Tag: #23

  • Collector’s Guide: Squirtle (Team Up #23)

    Collector’s Guide: Squirtle (Team Up #23)

    Squirtle (Team Up 23) Collectors Guide

    Character Intro

    Squirtle from the Team Up set is a Common card numbered 23. This lively Pokémon has 70 HP and features the attack Rain Splash. Its straightforward design makes it a staple for collectors seeking classic water-type cards.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Team Up 23 Common 70 HYOGONOSUKE
    • HP: 70
    • Type: Water
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Grass ×2
    • Attacks:
    • Tackle (10 damage, 1 Colorless energy)
    • Rain Splash (20 damage, 1 Water + 1 Colorless energy)
    • Flavor Text: “It shelters itself in its shell, then strikes back with spouts of water at every opportunity.”
    • Illustrator: HYOGONOSUKE
    • Image:
      sm9-23

    Key Printings

    This card is from the Sun & Moon series, specifically the Team Up set (set code sm9). It is a Common rarity card and is numbered 23 in the set. It is a Basic Pokémon with no evolutions indicated.

    Variants & Identifiers

    There are no known print variants for this exact printing. The card can be identified by its set code sm9-23 and the illustrator HYOGONOSUKE. The market reference query is “Squirtle Team Up 23.”

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. No additional tournament or play notes are available.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially the illustrated area by HYOGONOSUKE. Keeping it in a rigid top-loader or binder is recommended for long-term care.

    Set-by-Set Micro-summaries

    • Team Up (sm9): This set features Squirtle as a Basic Water-type Pokémon with straightforward attacks suitable for early gameplay. The card emphasizes Squirtle’s defensive and water-based traits, consistent with its flavor text and artwork.

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    Squirtle (Team Up) #23

  • Collector’s Guide: Wurmple (Lost Thunder #23)

    Collector’s Guide: Wurmple (Lost Thunder #23)

    Wurmple (Lost Thunder 23) Collectors Guide

    Character Intro

    Wurmple from the Lost Thunder set is a Common Pokémon card numbered 23. It has 60 HP and features the straightforward attack Ram. This card offers a simple yet charming addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Lost Thunder 23 Common 60 kirisAki
    • HP: 60
    • Type: Grass
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Fire ×2
    • Attack: Ram (10 damage, costs 1 Colorless energy)
    • Flavor Text: It lives among the tall grass and in forests. It repels attacks by raising up the spikes on its rear.
    • Illustrator: kirisAki
    • Card Number: 23/214
    • Set Code: sm8
    • Image:
      sm8-23

    Key Printings

    This exact printing appears in the Sun & Moon series Lost Thunder expansion. It is a Common rarity card with no evolutions printed on this card. The card is identified by the set code sm8 and number 23.

    Variants & Identifiers

    There are no known print variants for this card. The card is identified by its set name Lost Thunder, number 23, and illustrator kirisAki. The card has no regulation mark and no special subtypes beyond Basic.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data. No additional tournament or play notes are available.

    Care & Storage Tips

    As a Common card with no special variants, standard protective sleeves and storage in a binder or card box are recommended to preserve its condition. Avoid exposure to moisture and direct sunlight to maintain the card’s vibrant illustration by kirisAki.

    Set-by-Set Micro-summaries

    • Lost Thunder (sm8): Wurmple appears as a straightforward Basic Grass-type Pokémon with a single attack, fitting the set’s theme of diverse Pokémon from various habitats. This card serves as a simple, accessible option for collectors focusing on the Lost Thunder set.

    This guide covers all known details for the Wurmple card from Lost Thunder number 23. Additional information such as release date and detailed legality status remains unknown.

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    Wurmple (Lost Thunder) #23

  • Collector’s Guide: Slugma (Celestial Storm #23)

    Collector’s Guide: Slugma (Celestial Storm #23)

    Slugma (Celestial Storm 23) Collectors Guide

    Character Intro

    Slugma is a Common Pokémon card from the Celestial Storm set, numbered 23. It has 70 HP and features the attack Flare. This card offers a straightforward addition to any collection focused on fiery creatures.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Celestial Storm 23 Common 70 Midori Harada
    • Type: Fire
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Water ×2
    • Attacks:
    • Magma Ring: Deals 10 damage and prevents the Defending Pokémon from retreating during your opponent’s next turn.
    • Flare: Deals 20 damage.
    • Flavor Text: “Its body is made of magma. If it doesn’t keep moving, its body will cool and harden.”
    • Illustrator: Midori Harada
    • Image:
      sm7-23

    Key Printings

    This guide focuses on the Slugma card from the Celestial Storm set, numbered 23. It is a Common rarity card with no known evolutions from previous stages.

    Variants & Identifiers

    There are no known print variants for this exact printing. Identification is straightforward via the set code “sm7” and card number “23.”

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    To preserve the vivid artwork and maintain condition, store this Slugma card in a protective sleeve away from direct sunlight and moisture. Given its common rarity, it is an accessible card for collectors but still benefits from careful handling.

    Set-by-Set Micro-summaries

    • Celestial Storm (sm7): Features Slugma as a Basic Fire-type Pokémon with straightforward attacks and a unique ability to restrict retreating via Magma Ring. The set’s artwork and design highlight the molten nature of Slugma’s body.

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    Slugma (Celestial Storm) #23

  • Collector’s Guide: Frogadier (Forbidden Light #23)

    Collector’s Guide: Frogadier (Forbidden Light #23)

    Frogadier (Forbidden Light 23) Collectors Guide

    Character Intro

    Frogadier from the Forbidden Light set is an Uncommon Stage 1 Water-type Pokémon with 80 HP. It features the ability Gale Shuriken and the attack Water Drip. This sleek Pokémon holds card number 23 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Forbidden Light 23 Uncommon 80 Akira Komayama
    • Type: Water
    • Stage: Stage 1 (Evolves from Froakie)
    • Ability: Gale Shuriken — When played from hand to evolve, you may place 2 damage counters on an opponent’s Pokémon.
    • Attack: Water Drip — Costs 1 Water energy and deals 20 damage.
    • Weakness: Grass ×2
    • Retreat Cost: 1
    • Flavor Text: Its swiftness is unparalleled. It can scale a tower of more than 2,000 feet in a minute’s time.
    • Illustrator: Akira Komayama
    • Image:
      sm6-23

    Key Printings

    This Frogadier card is from the Forbidden Light set, numbered 23. It is an Uncommon rarity card featuring artwork by Akira Komayama. No other printings or reprints of this exact card are documented.

    Variants & Identifiers

    There are no known print variants for this Frogadier card. Key identifiers include its set code “sm6”, number 23, and the unique ability “Gale Shuriken.” The card’s subtype is Stage 1, and it carries no regulation mark.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its ability allows for strategic damage placement when evolving, and its single Water energy attack provides consistent damage output.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Given its Uncommon rarity and detailed artwork, handle with clean hands and keep it in a rigid top-loader or binder.

    Set-by-Set Micro-summaries

    • Forbidden Light: Introduced Frogadier with the Gale Shuriken ability, emphasizing tactical evolution damage. This set features a balanced Water-type Stage 1 Pokémon with moderate HP and a straightforward attack.

    This guide covers the exact Frogadier card from the Forbidden Light set, providing collectors and players with essential details for identification and care.

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    Frogadier (Forbidden Light) #23

  • Collector’s Guide: Infernape (Ultra Prism #23)

    Collector’s Guide: Infernape (Ultra Prism #23)

    Infernape Collector’s Guide: Ultra Prism #23

    Character Intro

    Infernape from Ultra Prism is a Rare Holo, card number 23. With 130 HP, the ability Flaming Fighter, and the Burst Punch attack, it pairs dynamic artwork with a burn-focused game plan.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 23 Rare Holo 130 nagimiso
    • Type: Fire
    • Stage: Stage 2 (Evolves from Monferno)
    • Ability: Flaming Fighter — places 6 damage counters instead of 2 on Burned Pokémon between turns
    • Attack: Burst Punch — deals 50 damage and burns the opponent’s Active Pokémon
    • Weakness: Water ×2
    • Retreat Cost: 1
    • Flavor Text: “It tosses its enemies around with agility. It uses all its limbs to fight in its own unique style.”
    • Regulation Mark: Unknown
    • Legality: unknown
    • Image:
      sm5-23

    Key Printings

    This printing is Ultra Prism #23, a Rare Holo featuring Infernape with Flaming Fighter and Burst Punch. The nagimiso artwork highlights Infernape’s agility and fighting prowess.

    Variants & Identifiers

    There are no known print variants for this card. Identify it by set code “sm5-23,” Rare Holo rarity, the distinctive nagimiso artwork, Fire typing, and Stage 2 evolution line.

    Legality & Play Notes

    Legality: unknown

    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its ability and attack focus on inflicting Burn status and increasing damage counters on Burned Pokémon, which can be strategically valuable in casual play.

    Care & Storage Tips

    To preserve the holo finish and artwork, store the card in a sleeve and keep it away from sunlight and moisture. Use a top loader or a binder with sleeves to prevent edge wear and surface scratches.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): Introduces Infernape as a Rare Holo Stage 2 Fire-type with a unique ability that enhances Burn damage, complementing its aggressive Burst Punch attack. The set focuses on dynamic Pokémon with strategic abilities and attacks.

    This Infernape remains a visually striking and tactically interesting card for collectors and fans of the Sun & Moon era.

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    Infernape (Ultra Prism) #23

  • Collector’s Guide: Tentacool (Guardians Rising #23)

    Collector’s Guide: Tentacool (Guardians Rising #23)

    Tentacool – Guardians Rising #23 Collector’s Guide

    Character Intro

    Tentacool from the Guardians Rising set is a common card numbered 23. It has 60 HP and features the attack Sludge Shock. A straightforward addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 23 Common 60 Shibuzoh.
    • Type: Water
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Grass ×2
    • Attack: Sludge Shock (10 damage) — prevents healing on the Defending Pokémon during your opponent’s next turn
    • Flavor Text: They can be found lying dehydrated on beaches, but they are often still alive. When soaked in water, they will revive.
    • Regulation Mark: Unknown
    • Legal Status: unknown
    • Image:
      sm2-23

    Key Printings

    This guide focuses on the Guardians Rising set printing of Tentacool, card number 23. It is a common rarity card with no evolutions or abilities, making it a straightforward addition to Water-type decks or collections emphasizing the Sun & Moon series.

    Variants & Identifiers

    There are no known print variants for this exact printing of Tentacool. Identification is straightforward via the set code “sm2” and card number “23” from the Guardians Rising set.

    Legality & Play Notes

    • Legality: unknown
    • This Tentacool is not currently legal in Standard, Expanded, or Unlimited formats. Its simple attack and low HP make it more suitable for casual play or collectors rather than competitive decks.

    Care & Storage Tips

    As a common card without special variants, standard protective sleeves and storage binders are recommended to maintain condition. Avoid exposure to moisture and direct sunlight to preserve the card’s vibrant illustration by Shibuzoh.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Tentacool appears as a Basic Water-type Pokémon with a unique attack that disrupts healing, reflecting its survival theme. This set printing is common and designed for collectors and casual players interested in the Sun & Moon series.

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    Tentacool (Guardians Rising) #23

  • Collector’s Guide: Simisear (Burning Shadows #23)

    Collector’s Guide: Simisear (Burning Shadows #23)

    Simisear Collector’s Guide: Burning Shadows #23

    Character Intro

    Simisear from the Burning Shadows set is an Uncommon card, number 23, with 90 HP. Its standout attack, Flare Recharge, adds a fiery, momentum-building touch to gameplay while the card’s energetic artwork and solid stats make it a memorable Stage 1.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Burning Shadows 23 Uncommon 90 kirisAki
    • HP: 90
    • Type: Fire
    • Stage: Stage 1 (Evolves from Pansear)
    • Weakness: Water ×2
    • Retreat Cost: 1 Colorless Energy
    • Attacks:
    • Scratch (30 damage, 1 Colorless Energy)
    • Flare Recharge (50 damage, 1 Fire + 1 Colorless Energy; allows attaching a Fire Energy from discard to a Benched Pokémon)
    • Flavor Text: “A flame burns inside its body. It scatters embers from its head and tail to sear its opponents.”
    • Illustrator: kirisAki
    • Card Number: 23/147 (Burning Shadows)
    • Image:
      sm3-23

    Key Printings

    This exact printing of Simisear appears in the Sun & Moon series, specifically the Burning Shadows set. It is an Uncommon card with no known alternate print variants. The card is identified by the set code sm3-23.

    Variants & Identifiers

    There are no known print variants for this Simisear card. It is uniquely identified by its set code (sm3), card number (23), and illustrator (kirisAki). The card features no special regulation mark and has no listed resistances or abilities.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its play viability is limited by this status, but it may still hold collector interest.

    Care & Storage Tips

    To preserve the card’s vibrant artwork and condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially since it is an Uncommon card that may be less frequently replaced.

    Set-by-Set Micro-summaries

    • Burning Shadows (sm3): This set features Simisear as a Stage 1 Fire-type Pokémon with solid HP and two straightforward attacks, including Flare Recharge which supports Fire Energy recovery. The set’s artwork by kirisAki highlights Simisear’s fiery nature vividly. The card is a staple Uncommon in this set with no known alternate versions.

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    Simisear (Burning Shadows) #23

  • Collector’s Guide: Octillery (Crimson Invasion #23)

    Collector’s Guide: Octillery (Crimson Invasion #23)

    Octillery Collector’s Guide: Crimson Invasion (sm4-23)

    Character Intro

    Octillery from the Crimson Invasion set is a rare card numbered 23 with 100 HP. It features the attack Special Artillery, showcasing its tactical prowess in battle. This card offers a striking addition to any collection focused on strategic gameplay.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 23 Rare 100 tetsuya koizumi
    • HP: 100
    • Type: Water
    • Stage: Stage 1 (Evolves from Remoraid)
    • Weakness: Grass ×2
    • Retreat Cost: 2 Colorless Energy
    • Flavor Text: “It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.”

    Key Printings

    This exact Octillery card is from the Sun & Moon series, specifically the Crimson Invasion set (set code sm4). It is a rare card numbered 23 in the set.

    Attacks

    • Ink Spit: Can potentially nullify an opponent’s attack.
    • Special Artillery: Can deal increased damage by discarding a Special Energy.

    Variants & Identifiers

    There are no known print variants for this Octillery card. Key identifiers include its card number (23), rarity (Rare), and illustrator (tetsuya koizumi). The card’s image can be referenced at /images/sm4/sm4-23.jpg.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. No official tournament usage or ban status is known.

    Care & Storage Tips

    • Store in a protective sleeve.
    • Keep away from direct sunlight and moisture.
    • Avoid bending or scratching the surface to maintain condition and value.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): This set features Octillery as a rare Stage 1 Water-type Pokémon with strategic attacks that emphasize disruption and power scaling. The set’s artwork and design highlight Octillery’s unique ink-based defense and aggressive artillery capabilities.

    Octillery (Crimson Invasion) #23

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    Octillery (Crimson Invasion) #23

  • Collector’s Guide: Torkoal (Sun Moon #23)

    Collector’s Guide: Torkoal (Sun Moon #23)

    Torkoal (Sun Moon 23) Collector’s Guide

    Overview

    Torkoal is a Common card from the Sun Moon set, numbered 23. With 110 HP and two straightforward attacks—Singe and Body Slam—it offers dependable, status-focused pressure for Basic Fire decks.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 23 Common 110 sui
    • Type: Fire
    • Stage: Basic
    • Retreat Cost: 3
    • Weakness: Water ×2
    • Resistance: None
    • Abilities: None
    • Attacks:
    • Singe: Burns the opponent’s Active Pokémon (cost: 1 Fire energy)
    • Body Slam: Deals 50 damage and may Paralyze the opponent’s Active Pokémon on a coin flip (cost: 1 Fire, 1 Colorless energy)
    • Flavor Text: “Coal is the source of Torkoal’s energy. Large amounts of coal can be found in the mounts where they live.”
    • Regulation Mark: Unknown
    • Legality: unknown
    • Set Code: sm1
    • Series: Sun Moon

    Key Printings

    This guide focuses on the Sun Moon set printing with card number 23. It is a Common rarity card illustrated by sui. No other printings or reprints are noted for this exact version.

    Variants & Identifiers

    There are no known print variants for this card. Identify it by set code “sm1,” number “23,” and the illustrator signature “sui.” The card’s image can be referenced at: /images/sm1/sm1-23.jpg.

    Legality & Play Notes

    • Legality status: unknown.
    • According to the provided data, this card is not currently legal in Standard, Expanded, or Unlimited formats.
    • Players should verify current tournament rules before use.

    Care & Storage Tips

    As a Common card with no special variants, standard protection—sleeves and top loaders—is recommended. Avoid direct sunlight and moisture to preserve the artwork and text.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): Introduced Torkoal as a Basic Fire-type Pokémon with a focus on status effects like Burn and Paralysis through its attacks. This set emphasizes straightforward gameplay mechanics and solid HP values for Basic Pokémon.

    Torkoal (Sun Moon) #23

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    Torkoal (Sun Moon) #23

  • Collector’s Guide: Alcremie VMAX (Champion s Path #23)

    Collector’s Guide: Alcremie VMAX (Champion s Path #23)

    Alcremie VMAX Collector’s Guide

    Character Intro

    Alcremie VMAX from the Champion s Path set is a Rare Holo VMAX card numbered 23. With 310 HP, it’s a resilient centerpiece for Psychic builds. Its signature attack, G-Max Whisk, offers flexible damage output, and the artwork captures Alcremie’s elegant charm in a vivid, powerful form.

    Quick Facts

    • HP: 310
    • Type: Psychic
    • Stage: VMAX (Evolves from Alcremie V)
    • Retreat Cost: 3
    • Weakness: Metal ×2
    • Rarity: Rare Holo VMAX
    • Illustrator: 5ban Graphics
    • Regulation Mark: D
    • Set: Champion s Path (swsh35)
    • Card Number: 23
    set_name release_date number rarity hp illustrator
    Champion s Path 23 Rare Holo VMAX 310 5ban Graphics

    Key Printings

    This exact printing of Alcremie VMAX is from the Champion s Path set, identified by set code swsh35 and card number 23. It is a Rare Holo VMAX with high HP and powerful attacks.

    Variants & Identifiers

    There are no known print variants for this card. Key identifiers include its Psychic type, the VMAX subtype, and regulation mark D. It evolves from Alcremie V and features two attacks:
    – “Adornment” — allows attachment of Psychic Energy to Benched Pokémon
    – “G-Max Whisk” — deals 60 damage times the number of discarded Energy cards

    Legality & Play Notes

    • Legality: unknown
    • It is not legal in Standard, Expanded, or Unlimited formats.
    • VMAX rule: when your Pokémon VMAX is Knocked Out, your opponent takes 3 Prize cards.

    Care & Storage Tips

    To preserve the holo finish and 5ban Graphics artwork, store in a sleeve away from sunlight and moisture. Use a rigid top-loader or a binder with individual pockets to prevent bending and surface wear.

    Set-by-Set Micro-summaries

    • Champion s Path (swsh35): Includes Alcremie VMAX card number 23, a Rare Holo VMAX with strong Psychic-type attacks and a high HP pool—appealing for collectors focused on VMAX evolutions.

    swsh35-23

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    Alcremie VMAX (Champion s Path) #23