Tag: #19

  • Collector’s Guide: Magmortar (Ultra Prism #19)

    Collector’s Guide: Magmortar (Ultra Prism #19)

    Magmortar Collector’s Guide: Ultra Prism #19

    Character Intro

    Magmortar from the Ultra Prism set is a Rare Holo card numbered 19, boasting a solid 130 HP. This fiery Pokémon features the ability Incandescent Body and the powerful attack Fire Blaster. Its vibrant design captures the intense heat Magmortar channels in battle.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 19 Rare Holo 130 nagimiso
    • Type: Fire
    • Stage: Stage 1 (Evolves from Magmar)
    • Ability: Incandescent Body — Damaging this Active Pokémon burns the attacker.
    • Attack: Fire Blaster — Costs 2 Fire and 1 Colorless Energy; can discard 2 Energy to add 80 damage.
    • Retreat Cost: 3
    • Weakness: Water ×2
    • Flavor Text: From its arm, it launches fireballs hotter than 3,500 degrees Fahrenheit. Its arm starts to melt when it fires a whole barrage.
    • Image:
      sm5-19

    Key Printings

    This guide focuses on the Ultra Prism set printing, card number 19, featuring Magmortar as a Rare Holo card. No other printings or reprints are noted for this exact card.

    Variants & Identifiers

    • No alternate print variants are listed for this card.
    • Identifiers include the set code sm5 and the card number 19.
    • The card is a Stage 1 Fire-type Pokémon evolving from Magmar.
    • Illustrator credit goes to nagimiso.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. No additional tournament or play notes are available.

    Care & Storage Tips

    To preserve the holo finish and vibrant artwork, store this card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to maintain its collector value.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): This set includes Magmortar #19 as a Rare Holo, highlighting its fiery abilities and strong HP. The set is known for featuring powerful Fire-type Pokémon with unique abilities like Incandescent Body.

    This Magmortar printing is a striking addition for collectors focusing on the Sun & Moon Ultra Prism series or Fire-type Pokémon.

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    Magmortar (Ultra Prism) #19

  • Collector’s Guide: Alolan Sandshrew (Guardians Rising #19)

    Collector’s Guide: Alolan Sandshrew (Guardians Rising #19)

    Alolan Sandshrew (Guardians Rising 19) Collectors Guide

    Character Intro

    Alolan Sandshrew from the Sun & Moon—Guardians Rising set is a Common card (#19) with 60 HP. A Basic Water-type, it features the defensive move Defense Curl and the attack Ice Ball—making it a straightforward, no-frills addition to a set build or Alolan-themed collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 19 Common 60 Mizue
    • Type: Water
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Metal ×2
    • Attacks:
    • Defense Curl: Flip a coin; if heads, prevent all damage done to this Pokémon by attacks during your opponent’s next turn.
    • Ice Ball: Deals 30 damage with a cost of Water + 2 Colorless energy.
    • Flavor Text: “It lives on snowy mountains. Its steel shell is very hard—so much so, it can’t roll its body up into a ball.”
    • Illustrator: Mizue
    • Image:
      sm2-19

    Key Printings

    This guide covers the exact Sun & Moon—Guardians Rising printing, card number 19, a Common illustrated by Mizue.

    Variants & Identifiers

    There are no known print variants. Identifiers: set code “sm2” and card number 19. The card has no Abilities and a single Retreat Cost.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    Store in a protective sleeve, away from direct sunlight and moisture. Avoid bending or scratching the surface—especially useful advice for commonly handled cards.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Introduces Alolan Sandshrew as a Water-type Basic with defensive and moderate offensive options, highlighting its steel shell and snowy mountain habitat through flavor text and artwork.

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    Alolan Sandshrew (Guardians Rising) #19

  • Collector’s Guide: Charmeleon (Burning Shadows #19)

    Collector’s Guide: Charmeleon (Burning Shadows #19)

    Charmeleon (Burning Shadows 19) Collectors Guide

    Character Intro

    Charmeleon from the Burning Shadows set is an Uncommon card numbered 19. It has 90 HP and the fiery Heat Blast attack, capturing Charmeleon’s intense battle energy in a sleek, dynamic illustration.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Burning Shadows unknown 19 Uncommon 90 kawayoo
    • Evolves from: Charmander
    • Stage: Stage 1
    • Types: Fire
    • Retreat Cost: 2
    • Weakness: Water ×2
    • Attacks:
    • Claw Slash (30 damage, 2 Colorless energy)
    • Heat Blast (70 damage, 2 Fire + 1 Colorless energy)
    • Flavor Text: “It lashes about with its tail to knock down its foe. It then tears up the fallen opponent with sharp claws.”
    • Illustrator: kawayoo
    • Image:
      sm3-19

    Key Printings

    This card is from the Burning Shadows set, identified by the set code sm3 and card number 19. It is an Uncommon rarity card featuring Charmeleon in its Stage 1 evolution form.

    Variants & Identifiers

    There are no known print variants for this exact Charmeleon card. Key identifiers include its set code (sm3), card number (19), and illustrator (kawayoo). The card’s Fire type and specific attacks—Claw Slash and Heat Blast—also help distinguish it.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its moderate HP and strong Heat Blast attack make it a potentially useful card in casual play, but official tournament use is not supported.

    Care & Storage Tips

    Protect the artwork and condition by storing the card in a sleeve, away from direct sunlight and moisture. Avoid bending or edge wear. For long-term safety, use a rigid top-loader or a binder with side-loading pages.

    Set-by-Set Micro-summaries

    • Burning Shadows (sm3): This set features Charmeleon as a fiery Stage 1 Pokémon with solid attack options and a distinctive illustration by kawayoo. It fits well into Fire-type themed decks and adds a dynamic presence to the set’s lineup.

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    Charmeleon (Burning Shadows) #19

  • Collector’s Guide: Swinub (Crimson Invasion #19)

    Collector’s Guide: Swinub (Crimson Invasion #19)

    Swinub (Crimson Invasion 19) Collectors Guide

    Character Intro

    Swinub from the Crimson Invasion set is a Common Pokémon card numbered 19. It has 60 HP and features the attack Gnaw. This straightforward card offers a solid addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 19 Common 60 Eri Yamaki
    • Type: Water
    • Stage: Basic
    • Retreat Cost: 3
    • Weakness: Metal ×2
    • Attack: Gnaw (30 damage, costs 2 Colorless Energy)
    • Flavor Text: It rubs its snout on the ground to find and dig up food. It sometimes discovers hot springs.
    • Regulation Mark: Unknown
    • Abilities: None

    Key Printings

    This exact printing of Swinub appears in the Sun & Moon series, specifically the Crimson Invasion set. It is card number 19 and classified as a Common rarity. The card is illustrated by Eri Yamaki and features a Water-type designation, which is somewhat unusual for Swinub in other media.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the set code “sm4” and the card ID “sm4-19.” The card’s retreat cost of 3 and Metal-type weakness are notable gameplay characteristics. The card’s image can be referenced at /images/sm4/sm4-19.jpg.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. No additional tournament play notes are available.

    Care & Storage Tips

    To preserve the vivid artwork and maintain card condition, store this Swinub card in a protective sleeve away from direct sunlight and moisture. Given its common rarity, it is ideal for collectors focusing on the Crimson Invasion set or Water-type Pokémon.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): This set features Swinub as a Basic Water-type Pokémon with a straightforward attack and moderate HP. It fits well into thematic Water decks but is not tournament-legal in current formats.

    Swinub (Crimson Invasion) #19

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    Swinub (Crimson Invasion) #19

  • Collector’s Guide: Steenee (Sun Moon #19)

    Collector’s Guide: Steenee (Sun Moon #19)

    Steenee (Sun Moon 19) Collector’s Guide

    Character Intro

    Steenee from the Sun Moon set is a lively Pokémon card numbered 19. This Uncommon card features 90 HP and the attack Stomp, making it a solid choice for gameplay. Its straightforward design captures Steenee’s energetic spirit.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 19 Uncommon 90 Mizue
    • Type: Grass
    • Stage: Stage 1
    • Evolves From: Bounsweet
    • Weakness: Fire ×2
    • Retreat Cost: 2
    • Attacks:
    • Sweet Scent: Heals 30 damage from one of your Pokémon (cost: 1 Grass).
    • Stomp: Deals 20+ damage; flip a coin, if heads, does 20 more damage (cost: 2 Colorless).
    • Flavor Text: “The sepals on its head developed to protect its body. These are quite hard, so even if pecked by bird Pokémon, this Pokémon is totally fine.”
    • Rarity: Uncommon
    • Regulation Mark: Unknown
    • Print Variants: None listed

    Key Printings

    The primary and only known printing of Steenee in the Sun Moon set (sm1-19) features artwork by Mizue. This printing is classified as Uncommon and is part of the original Sun Moon series. No alternate versions or promo prints are documented.

    Variants & Identifiers

    This Steenee card has no known print variants. It can be identified by:
    – The set code “sm1-19”
    – The Sun Moon series logo
    – The distinctive Mizue illustration
    – Its retreat cost of 2
    – The Grass-type symbol

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.
    • Its playability in casual or other formats is not specified.

    Care & Storage Tips

    To preserve the vibrant Mizue artwork and maintain condition, store this Steenee in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to keep its collector value intact.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): Steenee appears as an Uncommon Stage 1 Grass-type Pokémon evolving from Bounsweet. It offers healing and moderate damage attacks, fitting well into early Sun Moon collections. The set’s focus on fresh Pokémon designs is exemplified in this card’s sturdy yet delicate flavor text and artwork.

    sm1-19

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    Steenee (Sun Moon) #19

  • Collector’s Guide: Hattrem (Champion s Path #19)

    Collector’s Guide: Hattrem (Champion s Path #19)

    Hattrem Collector’s Guide (Champion s Path #19)

    Character Intro

    Hattrem is an Uncommon card (#19) from the Champion s Path set. With 90 HP and the attacks Beat and Super Psy Bolt, it’s a straightforward pick for both collectors and casual players.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Champion s Path 19 Uncommon 90 Hitoshi Ariga
    • Type: Psychic
    • Stage: Stage 1 (Evolves from Hatenna)
    • Attacks:
    • Beat (20 damage, 1 Psychic Energy)
    • Super Psy Bolt (40 damage, 1 Psychic + 1 Colorless Energy)
    • Weakness: Darkness ×2
    • Resistance: Fighting -30
    • Retreat Cost: 2
    • Regulation Mark: D
    • Flavor Text: “No matter who you are, if you bring strong emotions near this Pokémon, it will silence you violently.”
    • Illustrator: Hitoshi Ariga
    • Image:
      swsh35-19

    Key Printings

    This exact printing of Hattrem appears in the Champion s Path set as card number 19. It is Uncommon and features no special abilities—just two straightforward attacks emphasizing Psychic energy.

    Variants & Identifiers

    There are no known print variants for this card. Notable identifiers include set code “swsh35,” regulation mark “D,” and illustrator Hitoshi Ariga. Its flavor text and attack names also help distinguish it.

    Legality & Play Notes

    • Legality status: unknown.
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.
    • Players should verify tournament rules before including it in decks.

    Care & Storage Tips

    Store in a protective sleeve, away from sunlight and moisture. Even as an Uncommon, crisp edges and vibrant artwork help preserve collector value.

    Set-by-Set Micro-summaries

    • Champion s Path: Part of a set themed around Champions, this Hattrem fits Psychic-focused builds with solid HP and clean, ability-free attacks—straightforward yet appealing for collectors.

    This Hattrem card is a vivid example of the Champion s Path set’s design and thematic focus.

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    Hattrem (Champion s Path) #19

  • Collector’s Guide: Cinderace VMAX (Shining Fates #19)

    Collector’s Guide: Cinderace VMAX (Shining Fates #19)

    Cinderace VMAX Collector’s Guide

    Character Intro

    Cinderace VMAX from the Shining Fates set is a Rare Holo VMAX card with a striking presence. It boasts 320 HP, making it a resilient addition to any deck. Its powerful attack, Max Pyro Ball, showcases its fiery strength in battle.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Shining Fates 19 Rare Holo VMAX 320 PLANETA Mochizuki
    • Type: Fire
    • Stage: VMAX
    • Retreat Cost: 2
    • Weakness: Water ×2
    • Regulation Mark: D
    • Evolves From: Cinderace V
    • Attacks:
    • Counter (Fire + Colorless): Deals 30+ damage, with extra damage if Cinderace VMAX was damaged last turn.
    • Max Pyro Ball (Fire + Fire + Colorless): Deals 170 damage and burns the opponent’s Active Pokémon.
    • VMAX Rule: When knocked out, opponent takes 3 Prize cards.
    • Flavor Text: Unknown

    Key Printings

    The key printing of Cinderace VMAX is from the Shining Fates set, card number 19. This Rare Holo VMAX version is notable for its high HP and strong Fire-type attacks, making it a visually and strategically appealing card for collectors and players alike.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the set code “swsh45” and the regulation mark “D.” The card’s market reference query is “Cinderace VMAX Shining Fates 19.” The exact image of this printing can be found at:

    swsh45-19

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. The VMAX rule applies, meaning if Cinderace VMAX is knocked out, the opponent takes 3 Prize cards, which is a critical consideration in gameplay.

    Care & Storage Tips

    To preserve the vivid holo finish and maintain condition, store Cinderace VMAX in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, and keep it in a temperature-controlled environment to prevent warping.

    Set-by-Set Micro-summaries

    • Shining Fates (swsh45): Introduced Cinderace VMAX as a Rare Holo VMAX card, emphasizing powerful Fire-type attacks and high HP. This set is known for its shiny and holo variants, with Cinderace VMAX standing out due to its dynamic artwork and gameplay potential. Release date is unknown.

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    Cinderace VMAX (Shining Fates) #19

  • Collector’s Guide: Charizard VSTAR (Crown Zenith #19)

    Collector’s Guide: Charizard VSTAR (Crown Zenith #19)

    Charizard VSTAR Collector’s Guide

    Character Intro

    Charizard VSTAR from the Crown Zenith set is a Rare Holo VSTAR card numbered 19. With 280 HP and the devastating VSTAR Power, Star Blaze, it’s a standout for both collectors and players.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crown Zenith 19 Rare Holo VSTAR 280 5ban Graphics
    • Type: Fire
    • Stage: VSTAR
    • Retreat Cost: 2
    • Weakness: Water ×2
    • Regulation Mark: F
    • Evolves From: Charizard V
    • Rules: VSTAR rule: When your Pokémon VSTAR is Knocked Out, your opponent takes 2 Prize cards.

    Key Printings

    This guide focuses on the Crown Zenith printing of Charizard VSTAR, card number 19. It is a Rare Holo VSTAR card with no known alternate printings or special variants.

    Variants & Identifiers

    There are no listed print variants for this card. Identification is straightforward via the set code “swsh12pt5” and card number 19. The card’s unique illustrator credit to 5ban Graphics and the VSTAR subtype further distinguish it.

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats.

    Attacks overview:
    – Explosive Fire: 130+ damage; increases if the Pokémon has damage counters.
    – Star Blaze: VSTAR Power attack dealing 320 damage with an energy discard cost.

    Care & Storage Tips

    To preserve the vibrant holofoil and detailed artwork, store this card in a protective sleeve and keep it away from direct sunlight and moisture. Avoid bending or scratching the surface to maintain its collector value.

    Set-by-Set Micro-summaries

    • Crown Zenith: Introduced Charizard VSTAR as a formidable Fire-type VSTAR card with high HP and impactful attacks, continuing the legacy of Charizard in the Sword & Shield series.

    swsh12pt5-19

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    Charizard VSTAR (Crown Zenith) #19

  • Collector’s Guide: Growlithe (Silver Tempest #19)

    Collector’s Guide: Growlithe (Silver Tempest #19)

    Growlithe Collector’s Guide: Silver Tempest #19

    Character Intro

    Growlithe from the Silver Tempest set is a Common card numbered 19 with 90 HP. This energetic Pokémon features straightforward attacks—Flare and Ram. Its design captures the spirited nature of Growlithe in a compact, battle-ready form.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Silver Tempest 19 Common 90 sowsow
    • Type: Fire
    • Stage: Basic
    • Retreat Cost: 3 Colorless Energy
    • Weakness: Water ×2
    • Regulation Mark: F
    • Flavor Text: “It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes.”

    Key Printings

    This Growlithe appears in the Sword & Shield series, specifically in the Silver Tempest set (swsh12). It is a Common rarity card, numbered 19 in the set. The card features two attacks: Flare (10 damage, costs 1 Colorless Energy) and Ram (20 damage, costs 1 Fire and 1 Colorless Energy). It has no abilities and does not evolve from any other Pokémon.

    Variants & Identifiers

    There are no known print variants for this Growlithe printing. Key identifiers include the set code “swsh12,” regulation mark “F,” and the illustrator credit to sowsow. The card’s image can be referenced at /images/swsh12/swsh12-19.jpg.

    Legality & Play Notes

    • Legality status: unknown.
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.
    • No special rules or abilities affect gameplay beyond its listed attacks and stats.

    Care & Storage Tips

    As a Common card with moderate retreat cost and HP, this Growlithe is best stored in protective sleeves to preserve the vibrant artwork by sowsow. Keep it away from direct sunlight and moisture to maintain card condition, especially since no special print variants exist that might increase its collectible value.

    Set-by-Set Micro-summaries

    • Silver Tempest (swsh12): Growlithe #19 is a straightforward Basic Fire-type Pokémon card with simple attacks and a charming illustration. It fits well into collections focusing on the Sword & Shield era or Fire-type Pokémon.

    Growlithe (Silver Tempest) #19

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    Growlithe (Silver Tempest) #19

  • Collector’s Guide: Entei (Evolving Skies #19)

    Collector’s Guide: Entei (Evolving Skies #19)

    Entei (Evolving Skies 19) Collectors Guide

    Character Intro

    Entei from the Evolving Skies set is a Rare Holo card numbered 19 with 120 HP. This fiery Pokémon features the striking attack Heat Tackle. Its vivid artwork captures Entei’s powerful presence in battle.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Evolving Skies 19 Rare Holo 120 NC Empire
    • Type: Fire
    • Stage: Basic, Single Strike
    • Retreat Cost: 2
    • Weakness: Water ×2
    • Resistance: None
    • Regulation Mark: E
    • Flavor Text: It is said that when it roars, a volcano erupts somewhere around the globe.

    Key Printings

    This exact printing of Entei appears in the Sword & Shield series set Evolving Skies as card number 19. It is a Rare Holo variant featuring artwork by NC Empire. The card is a Basic Pokémon with no evolutions from previous forms.

    Variants & Identifiers

    There are no known print variants for this card.

    • Set code: swsh7-19
    • Regulation mark: E
    • Attacks:
    • Angry Fang — deals 10 damage for each damage counter on your Benched Single Strike Pokémon
    • Heat Tackle — deals 120 damage; Entei takes 30 damage itself

    Legality & Play Notes

    • Legality: unknown
    • This card is currently not legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    To preserve the card’s Rare Holo finish and detailed artwork, store it in a protective sleeve and keep it away from direct sunlight and moisture. Use a rigid top-loader or binder with individual pockets to prevent bending or surface scratches.

    Set-by-Set Micro-summaries

    • Evolving Skies: Entei is featured as a powerful Basic Single Strike Pokémon with thematic fiery attacks and a dramatic flavor text, fitting the set’s dynamic and evolving battle style.

    swsh7-19

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    Entei (Evolving Skies) #19