Tag: #22

  • Collector’s Guide: Squirtle (Team Up #22)

    Collector’s Guide: Squirtle (Team Up #22)

    Squirtle (Team Up 22) Collectors Guide

    Character Intro

    Squirtle (Team Up 22) is a Common, 50 HP Water-type with the ability Floating Shell and the attack Water Gun. Straightforward and charming, it’s an easy add for both players and collectors.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Team Up 22 Common 50 sui
    • Type: Water
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Grass (×2)
    • Ability: Floating Shell — If you have a Stadium card in play, this Pokémon has no Retreat Cost.
    • Attack: Water Gun — 30 damage, costs Water + Colorless energy
    • Flavor Text: “It shelters itself in its shell, then strikes back with spouts of water at every opportunity.”
    • Illustrator: sui
    • Set Code: sm9
    • Card ID: sm9-22
    • Image:
      sm9-22

    Key Printings

    This exact printing of Squirtle appears in the Sun & Moon Team Up expansion as card number 22. It is a Common rarity card illustrated by sui.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by the set code sm9 and card number 22. The card does not have a regulation mark or alternate artwork.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    Store in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially since it is a common card that may be handled frequently.

    Set-by-Set Micro-summaries

    • Team Up (sm9): This set includes Squirtle as a Basic Water-type Pokémon with a useful ability that interacts with Stadium cards. It features simple but effective gameplay mechanics suitable for beginners and collectors alike.

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    Squirtle (Team Up) #22

  • Collector’s Guide: Sceptile-GX (Lost Thunder #22)

    Collector’s Guide: Sceptile-GX (Lost Thunder #22)

    Sceptile-GX Collector’s Guide

    Character Intro

    Sceptile-GX from the Lost Thunder set is a Rare Holo GX card numbered 22. It has 230 HP, making it a sturdy choice in battles. Its notable attack, Leaf Cyclone, adds a dynamic edge to gameplay. This card stands out with its sleek design and powerful presence.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Lost Thunder 22 Rare Holo GX 230 Yoshinobu Saito
    • Type: Grass
    • Stage: Stage 2, GX (evolves from Grovyle)
    • Retreat Cost: 1
    • Weakness: Fire ×2
    • Attacks:
    • Mach Cut: Discards a Special Energy from the opponent’s Active Pokémon, dealing 60 damage.
    • Leaf Cyclone: Deals 130 damage and allows moving a Grass Energy to a Benched Pokémon.
    • Jungle Heal-GX: Heals all damage from each of your Pokémon with Grass Energy attached (only one GX attack per game).
    • Pokémon-GX Rule: When knocked out, opponent takes 2 Prize cards.

    Play Highlights

    • Mach Cut offers disruption by removing Special Energy while chipping in damage.
    • Leaf Cyclone delivers strong pressure and redistributes Grass Energy to your Bench for sustained play.
    • Jungle Heal-GX provides a board-wide reset for Grass-powered Pokémon, enabling swing turns.

    Key Printings

    This exact printing of Sceptile-GX appears in the Lost Thunder set, numbered 22. It is a Rare Holo GX card, notable for its high HP and strategic Grass-type attacks. The card’s artwork by Yoshinobu Saito is a key feature that distinguishes this printing.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward through its set code “sm8-22,” rarity, and illustrator credit. The card’s unique GX attacks and Stage 2 evolution status also help collectors verify authenticity.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.
    • Players should note the Pokémon-GX rule that grants the opponent two Prize cards upon knockout, which impacts deck strategy.

    Care & Storage Tips

    To preserve the card’s holo finish and maintain its condition, store it in a protective sleeve and keep it away from direct sunlight and moisture. Avoid bending or scratching the card surface, and consider using a top-loader or binder for added protection.

    Set-by-Set Micro-summaries

    • Lost Thunder (sm8): Introduced Sceptile-GX with powerful Grass-type attacks and healing capabilities. This set is known for its diverse GX Pokémon and strategic gameplay elements.

    sm8-22

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    Sceptile-GX (Lost Thunder) #22

  • Collector’s Guide: Dhelmise (Celestial Storm #22)

    Collector’s Guide: Dhelmise (Celestial Storm #22)

    Dhelmise (Celestial Storm 22) Collectors Guide

    Character Intro

    Dhelmise from the Celestial Storm set is a rare card numbered 22. It features 130 HP and a striking attack called Powerful Spin. This card offers a solid presence for collectors seeking robust Pokémon.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Celestial Storm unknown 22 Rare 130 Kyoko Umemoto

    Card Stats

    • Type: Grass
    • Stage: Basic
    • Retreat Cost: 3
    • Weakness: Fire ×2
    • Attacks:
    • Giga Drain (Grass + Colorless): Deals 30 damage and heals Dhelmise by the same amount.
    • Powerful Spin (Grass + Grass + Colorless): Deals 130 damage but prevents Dhelmise from attacking next turn.
    • Flavor Text: “The soul of seaweed adrift in the waves became reborn as this Pokémon. It maintains itself with new infusions of seabed detritus and seaweed.”
    • Illustrator: Kyoko Umemoto
    • Card Number: 22/168 (Celestial Storm)
    • Image:
      sm7-22

    Key Printings

    This guide focuses on the single known printing of Dhelmise from the Sun & Moon Celestial Storm expansion, identified as card number 22. It is classified as a Rare card with no known alternate printings or promotional versions.

    Variants & Identifiers

    There are no known print variants or alternate artwork for this specific Dhelmise card. Collectors can identify this card by its set code “sm7” and number 22, along with the distinctive illustration by Kyoko Umemoto.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. No official tournament play notes are available.

    Care & Storage Tips

    To preserve the vibrant artwork and maintain card condition, store this Dhelmise card in a protective sleeve away from direct sunlight and moisture. Given its rarity and unique illustration, handling with clean hands and using top-loaders or binders is recommended for long-term collection.

    Set-by-Set Micro-summaries

    • Celestial Storm (sm7): Introduced Dhelmise as a Basic Grass-type with strong offensive capabilities balanced by a retreat cost of 3 and a significant Fire weakness. The set features a blend of sea and plant-themed Pokémon, with this card standing out due to its thematic flavor text and detailed illustration.

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    Dhelmise (Celestial Storm) #22

  • Collector’s Guide: Froakie (Forbidden Light #22)

    Collector’s Guide: Froakie (Forbidden Light #22)

    Froakie (Forbidden Light 22) Collectors Guide

    Character Intro

    Froakie is a Common Pokémon card from the Forbidden Light set, numbered 22. It features 70 HP and two attacks—Rain Splash and Wave Splash. A straightforward addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Forbidden Light 22 Common 70 Aya Kusube
    • Type: Water
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Grass ×2
    • Attacks:
    • Rain Splash (Water): 10 damage
    • Wave Splash (Water + Colorless): 20 damage
    • Flavor Text: It protects its skin by covering its body in delicate bubbles. Beneath its happy-go-lucky air, it keeps a watchful eye on its surroundings.
    • Evolves From: None

    Key Printings

    This guide focuses on the exact printing of Froakie from the Forbidden Light set, card number 22. It is a Common rarity card with no known alternate printings or special variants.

    Variants & Identifiers

    There are no known print variants or special editions for this Froakie card. Identification is straightforward via its set code “sm6” and card number “22.” The artwork by Aya Kusube is a distinctive feature.

    Legality & Play Notes

    Legality status: unknown. This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    To preserve the delicate artwork and maintain card condition, store this Froakie card in a protective sleeve away from direct sunlight and moisture. Given its common rarity, it is ideal for collectors focusing on set completion or thematic Water-type decks.

    Set-by-Set Micro-summaries

    • Forbidden Light (sm6): Introduced this Froakie as a Basic Water-type Pokémon with simple but effective attacks. The set emphasizes a diverse range of Pokémon, with this card contributing to the Water-type lineup.

    Froakie (Forbidden Light) #22

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    Froakie (Forbidden Light) #22

  • Collector’s Guide: Monferno (Ultra Prism #22)

    Collector’s Guide: Monferno (Ultra Prism #22)

    Monferno Collector’s Guide: Ultra Prism (sm5-22)

    Character Intro

    Monferno from the Ultra Prism set is an Uncommon Stage 1 Fire-type Pokémon with 80 HP. It features the attack Super Singe and is numbered 22 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 22 Uncommon 80 Shigenori Negishi
    • Type: Fire
    • Stage: Stage 1 (Evolves from Chimchar)
    • Attack: Super Singe (20 damage, burns opponent’s Active Pokémon)
    • Retreat Cost: 1
    • Weakness: Water ×2
    • Flavor Text: It uses ceilings and walls to launch aerial attacks. Its fiery tail is but one weapon.
    • Image URL: /images/sm5/sm5-22.jpg

    Key Printings

    This guide focuses on the Ultra Prism printing of Monferno, card number 22. It is an Uncommon card illustrated by Shigenori Negishi and features a single attack, Super Singe, which inflicts the Burn Special Condition.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the set code “sm5,” card number 22, and the Uncommon rarity symbol. The card’s subtype is Stage 1, and it evolves from Chimchar.

    Legality & Play Notes

    Legality: unknown
    According to the provided data, this card is not legal in Standard, Expanded, or Unlimited formats. No additional tournament or play notes are available.

    Care & Storage Tips

    To preserve the vivid artwork and maintain condition, store this Monferno in a protective sleeve away from direct sunlight and moisture. With its Uncommon rarity, careful handling will help retain collector value.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): Includes Monferno as a Stage 1 Fire-type with a burn-inducing attack. The set emphasizes dynamic action, and Monferno’s energetic pose and fiery motif fit that theme. Release date is unknown.

    Monferno (Ultra Prism) #22

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    Monferno (Ultra Prism) #22

  • Collector’s Guide: Alolan Ninetales-GX (Guardians Rising #22)

    Collector’s Guide: Alolan Ninetales-GX (Guardians Rising #22)

    Alolan Ninetales-GX Collectors Guide

    Character Intro

    Alolan Ninetales-GX from the Guardians Rising set is a Rare Holo GX card numbered 22. With 210 HP, it’s notably sturdy, and its signature attack, Blizzard Edge, brings high damage with a calculated discard cost.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 22 Rare Holo GX 210 5ban Graphics
    • Type: Water
    • Stage: Stage 1, GX
    • Weakness: Metal ×2
    • Retreat Cost: 1
    • Attacks:
    • Ice Blade: Deals 50 damage to one of your opponent’s Pokémon without applying Weakness or Resistance if it’s on the Bench.
    • Blizzard Edge: Deals 160 damage but requires discarding 2 Energy from this Pokémon.
    • Ice Path-GX: Moves all damage counters from this Pokémon to the opponent’s Active Pokémon; limited to one GX attack per game.
    • Pokémon-GX Rule: When knocked out, opponent takes 2 Prize cards.
    • Illustrator: 5ban Graphics
    • Image:
      sm2-22

    Key Printings

    This exact printing appears in the Sun & Moon series’ Guardians Rising set as card number 22, classified as a Rare Holo GX. The artwork follows the set’s aesthetic, showcasing the signature style of 5ban Graphics.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by the set code “sm2-22,” Water-type iconography, the absence of a regulation mark, and that it evolves from Alolan Vulpix. The card’s rarity is Rare Holo GX.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Keep the Pokémon-GX rule in mind: when this Pokémon is knocked out, your opponent takes two Prize cards, which impacts risk/reward planning.

    Care & Storage Tips

    Protect the holofoil by using sleeves and storing the card away from sunlight and moisture. Avoid bending or scratching, and consider a top loader or a binder with individual pockets for long-term preservation.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Introduces Alolan Ninetales-GX as a versatile Water-type GX with strong HP and flexible attacks, aligning with the set’s focus on diverse elemental strategies and GX mechanics.
    • Other Sets: No other printings or reprints of this exact card are documented.

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    Alolan Ninetales-GX (Guardians Rising) #22

  • Collector’s Guide: Pansear (Burning Shadows #22)

    Collector’s Guide: Pansear (Burning Shadows #22)

    Pansear (Burning Shadows 22) Collectors Guide

    Character Intro

    Pansear from the Burning Shadows set is a Common card numbered 22 with 70 HP. This fiery Basic Pokémon features a single attack, Flare, making it a clean, straightforward addition to any collection in the Sun & Moon era.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Burning Shadows 22 Common 70 Miki Tanaka
    • Type: Fire
    • Stage: Basic
    • Attack: Flare (10 damage, costs 1 Fire energy)
    • Retreat Cost: 1
    • Weakness: Water ×2
    • Flavor Text: Very intelligent, it roasts berries before eating them. It likes to help people.
    • Set Code: sm3
    • Series: Sun & Moon
    • Regulation Mark: Unknown
    • Abilities: None

    Key Printings

    This printing of Pansear appears in Burning Shadows as card 22, at Common rarity with artwork by Miki Tanaka. Its simple design and single, low-cost attack make it an approachable pick for Sun & Moon collectors.

    Variants & Identifiers

    No known print variants exist for this card. Identification is straightforward via set code “sm3,” card number 22, Fire typing, and Basic stage.

    Legality & Play Notes

    • Legality: unknown
    • This Pansear card is not legal in Standard, Expanded, or Unlimited formats.
      Its single attack and low HP position it more for casual play or collecting than competitive use.

    Care & Storage Tips

    To preserve the artwork and condition, store this Pansear card in a protective sleeve, away from direct sunlight and moisture. Avoid bending or scratching the surface to keep it in collectible shape.

    Set-by-Set Micro-summaries

    • Burning Shadows (sm3): Includes Pansear as a Common Basic Fire-type Pokémon, fitting the set’s elemental theme with a straightforward gameplay role.

    Pansear (Burning Shadows) #22

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    Pansear (Burning Shadows) #22

  • Collector’s Guide: Remoraid (Crimson Invasion #22)

    Collector’s Guide: Remoraid (Crimson Invasion #22)

    Remoraid (Crimson Invasion 22) Collectors Guide

    Character Intro

    Remoraid from the Crimson Invasion set is a common Pokémon card numbered 22. It has 60 HP and features the straightforward attack Water Gun. This card offers a simple yet effective addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 22 Common 60 Aya Kusube
    • Type: Water
    • Stage: Basic
    • Retreat Cost: 1 Colorless
    • Weakness: Grass ×2
    • Attack: Water Gun (Water + Colorless) — 30 damage
    • Flavor Text: “It has superb accuracy. The water it shoots out can strike even moving prey from more than 300 feet.”
    • Image:
      sm4-22

    Key Printings

    This guide focuses on the exact printing of Remoraid from the Sun & Moon Crimson Invasion set, card number 22. It is a common rarity card with no known alternate printings or special variants.

    Variants & Identifiers

    There are no known print variants or alternate art versions for this specific Remoraid card. Identification relies on the set code “sm4,” card number 22, and the illustrator Aya Kusube’s artwork.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. No additional tournament play notes are available.

    Care & Storage Tips

    As a common card, Remoraid should be stored in a protective sleeve to preserve its condition. Keep it away from direct sunlight and moisture to maintain the vibrant illustration by Aya Kusube. Proper storage will help retain its value and visual appeal.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): Introduced Remoraid as a straightforward Water-type Basic Pokémon with a single attack, Water Gun. This set emphasizes aggressive Water-type strategies, and Remoraid fits as an accessible early-game attacker.
    • Other Sets: No known printings or reprints of this exact card exist outside Crimson Invasion.

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    Remoraid (Crimson Invasion) #22

  • Collector’s Guide: Arcanine (Sun Moon #22)

    Collector’s Guide: Arcanine (Sun Moon #22)

    Arcanine (Sun Moon 22) Collector’s Guide

    Character Intro

    Arcanine from the Sun Moon set is a Rare Holo card numbered 22. This fiery Pokémon boasts 130 HP and features the dynamic attack Firestorm. Its vibrant design captures Arcanine’s powerful presence in battle.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 22 Rare Holo 130 kodama

    Card Details

    • Type: Fire
    • Stage: Stage 1 (Evolves from Growlithe)
    • Retreat Cost: 2
    • Weakness: Water ×2
    • Attacks:
    • Searing Flame: Deals 60 damage and burns the opponent’s Active Pokémon.
    • Firestorm: Deals 190 damage but requires discarding 3 Fire Energy from Arcanine.
    • Flavor Text: “Overflowing with beauty and majesty, this strong Pokémon appears in ancient Eastern folklore.”
    • Regulation Mark: Unknown
    • Legality: unknown

    Key Printings

    This exact printing of Arcanine appears in the Sun Moon base set, identified as card number 22. It is a Rare Holo card illustrated by kodama, emphasizing its fiery and regal nature.

    Variants & Identifiers

    There are no known print variants for this card. Key identifiers include its set code “sm1,” card number 22, and the Rare Holo rarity. The card’s artwork and illustrator signature by kodama help distinguish it.

    Legality & Play Notes

    Legality status for this card is unknown. It is not currently legal in Standard, Expanded, or Unlimited formats based on available data. Players should verify current tournament rules before use.

    Care & Storage Tips

    To preserve the vibrant holo finish and detailed artwork, store this card in a protective sleeve and keep it away from direct sunlight and moisture. Avoid bending or scratching to maintain its collector value.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): This set introduced Arcanine as a powerful Fire-type Stage 1 Pokémon with strong attacks and a striking holo design. It remains a visually impressive card for collectors focusing on the Sun Moon series.

    sm1-22

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    Arcanine (Sun Moon) #22

  • Collector’s Guide: Alcremie V (Champion s Path #22)

    Collector’s Guide: Alcremie V (Champion s Path #22)

    Alcremie V Collector’s Guide (Champion’s Path #22)

    Character Intro

    Alcremie V from the Champion’s Path set is a Rare Holo V card numbered 22. It boasts a vibrant 170 HP and features the attack Sweet Splash. This card stands out with its lively design and solid stats.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Champion s Path 22 Rare Holo V 170 Ayaka Yoshida
    • Type: Psychic
    • Stage: Basic V
    • Retreat Cost: 2
    • Weakness: Metal ×2
    • Regulation Mark: D
    • Rules: V rule applies—if knocked out, opponent takes 2 Prize cards.

    Key Printings

    This exact printing of Alcremie V appears in the Champion’s Path set as card number 22. It is a Rare Holo V variant with Psychic typing and regulation mark D. The card includes two attacks:
    – Sugary Sprinkles: Heals 30 damage from each of your Benched Pokémon.
    – Sweet Splash: Deals 100 damage and prevents a Basic Defending Pokémon from attacking on the opponent’s next turn.

    Variants & Identifiers

    No print variants are listed for this card. It is identified by the set code swsh35-22 and is part of the Sword & Shield series. The card’s market reference query is “Alcremie V Champion s Path 22.” The card has no listed abilities or resistances.

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    To preserve the card’s Rare Holo V finish and vibrant artwork by Ayaka Yoshida, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card to maintain its collector value.

    Set-by-Set Micro-summaries

    • Champion’s Path: This set includes the Alcremie V card as a Rare Holo V, emphasizing strong Psychic-type Basic V Pokémon with impactful attacks and solid HP. The set’s regulation mark D indicates its place in the Sword & Shield series timeline.

    Alcremie V (Champion s Path) #22

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    Alcremie V (Champion s Path) #22