Tag: #170

  • Collector’s Guide: Zorua (Fusion Strike #170)

    Collector’s Guide: Zorua (Fusion Strike #170)

    Zorua (Fusion Strike 170) Collectors Guide

    Character Intro

    Zorua from the Fusion Strike set is a Common card numbered 170. This lively Pokémon has 60 HP and features the attack Rear Kick. Its straightforward design makes it a versatile addition to many decks.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 170 Common 60 nagimiso

    Card Stats

    • Type: Darkness
    • Stage: Basic
    • Retreat Cost: 1 Colorless Energy
    • Weakness: Grass ×2
    • Resistance: None
    • Regulation Mark: E
    • Flavor Text: “If a normally talkative child suddenly stops talking, it may have been replaced by Zorua.”
    • Attacks:
    • Ram (10 damage, 1 Colorless Energy)
    • Rear Kick (20 damage, 1 Darkness + 1 Colorless Energy)

    Key Printings

    This exact printing is from the Sword & Shield Fusion Strike set, card number 170. It is a Common rarity card illustrated by nagimiso. There are no known alternate printings or promotional versions of this specific card.

    Variants & Identifiers

    • No listed print variants
    • Set code: “swsh8”
    • Type: Darkness
    • Regulation mark: “E”
    • Image path: /images/swsh8/swsh8-170.jpg

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    • Use a protective sleeve
    • Keep away from direct sunlight and moisture
    • Avoid bending or scratching, especially with frequent handling

    Set-by-Set Micro-summaries

    • Fusion Strike (swsh8): Introduced Zorua as a Basic Darkness-type Pokémon with straightforward attacks and modest HP, suitable for early-game roles or collectors focused on the Fusion Strike series.

    Zorua (Fusion Strike) #170

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    Zorua (Fusion Strike) #170

  • Collector’s Guide: Kindler (Brilliant Stars #170)

    Collector’s Guide: Kindler (Brilliant Stars #170)

    Kindler (Brilliant Stars 170) Collectors Guide

    Character Intro

    Kindler is a Rare Ultra card from the Brilliant Stars set, numbered 170. Its striking design captures attention among collectors and adds a vibrant touch to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Brilliant Stars 170 Rare Ultra Hitoshi Ariga
    • Card ID: swsh9-170
    • Stage: Supporter
    • Subtypes: Supporter
    • Retreat Cost: 0
    • Regulation Mark: F
    • Types: None
    • Evolves From: None
    • Weaknesses/Resistances: None

    Key Printings

    This exact printing of Kindler is from the Brilliant Stars set, identified by set code swsh9 and card number 170. It is a Rare Ultra rarity card, making it a notable find for collectors focusing on high-rarity Supporter cards.

    Variants & Identifiers

    • No known print variants for this card
    • Card ID: swsh9-170
    • Illustrator: Hitoshi Ariga
    • Image path: /images/swsh9/swsh9-170.jpg

    Legality & Play Notes

    Legality: unknown
    Rules text:
    “You can use this card only if you discard a Fire Energy card from your hand. Look at the top 7 cards of your deck and put up to 2 of them into your hand. Shuffle the other cards back into your deck. | You may play only 1 Supporter card during your turn.”

    Care & Storage Tips

    To preserve condition and value, sleeve the card and keep it away from direct sunlight and moisture. Given its Rare Ultra status and unique artwork, store it flat in a clean, stable environment and avoid excessive handling to keep the surface pristine.

    Set-by-Set Micro-summaries

    • Brilliant Stars (swsh9): Includes Kindler as a Rare Ultra Supporter card, notable for its strategic Supporter effect and distinctive illustration. The set focuses on dynamic gameplay elements and visually appealing cards, with Kindler fitting well into this theme.

    swsh9-170

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    Kindler (Brilliant Stars) #170

  • Collector’s Guide: Galarian Articuno V (Chilling Reign #170)

    Collector’s Guide: Galarian Articuno V (Chilling Reign #170)

    Galarian Articuno V Collector’s Guide

    Character Intro

    Galarian Articuno V from the Chilling Reign set is a Rare Ultra Basic Pokémon V with 210 HP. It features the striking Ability Reconstitute and the powerful attack Psyray. This card is numbered 170 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Chilling Reign 170 Rare Ultra 210 Uta
    • Type: Psychic
    • Stage: Basic,V
    • Retreat Cost: 2
    • Weakness: Darkness ×2
    • Resistance: Fighting -30
    • Regulation Mark: E
    • Card ID: swsh6-170
    • Rules: V rule applies (opponent takes 2 Prize cards if knocked out)
    • Image:
      swsh6-170

    Key Printings

    The key printing of Galarian Articuno V is from the Chilling Reign expansion of the Sword & Shield series. It is identified as card number 170 and classified as a Rare Ultra, notable for its Psychic typing and the Reconstitute Ability.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its set code “swsh6,” regulation mark “E,” unique card number 170, and the illustrator credit to Uta.

    Legality & Play Notes

    Legality

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.

    Play Notes

    • The V rule applies: if your Pokémon V is knocked out, your opponent takes 2 Prize cards.
    • Reconstitute requires discarding 2 cards to draw 1 card.
    • Psyray inflicts 110 damage and confuses the opponent’s Active Pokémon.

    Care & Storage Tips

    To preserve the card’s vibrant artwork and maintain its condition, store it in a protective sleeve and keep it away from direct sunlight and moisture. Avoid bending or scratching the surface, and consider a top-loader or binder for added protection.

    Set-by-Set Micro-summaries

    • Chilling Reign: Introduced Galarian Articuno V as a Rare Ultra card with a Psychic typing and strategic abilities, enriching the Sword & Shield series with a unique Basic V Pokémon option.

    This guide covers the exact printing of Galarian Articuno V from Chilling Reign, providing collectors and players with essential information to identify and appreciate this card.

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    Galarian Articuno V (Chilling Reign) #170

  • Collector’s Guide: Windup Arm (Lost Origin #170)

    Collector’s Guide: Windup Arm (Lost Origin #170)

    Windup Arm (Lost Origin #170) Collectors Guide

    Character Intro

    Windup Arm is an Uncommon card from the Lost Origin set, numbered 170. Its mechanical theme fits neatly into the set’s aesthetic and offers collectors a distinctive addition to their binders.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Lost Origin 170 Uncommon Toyste Beach
    • Card ID: swsh11-170
    • Pokémon: Windup Arm
    • Stage: Item, Pokémon Tool
    • Retreat Cost: 0
    • Regulation Mark: F
    • Series: Sword & Shield
    • Illustrator: Toyste Beach
    • Image:
      swsh11-170

    Key Printings

    This exact printing of Windup Arm appears exclusively in the Lost Origin set (swsh11), numbered 170. It is classified as an Uncommon rarity card and features no evolutions or attacks.

    Variants & Identifiers

    There are no known print variants for this card. Its unique identifiers include the set code swsh11 and the regulation mark F, which help distinguish it from other Pokémon Tool cards.

    Legality & Play Notes

    Legality: unknown

    Rules associated with this card include:
    – The Pokémon this card is attached to can attack even if it’s Asleep or Paralyzed.
    – You may play any number of Item cards during your turn.
    – Attach a Pokémon Tool to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached.

    Care & Storage Tips

    To preserve the card’s condition, store Windup Arm in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity and unique artwork, maintaining sharp corners and a clean surface will help retain its collector value.

    Set-by-Set Micro-summaries

    • Lost Origin (swsh11): Windup Arm debuts as a strategic Pokémon Tool card that enables attacks under status conditions. It complements decks that rely on status effects, adding tactical depth without requiring energy or HP stats.

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    Windup Arm (Lost Origin) #170

  • Collector’s Guide: Jirachi V (Astral Radiance #170)

    Collector’s Guide: Jirachi V (Astral Radiance #170)

    Jirachi V Collector’s Guide

    Character Intro

    Jirachi V from the Astral Radiance set is a Rare Ultra Basic Pokémon V with 180 HP. It features the Ability Wish Connector and the attack Hypnostrike. This card is numbered 170 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Astral Radiance 170 Rare Ultra 180 N-DESIGN Inc.
    • Type: Psychic
    • Stage: Basic, V
    • Retreat Cost: 1
    • Weakness: Darkness ×2
    • Resistance: Fighting -30
    • Regulation Mark: F
    • Rules: V rule applies—when your Pokémon V is Knocked Out, your opponent takes 2 Prize cards.

    Key Printings

    The key printing is from the Sword & Shield Astral Radiance set, card number 170. It is notable for its Rare Ultra rarity and the Wish Connector Ability, which adds strategic depth by allowing energy movement after a knockout.

    Variants & Identifiers

    There are no known print variants for this exact card printing. Identifiers include the set code “swsh10” and card number “170.” The card’s Psychic type and Basic, V subtype further distinguish it.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data. The V rule applies, meaning if Jirachi V is knocked out, the opponent takes two Prize cards. Its Ability and attack can influence battle flow by managing energy and status conditions.

    Care & Storage Tips

    To preserve the vivid artwork and maintain condition, store Jirachi V in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, and keep it in a cool, dry environment to prevent warping.

    Set-by-Set Micro-summaries

    • Astral Radiance (swsh10): Introduced Jirachi V as a Rare Ultra card featuring the Wish Connector Ability and Hypnostrike attack, adding tactical options for Psychic-type decks. The set’s artwork by N-DESIGN Inc. highlights Jirachi’s mystical qualities. Release date is unknown.

    swsh10-170

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    Jirachi V (Astral Radiance) #170

  • Collector’s Guide: Rapid Strike Urshifu VMAX (Battle Styles #170)

    Collector’s Guide: Rapid Strike Urshifu VMAX (Battle Styles #170)

    Rapid Strike Urshifu VMAX Collector’s Guide

    Character Intro

    Rapid Strike Urshifu VMAX from the Battle Styles set boasts a striking 330 HP. This Rare Rainbow card features the powerful attack Gale Thrust, emphasizing swift and dynamic combat. Numbered 170, it stands out with its vibrant design and solid stats.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Battle Styles 170 Rare Rainbow 330 KIYOTAKA OSHIYAMA
    • Pokémon: Rapid Strike Urshifu VMAX
    • Stage: VMAX, Rapid Strike (evolves from Rapid Strike Urshifu V)
    • Type: Fighting
    • Retreat Cost: 2
    • Weakness: Psychic ×2
    • Resistance: None
    • Regulation Mark: E
    • Rules: VMAX rule applies — when Knocked Out, opponent takes 3 Prize cards

    Key Printings

    This exact printing is identified as card number 170 from the Battle Styles set, featuring the Rare Rainbow rarity. It is a Fighting-type VMAX card with two attacks:
    – “Gale Thrust,” which gains extra damage if the Pokémon moved from the Bench this turn
    – “G-Max Rapid Flow,” which discards all Energy and deals damage to two of the opponent’s Pokémon
    The card has no abilities.

    Variants & Identifiers

    There are no known print variants for this card. The card’s unique identifiers include its set code “swsh5-170” and its classification as a Rare Rainbow card within the Battle Styles series. The illustrator KIYOTAKA OSHIYAMA is a key visual identifier.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. It carries the VMAX rule, meaning if it is Knocked Out, the opponent takes 3 Prize cards.

    Care & Storage Tips

    To preserve the vibrant artwork and maintain card condition, store this card in a protective sleeve and keep it away from direct sunlight and moisture. Given its Rare Rainbow rarity, careful handling is recommended to avoid scratches or edge wear.

    Set-by-Set Micro-summaries

    • Battle Styles: Introduced Rapid Strike Urshifu VMAX as a powerful Fighting-type VMAX card with unique multi-target attack capabilities and a high HP pool, emphasizing aggressive bench-to-active strategies.

    swsh5-170

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    Rapid Strike Urshifu VMAX (Battle Styles) #170

  • Collector’s Guide: Pikachu V (Vivid Voltage #170)

    Collector’s Guide: Pikachu V (Vivid Voltage #170)

    Pikachu V Collector’s Guide (Vivid Voltage #170)

    Character Intro

    Pikachu V from the Vivid Voltage set is a Rare Ultra card known for its vibrant presence. It boasts 190 HP and features the powerful Thunderbolt attack. This card is numbered 170 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Vivid Voltage 170 Rare Ultra 190 Saki Hayashiro
    • Type: Lightning
    • Stage: Basic, V
    • Retreat Cost: 1
    • Weakness: Fighting ×2
    • Resistance: None
    • Rules: V rule applies—when your Pokémon V is Knocked Out, your opponent takes 2 Prize cards.

    Key Printings

    This exact printing of Pikachu V is from the Vivid Voltage set (set code swsh4), numbered 170. It has no evolutions and no abilities.

    Attacks

    • Charge: lets you attach up to 2 Lightning Energy cards from your deck.
    • Thunderbolt: a powerful 200-damage attack that requires discarding all Energy from this Pokémon.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by the set code swsh4-170 and the regulation mark D. The illustrator credit goes to Saki Hayashiro, and the card is classified as a Basic,V subtype.

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    To preserve the vibrant artwork and maintain card condition, store Pikachu V in a protective sleeve and keep it away from direct sunlight and moisture. Avoid bending or scratching the card surface to retain its Rare Ultra quality.

    Set-by-Set Micro-summaries

    • Vivid Voltage (swsh4): This set includes Pikachu V as a Rare Ultra Basic Lightning-type Pokémon with a focus on energy acceleration and strong attacks. The card fits well into Lightning-themed decks but is currently of unknown legality in official play.

    swsh4-170

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    Pikachu V (Vivid Voltage) #170

  • Collector’s Guide: Metal Saucer (Sword Shield #170)

    Collector’s Guide: Metal Saucer (Sword Shield #170)

    Metal Saucer Collector’s Guide

    Character Intro

    Metal Saucer is an uncommon Trainer card from the Sword Shield set, numbered 170. Its sleek design complements the metallic theme of many decks. It’s a practical inclusion for players focused on efficient resource management.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sword Shield 170 Uncommon Toyste Beach
    • Card Number: 170
    • Card Name: Metal Saucer
    • Set: Sword Shield (swsh1)
    • Type: Item
    • Stage: Item
    • Retreat Cost: 0
    • Regulation Mark: D
    • Illustrator: Toyste Beach
    • Rarity: Uncommon
    • Evolves From: None
    • Abilities: None
    • Attacks: None
    • Weaknesses/Resistances: None
    • Flavor Text: Unknown

    Key Printings

    This guide focuses on the original printing of Metal Saucer from the Sword Shield base set (swsh1). No alternate printings or reprints are documented for this exact card.

    Variants & Identifiers

    There are no known print variants for Metal Saucer in this set. Identify it by the set code “swsh1-170,” the Toyste Beach illustration, and the regulation mark “D,” which places it in the Sword Shield era.

    Legality & Play Notes

    Legality: unknown

    Metal Saucer’s effect allows players to attach a Metal Energy card from their discard pile to one of their Benched Metal Pokémon and permits playing any number of Item cards during a turn. This makes it a strategic asset in Metal-type decks, though its current tournament legality is unknown.

    Care & Storage Tips

    To preserve condition, store Metal Saucer in a protective sleeve away from direct sunlight and moisture. Given its Uncommon rarity, maintaining crisp edges and the vibrant Toyste Beach illustration supports long-term collector appeal.

    Set-by-Set Micro-summaries

    • Sword Shield (swsh1): Metal Saucer debuted as an Uncommon Item card supporting Metal-type Pokémon with energy acceleration. It features a clean design and practical gameplay effect, fitting well into the Sword Shield environment.

    swsh1-170

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    Metal Saucer (Sword Shield) #170

  • Collector’s Guide: Turffield Stadium (Rebel Clash #170)

    Collector’s Guide: Turffield Stadium (Rebel Clash #170)

    Turffield Stadium Collector’s Guide

    Character Intro

    Turffield Stadium is an Uncommon Trainer card from Rebel Clash, numbered 170. A utility Stadium, it provides reliable deck-search support and features vibrant artwork appreciated by collectors.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Rebel Clash 170 Uncommon aky CG Works
    • Card Number: 170
    • Type: Stadium
    • Stage: Stadium (non-evolving)
    • Retreat Cost: 0
    • Regulation Mark: D
    • Illustrator: aky CG Works
    • Image:
      swsh2-170

    Key Printings

    Printed solely in the Rebel Clash expansion of the Sword & Shield series (set code swsh2-170). It does not evolve and is categorized as a Stadium card that remains in play until replaced by another Stadium.

    Variants & Identifiers

    There are no known print variants. It’s identifiable by regulation mark “D” and the absence of HP or attacks, reflecting standard Stadium rules. The card’s official market reference query is “Turffield Stadium Rebel Clash 170.”

    Legality & Play Notes

    Legality: unknown

    • Once per turn, each player may search their deck for an Evolution Grass Pokémon, reveal it, and put it into their hand, then shuffle their deck.
    • This Stadium stays in play until another Stadium is played. If a Stadium with the same name is already active, it cannot be played again.

    Care & Storage Tips

    Protect with a sleeve and store away from sunlight and moisture to preserve the detailed artwork by aky CG Works and maintain condition for both collection and play.

    Set-by-Set Micro-summaries

    • Rebel Clash (swsh2): The sole set featuring Turffield Stadium, highlighting deck-searching utility for Grass-type Evolution Pokémon and adding tactical depth to gameplay.

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    Turffield Stadium (Rebel Clash) #170

  • Collector’s Guide: Spikemuth (Darkness Ablaze #170)

    Collector’s Guide: Spikemuth (Darkness Ablaze #170)

    Spikemuth (Darkness Ablaze 170) Collectors Guide

    Character Intro

    Spikemuth is an Uncommon Stadium card from Darkness Ablaze, numbered 170. It adds a distinctive touch to collections with a design that reflects the Spikemuth locale in the Pokémon world.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Darkness Ablaze 170 Uncommon 5ban Graphics
    • Card ID: swsh3-170
    • Type: Stadium
    • Stage: Stadium
    • Retreat Cost: 0
    • Regulation Mark: D
    • Rules: Whenever a player’s Active Pokémon moves to the Bench during their turn, put 2 damage counters on that Pokémon. This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can’t play this card.
    • Evolves From: None
    • Abilities/Attacks: None
    • Flavor Text: Unknown
    • Weaknesses/Resistances: None

    Key Printings

    This card appears in the Darkness Ablaze expansion of the Sword & Shield series, identified by set code swsh3 and card number 170. Its Uncommon rarity and Stadium subtype make it appealing to collectors who value gameplay-impacting Trainer cards.

    Variants & Identifiers

    There are no known print variants. Identification is straightforward via set code (swsh3), card number (170), and illustrator (5ban Graphics). The Regulation Mark D situates it within the Sword & Shield timeline.

    Legality & Play Notes

    Legality: unknown

    • Affects both players: the damage counters apply when either player’s Active Pokémon moves to the Bench during their own turn.
    • Remains until replaced: as with all Stadiums, it stays in play until another Stadium enters play or a duplicate name prevents play.

    Care & Storage Tips

    Store in a protective sleeve, away from direct sunlight and moisture. As a Stadium card with unique gameplay rules, maintaining its condition benefits both collectors and casual players.

    Set-by-Set Micro-summaries

    • Darkness Ablaze: Features the Spikemuth Stadium, notable for its rule that places damage counters when Pokémon move from Active to Bench during their turn. Artwork by 5ban Graphics supports the set’s focus on strategic gameplay themes.

    swsh3-170

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    Spikemuth (Darkness Ablaze) #170