Tag: #24

  • Collector’s Guide: Wartortle (Team Up #24)

    Collector’s Guide: Wartortle (Team Up #24)

    Wartortle Collector’s Guide: Team Up (sm9-24)

    Character Intro

    Wartortle from the Team Up set is an Uncommon card numbered 24. A Stage 1 Water-type with 90 HP, it features two straightforward attacks—Tackle and Waterfall—making it a reliable option for collectors and players alike.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Team Up 24 Uncommon 90 Misa Tsutsui
    • Type: Water
    • Stage: Stage 1 (Evolves from Squirtle)
    • Attacks:
    • Tackle (30 damage, 2 Colorless Energy)
    • Waterfall (70 damage, 2 Water + 1 Colorless Energy)
    • Weakness: Grass ×2
    • Retreat Cost: 2
    • Flavor Text: “When tapped, this Pokémon will pull in its head, but its tail will still stick out a little bit.”
    • Illustrator: Misa Tsutsui
    • Image:
      sm9-24

    Key Printings

    This exact printing appears in the Sun & Moon series set “Team Up” with the card number 24. It is classified as an Uncommon rarity card and does not have any known print variants.

    Variants & Identifiers

    There are no known print variants or alternate versions of this Wartortle card. It can be identified by its set code “sm9” and the unique illustration by Misa Tsutsui. The card’s lack of a regulation mark and its specific attack costs also help distinguish it.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats according to available data. No specific tournament play notes are provided.

    Care & Storage Tips

    To preserve the vivid artwork and maintain card condition, store this Wartortle card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially around the edges where wear is most common.

    Set-by-Set Micro-summaries

    • Team Up (sm9): This set includes Wartortle as a solid Stage 1 Water-type option, featuring straightforward attacks like Tackle and Waterfall. The card fits well into Water decks that benefit from moderate damage output and a balanced retreat cost.

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    Wartortle (Team Up) #24

  • Collector’s Guide: Wurmple (Lost Thunder #24)

    Collector’s Guide: Wurmple (Lost Thunder #24)

    Wurmple (Lost Thunder 24) Collectors Guide

    Character Intro

    Wurmple is a Common Pokémon card from the Lost Thunder set, numbered 24. It has 60 HP and features the attack Poison Sting. A straightforward pickup for collectors focusing on the Lost Thunder series.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Lost Thunder 24 Common 60 Mina Nakai
    • HP: 60
    • Type: Grass
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Fire ×2
    • Attack: Poison Sting (Grass) – poisons the opponent’s Active Pokémon
    • Flavor Text: “It lives among the tall grass and in forests. It repels attacks by raising up the spikes on its rear.”
    • Illustrator: Mina Nakai
    • Image:
      sm8-24

    Key Printings

    This exact printing of Wurmple appears in the Lost Thunder set (set code sm8) as card number 24. It is a Common rarity card with no evolutions printed on this card. The card’s simple Poison Sting attack applies a Poison condition to the opponent’s Active Pokémon.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its set symbol for Lost Thunder, card number 24, and the illustrator credit to Mina Nakai. The card’s Grass type and Basic stage subtype also help distinguish it.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its straightforward attack and low HP suggest it is more suited for casual play or collection rather than competitive decks.

    Care & Storage Tips

    To preserve this card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card surface to maintain its collectible value. Given its common rarity, it is accessible but still benefits from careful handling.

    Set-by-Set Micro-summaries

    • Lost Thunder (sm8): Wurmple appears as a Basic Grass-type Pokémon with a simple Poison Sting attack. It fits the natural theme of the set, emphasizing forest and grassland habitats. This card is a straightforward, common collectible with no special abilities or evolutions printed on it.

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    Wurmple (Lost Thunder) #24

  • Collector’s Guide: Magcargo (Celestial Storm #24)

    Collector’s Guide: Magcargo (Celestial Storm #24)

    Magcargo (Celestial Storm 24) Collector’s Guide

    Character Intro

    Magcargo from the Celestial Storm set is a Rare card with 90 HP, featuring the ability Smooth Over and the attack Combustion. This vibrant card is numbered 24 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Celestial Storm 24 Rare 90 Midori Harada
    • HP: 90
    • Type: Fire
    • Stage: Stage 1 (Evolves from Slugma)
    • Ability: Smooth Over — lets you search your deck for a card once per turn before attacking.
    • Attack: Combustion — deals 50 damage, costs Fire + 2 Colorless energy.
    • Retreat Cost: 3
    • Weakness: Water ×2
    • Flavor Text: “Its body is as hot as lava and is always billowing. Flames will occasionally burst from its shell.”
    • Illustrator: Midori Harada
    • Set Code: sm7
    • Card Number: 24
    • Rarity: Rare
    • Image:
      sm7-24

    Key Printings

    This guide focuses on the Magcargo card from the Celestial Storm set, identified as sm7-24. It is a Rare card featuring the Smooth Over ability and the Combustion attack. No other printings or reprints of this exact card are noted.

    Variants & Identifiers

    There are no known print variants for this Magcargo card. Identification is straightforward via its set code (sm7), card number (24), and rarity (Rare). The illustrator Midori Harada’s distinctive art style also helps confirm authenticity.

    Legality & Play Notes

    Legality: unknown
    This Magcargo card is not currently legal in Standard, Expanded, or Unlimited formats. Its play viability and tournament usage are therefore uncertain.

    Care & Storage Tips

    To preserve this Rare card’s vivid artwork and condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card surface, and keep it in a stable environment to prevent warping.

    Set-by-Set Micro-summaries

    • Celestial Storm (sm7): Magcargo appears as a Rare Stage 1 Fire-type Pokémon with a useful deck-searching ability and a solid 50-damage attack. The set’s artwork and card design emphasize Magcargo’s molten, fiery nature, making it a standout collectible for fans of Fire-type Pokémon.

    This Magcargo card remains a visually striking and strategically interesting piece for collectors and players interested in the Sun & Moon series.

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    Magcargo (Celestial Storm) #24

  • Collector’s Guide: Greninja-GX (Forbidden Light #24)

    Collector’s Guide: Greninja-GX (Forbidden Light #24)

    Greninja-GX Collector’s Guide

    Character Intro

    Greninja-GX from the Forbidden Light set is a Rare Holo GX card with 230 HP. It features the ability Shuriken Flurry and the attack Haze Slash. This card is numbered 24 in the set, making it a notable addition for collectors.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Forbidden Light 24 Rare Holo GX 230 5ban Graphics
    • Pokémon: Greninja-GX
    • Stage: Stage 2, GX (evolves from Frogadier)
    • Type: Water
    • Weakness: Grass ×2
    • Retreat Cost: 2
    • Ability: Shuriken Flurry – When you evolve a Pokémon with this card, you may put 3 damage counters on an opponent’s Pokémon.
    • Attacks:
    • Haze Slash (110 damage) – Optionally shuffle this Pokémon and all attached cards into your deck.
    • Shadowy Hunter-GX – Deals 130 damage to a Benched Pokémon (no Weakness/Resistance applied). Only one GX attack per game allowed.
    • Pokémon-GX Rule: When knocked out, opponent takes 2 Prize cards.
    • Illustrator: 5ban Graphics
    • Image:
      sm6-24

    Key Printings

    This exact printing of Greninja-GX appears in Forbidden Light, identified by set code sm6 and card number 24. It is a Rare Holo GX card notable for its high HP and versatile attacks.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by its set code (sm6), card number (24), and the distinctive artwork by 5ban Graphics. The card’s subtypes are Stage 2 and GX, and it features the Water type with a Grass weakness.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.

    Its GX attack and ability provide tactical options, but the Pokémon-GX rule means it yields two Prize cards when knocked out, an important consideration in gameplay.

    Care & Storage Tips

    To preserve the Rare Holo GX finish and artwork, store the card in a protective sleeve, away from sunlight and moisture. Avoid bending or scratching, and consider a top loader or binder for long-term storage.

    Set-by-Set Micro-summaries

    • Forbidden Light (sm6): Introduced Greninja-GX as a powerful Water-type GX with an ability that pressures opponents during evolution and attacks that can disrupt the board or recycle the Pokémon itself. Its rarity and artwork make it a standout collectible from this set.

    This guide covers the exact printing of Greninja-GX from Forbidden Light, providing collectors and players with essential information to appreciate and identify this card.

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    Greninja-GX (Forbidden Light) #24

  • Collector’s Guide: Heat Rotom (Ultra Prism #24)

    Collector’s Guide: Heat Rotom (Ultra Prism #24)

    Heat Rotom (Ultra Prism 24) Collector’s Guide

    Character Intro

    Heat Rotom from the Ultra Prism set is a Rare Basic Fire-type Pokémon with 90 HP. It features the unique ability Roto Motor and the powerful attack Heat Blast. This vibrant card is numbered 24 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 24 Rare 90 Shin Nagasawa
    • Type: Fire
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Water (×2)
    • Ability: Roto Motor — If you have 9 or more Pokémon Tool cards in your discard pile, ignore all Energy in the attack cost of each of this Pokémon’s attacks.
    • Attack: Heat Blast — Deals 80 damage; costs Fire + 2 Colorless Energy.
    • Flavor Text: Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc.
    • Regulation Mark: Unknown
    • Legality: unknown

    Key Printings

    This guide focuses on the Ultra Prism printing of Heat Rotom, card number 24. It is a Rare card with no known alternate printings or promotional versions.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward by set code “sm5” and card number “24.” The artwork by Shin Nagasawa is distinctive for this printing.

    Legality & Play Notes

    The competitive legality of this card is unknown. It is not currently legal in Standard, Expanded, or Unlimited formats. Players should verify tournament rules before including this card in decks.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Given its rarity and unique artwork, keeping it in a rigid top-loader or binder is recommended to prevent edge wear and surface scratches.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): Introduced Heat Rotom as a Rare Basic Fire-type with a unique ability that synergizes with Pokémon Tool cards. This set is known for its diverse Pokémon Tool interactions and vibrant artwork styles.

    sm5-24

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    Heat Rotom (Ultra Prism) #24

  • Collector’s Guide: Tentacruel (Guardians Rising #24)

    Collector’s Guide: Tentacruel (Guardians Rising #24)

    Tentacruel (Guardians Rising 24) Collectors Guide

    Character Intro

    Tentacruel from the Guardians Rising set is a striking Uncommon card numbered 24. It boasts 110 HP and features the attack Seething Tentacles. This Pokémon offers a solid presence for collectors seeking balanced power and design.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 24 Uncommon 110 Masakazu Fukuda
    • Type: Water
    • Stage: Stage 1 (Evolves from Tentacool)
    • Retreat Cost: 2
    • Weakness: Grass ×2
    • Resistances: None
    • Regulation Mark: Unknown
    • Flavor Text: Normally, it has 80 poisonous tentacles. The longer one has been alive, the fewer tentacles it will have.

    Key Printings

    This exact printing is from the Guardians Rising set, numbered 24, and classified as an Uncommon card. It features two attacks: “Poison Sting,” which poisons the opponent’s Active Pokémon and deals 30 damage, and “Seething Tentacles,” which can either deal an additional 40 damage or paralyze the opponent depending on a coin flip.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its set code “sm2” and card number 24. The artwork by Masakazu Fukuda is distinctive, and the card’s Water type and Stage 1 subtype further help in identification.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.
    • No additional tournament or play notes are available.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card surface, especially the illustrated area by Masakazu Fukuda. Keeping it in a rigid top-loader or binder with acid-free pages is recommended for long-term care.

    Set-by-Set Micro-summaries

    • Guardians Rising: This set includes Tentacruel as an Uncommon Stage 1 Water-type Pokémon with a focus on poison and paralysis effects through its attacks. The card fits thematically with the set’s emphasis on powerful and strategic Water-type Pokémon.

    sm2-24

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    Tentacruel (Guardians Rising) #24

  • Collector’s Guide: Heatmor (Burning Shadows #24)

    Collector’s Guide: Heatmor (Burning Shadows #24)

    Heatmor (Burning Shadows 24) Collectors Guide

    Character Intro

    Heatmor from the Burning Shadows set is an uncommon card numbered 24. A Basic Fire-type with 110 HP, it features the vivid Searing Flame attack for a straightforward yet dynamic addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Burning Shadows 24 Uncommon 110 Anesaki Dynamic
    • Type: Fire
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Water ×2
    • Abilities: None
    • Attacks:
    • Odor Sleuth: Flip 2 coins; for each heads, retrieve a card from your discard pile.
    • Searing Flame: Deals 60 damage and burns the opponent’s Active Pokémon.
    • Flavor Text: Using their very hot, flame-covered tongues, they burn through Durant’s steel bodies and consume their insides.
    • Regulation Mark: Unknown
    • Legality: unknown
    • Image:
      sm3-24

    Key Printings

    The key printing of Heatmor is from the Burning Shadows set, identified as card number 24. Notable for Anesaki Dynamic’s artwork and its uncommon rarity.

    Variants & Identifiers

    There are no known print variants for this Heatmor card. It is identified by the set code “sm3” and the card number “24.” The card has no regulation mark, helping distinguish it from later reprints or versions.

    Legality & Play Notes

    The legality of this Heatmor card is unknown in the provided data. It is not listed as legal in Standard, Expanded, or Unlimited formats according to the provided data. Always verify tournament rules before including this card in decks.

    Care & Storage Tips

    To preserve the artwork and condition, store the card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to maintain its collector value.

    Set-by-Set Micro-summaries

    • Burning Shadows (sm3): Features Heatmor as an uncommon Basic Fire-type with discard pile recovery and burn-inducing attacks. The set’s focus on diverse Fire-type Pokémon is reflected in this card’s thematic design and gameplay utility.

    This guide covers all known details for the Heatmor card from Burning Shadows (sm3-24). For collectors and players alike, it’s a fiery addition with unique attack effects and a striking illustration.

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    Heatmor (Burning Shadows) #24

  • Collector’s Guide: Corphish (Crimson Invasion #24)

    Collector’s Guide: Corphish (Crimson Invasion #24)

    Corphish (Crimson Invasion 24) Collectors Guide

    Character Intro

    Corphish from the Crimson Invasion set is a common card numbered 24. It has 70 HP and features the attack Crabhammer. This lively card captures Corphish’s spirited nature in battle.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 24 Common 70 Masakazu Fukuda
    • Type: Water
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Grass ×2
    • Attack: Crabhammer (30 damage, costs 2 Water Energy)
    • Flavor Text: “No matter how dirty the water in the river, it will adapt and thrive. It has a strong will to survive.”
    • Image:
      sm4-24

    Key Printings

    This Corphish card is from the Crimson Invasion set, identified by the set code “sm4” and card number 24. It is a common rarity card, making it widely accessible to collectors and players alike. The card features no evolutions or abilities, focusing on a single attack, Crabhammer, which deals 30 damage.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by its set code “sm4,” number 24, and the illustrator Masakazu Fukuda’s distinctive artwork. The card’s subtype is Basic, and it carries no regulation mark.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its straightforward attack and lack of abilities make it a simple card for casual play or collection rather than competitive use.

    Care & Storage Tips

    To preserve the vivid artwork and maintain the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Given its common rarity, it is ideal for beginner collectors to handle carefully to avoid wear. Keeping it in a binder or card case will help maintain its value and appearance over time.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): This set features Corphish as a basic Water-type Pokémon with a simple but effective attack. The card’s flavor text emphasizes its adaptability and survival instincts, fitting the set’s theme of fierce battles and resilient creatures.

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    Corphish (Crimson Invasion) #24

  • Collector’s Guide: Litten (Sun Moon #24)

    Collector’s Guide: Litten (Sun Moon #24)

    Litten Collector’s Guide: Sun Moon Set (sm1-24)

    Character Intro

    Litten is a Common Pokémon card from the Sun Moon set, numbered 24. This vibrant Basic Fire-type features 70 HP and two straightforward attacks—Bite and Flare—making it an accessible staple for collectors exploring the Sun Moon series.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 24 Common 70 Akira Komayama
    • Type: Fire
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Water ×2
    • Attacks:
    • Bite (10 damage, 1 Fire energy)
    • Flare (20 damage, 1 Fire + 1 Colorless energy)
    • Flavor Text: While grooming itself, it builds up fur inside its stomach. It sets the fur alight and spews fiery attacks, which change based on how it coughs.
    • Illustrator: Akira Komayama
    • Card ID: sm1-24

    Key Printings

    This exact printing of Litten is from the Sun Moon base set, identified by the code sm1-24. It is a Common rarity card, making it widely accessible but still a valuable part of any Fire-type or Sun Moon collection.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward through its set code (sm1), card number (24), and the illustrator’s distinctive artwork. The card’s Fire type and Basic stage further help distinguish it from other Litten printings.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats, limiting its use in official tournament play. However, it remains a charming collectible and a nostalgic piece for fans of the Sun Moon series.

    Care & Storage Tips

    To preserve the vivid artwork and maintain card condition, store this Litten card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially since it is a common card that may be handled frequently.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): Introduced Litten as a Basic Fire-type Pokémon with simple but effective attacks. This set laid the foundation for many Fire-type strategies and showcased Akira Komayama’s detailed illustrations. The card’s flavor text adds a unique touch to Litten’s fiery nature, making it a memorable part of the set.

    Litten (Sun Moon) #24

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    Litten (Sun Moon) #24

  • Collector’s Guide: Machop (Champion s Path #24)

    Collector’s Guide: Machop (Champion s Path #24)

    Machop (Champion’s Path 24) Collectors Guide

    Character Intro

    Machop from the Champion’s Path set is a common card numbered 24. It has 70 HP and two straightforward attacks—Low Kick and Steady Punch—making it a simple, dependable addition to a collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Champion’s Path 24 Common 70 Shibuzoh.
    • HP: 70
    • Type: Fighting
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Psychic ×2
    • Attacks:
    • Low Kick (10 damage, costs 1 Fighting Energy)
    • Steady Punch (20+ damage, costs 1 Fighting + 1 Colorless Energy; flip a coin, if heads does 40 more damage)
    • Flavor Text: “Its whole body is composed of muscles. Even though it’s the size of a human child, it can hurl 100 grown-ups.”
    • Illustrator: Shibuzoh.
    • Regulation Mark: D
    • Set Code: swsh35
    • Card ID: swsh35-24
    • Image:
      swsh35-24

    Key Printings

    This Machop is from the Sword & Shield series set Champion’s Path (set code swsh35), card number 24. It is a Common with no abilities and two simple attacks that highlight Machop’s fighting theme.

    Variants & Identifiers

    There are no known print variants for this Machop. It can be identified by Regulation Mark D, the illustrator credit to Shibuzoh., and card ID swsh35-24.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its moderate HP and straightforward attacks make it suitable for casual play or as a collection filler.

    Care & Storage Tips

    Store in a protective sleeve away from sunlight and moisture. Avoid bending or scratching to preserve condition.

    Set-by-Set Micro-summaries

    • Champion’s Path (swsh35): Features Machop as a Basic Fighting-type focused on raw strength and simple, effective attacks. The set is known for vibrant artwork and thematic Fighting-type cards.

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    Machop (Champion s Path) #24