makes it an easy, engaging pickup for players. The vibrant artwork adds a splash of color to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Lost Thunder 70 Common 90 tetsuya koizumi
    • Type: Water
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Grass ×2
    • Abilities: None
    • Attacks:
    • Mind Bend (Water): Confuses the opponent’s Active Pokémon and deals 20 damage.
    • Follow the Wound (Water + Colorless): Deals 60 damage to a damaged Benched Pokémon (ignores Weakness and Resistance).
    • Flavor Text: It stuns its prey with psychokinesis and then grinds them to mush with its strong teeth. Even Shellder’s shell is no match for it.
    • Regulation Mark: Unknown
    • Legality: unknown

    Key Printings

    This Bruxish is from the Sun & Moon series’ Lost Thunder set (set code sm8). It is a Common, numbered 70, illustrated by tetsuya koizumi, with no known alternate printings.

    Variants & Identifiers

    No known print variants. Identify it by set code sm8, card number 70, and the tetsuya koizumi artwork. Its Water typing and Basic stage further confirm the card.

    Legality & Play Notes

    Legality status: unknown. This card is not currently marked as legal in Standard, Expanded, or Unlimited formats. Always verify current tournament rules before use.

    Care & Storage Tips

    Store in a sleeve and keep away from sunlight and moisture. Avoid bending or scratching—especially the illustrated area by tetsuya koizumi—to preserve both collectible and gameplay value.

    Set-by-Set Micro-summaries

    • Lost Thunder (sm8): Introduces Bruxish as a Common Basic Water-type focused on status (Confusion via Mind Bend) and finishing damaged Benched Pokémon with Follow the Wound. The set emphasizes vibrant, dynamic artwork.

    sm8-70

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    Bruxish (Lost Thunder) #70

  • Collector’s Guide: Lunala (Celestial Storm #70)

    Collector’s Guide: Lunala (Celestial Storm #70)

    Lunala Collector’s Guide (Celestial Storm #70)

    Character Intro

    Lunala from the Celestial Storm set is a striking Rare Holo card numbered 70. It features 160 HP and the distinctive ability Shadow Shield. Its powerful attack, Full Moon Ray, adds to its strategic appeal in gameplay.

    Quick Facts

    • HP: 160
    • Type: Psychic
    • Stage: Stage 2 (Evolves from Cosmoem)
    • Ability: Shadow Shield — reduces damage by 20 if Psychic Energy is attached
    • Attack: Full Moon Ray — does 80+ damage, increasing by 20 for each Energy on the opponent’s Active Pokémon
    • Weakness: Darkness ×2
    • Resistance: Fighting -20
    • Retreat Cost: 2
    • Rarity: Rare Holo
    • Set: Celestial Storm (sm7)
    • Illustrator: 5ban Graphics
    • Flavor Text: “It is said to be a female evolution of Cosmog. When its third eye activates, away it flies to another world.”
    • Legality: unknown
    set_name release_date number rarity hp illustrator
    Celestial Storm 70 Rare Holo 160 5ban Graphics

    Key Printings

    This exact printing is from the Celestial Storm set, card number 70. It is a Rare Holo card illustrated by 5ban Graphics, showcasing Lunala’s psychic prowess and celestial theme.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the set code “sm7” and the card number “70”. The card’s Psychic type, Stage 2 subtype, and Rare Holo rarity help distinguish it.

    Legality & Play Notes

    Legality status: unknown. This card is not currently legal in Standard, Expanded, or Unlimited formats. Its Shadow Shield ability and Full Moon Ray attack offer strategic defensive and offensive options when used in play.

    Care & Storage Tips

    To preserve the card’s holo finish and vibrant artwork, store it in a protective sleeve away from direct sunlight and moisture. Use a rigid top-loader or binder with individual pockets to prevent bending or surface scratches.

    Set-by-Set Micro-summaries

    • Celestial Storm (sm7): This set features Lunala as a powerful Psychic-type Stage 2 Pokémon with a unique ability and a high-damage attack that scales with the opponent’s Energy attachments. The set emphasizes celestial and cosmic themes, with Lunala as a standout Rare Holo card.

    sm7-70

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    Lunala (Celestial Storm) #70

  • Collector’s Guide: Hawlucha (Forbidden Light #70)

    Collector’s Guide: Hawlucha (Forbidden Light #70)

    Hawlucha Collector’s Guide: Forbidden Light #70

    Character Intro

    Hawlucha is an uncommon Basic Fighting-type card from the Forbidden Light set, numbered 70. It has 80 HP and the attack Sky Drop, with artwork that captures the agile, aerial flair of this Pokémon.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Forbidden Light 70 Uncommon 80 Naoki Saito
    • Type: Fighting
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Lightning ×2
    • Resistance: Fighting -20
    • Flavor Text: “With its wings, it controls its position in the air. It likes to attack from above, a maneuver that is difficult to defend against.”
    • Image:
      sm6-70

    Key Printings

    Attacks

    • High Jump Kick — 20 damage
    • Sky Drop — deals up to 80 damage, reduced by 20 for each Colorless energy in the opponent’s Active Pokémon’s Retreat Cost

    Notes

    • No abilities or evolutions are present on this card.
    • This guide focuses on the exact printing from the Forbidden Light set, card number 70.

    Variants & Identifiers

    • No known print variants.
    • Identified by set code “sm6” and number 70.
    • Classified as Uncommon; Basic Pokémon; Fighting type.

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats.
    • With moderate HP and a single Retreat Cost, it’s a flexible Basic Pokémon; play value depends on format legality and the meta.

    Care & Storage Tips

    Store in a protective sleeve away from sunlight and moisture. Avoid bending or scratching to preserve the artwork and maintain condition, especially for long-term collecting.

    Set-by-Set Micro-summaries

    • Forbidden Light (sm6): Introduces this Hawlucha with aerial combat flavor, reflected in its attacks and flavor text. It fits the set’s Fighting-type themes of positioning and energy management.

    This Hawlucha printing is a solid pickup for Sun & Moon era and Fighting-type collectors.

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    Hawlucha (Forbidden Light) #70

  • Collector’s Guide: Passimian (Ultra Prism #70)

    Collector’s Guide: Passimian (Ultra Prism #70)

    Passimian Collector’s Guide: Ultra Prism (sm5-70)

    Character Intro

    Passimian in Ultra Prism is a Common Basic Fighting-type with 110 HP. It features the Ability Power Huddle and the attack Rock Hurl. This energetic Pokémon is numbered 70 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 70 Common 110 kawayoo
    • Type: Fighting
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Psychic ×2
    • Resistance: None
    • Ability: Power Huddle — boosts your Passimian’s attacks by 30 damage against Active Evolution Pokémon while this card is on your Bench.
    • Attack: Rock Hurl — deals 40 damage and ignores Resistance.

    Key Printings

    This exact printing is from the Sun & Moon Ultra Prism set, card number 70. It is a Common rarity card illustrated by kawayoo. No release date is provided for this printing.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by the set code sm5 and number 70. The card’s market reference query is “Passimian Ultra Prism 70.” The card image can be found at /images/sm5/sm5-70.jpg.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    To preserve this card’s vibrant artwork and condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card surface to maintain its collector value.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): Passimian appears as a Basic Fighting-type Pokémon with a unique Ability that supports other Passimian cards. This set emphasizes strategic bench support and synergy with Evolution Pokémon.

    Passimian (Ultra Prism) #70

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    Passimian (Ultra Prism) #70