Tag: #17

  • Collector’s Guide: Shuckle-GX (Lost Thunder #17)

    Collector’s Guide: Shuckle-GX (Lost Thunder #17)

    Shuckle-GX Collector’s Guide

    Character Intro

    Shuckle-GX from the Lost Thunder set is a Rare Holo GX card with 170 HP. It features the Ability Protective Shell and the attack Wrap-GX. This card is numbered 17 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Lost Thunder 17 Rare Holo GX 170 5ban Graphics
    • Type: Grass
    • Stage: Basic, GX
    • Retreat Cost: 1
    • Weakness: Fire ×2
    • Ability: Protective Shell prevents damage from opponent’s Pokémon with 2 or fewer Energy attached.
    • Attacks:
    • Triple Poison: Poisons opponent’s Active Pokémon with 3 damage counters per turn.
    • Wrap-GX: Deals 40 damage and Paralyzes the opponent’s Active Pokémon (limited to one GX attack per game).
    • Pokémon-GX rule: When Knocked Out, opponent takes 2 Prize cards.
    • Regulation Mark: Unknown
    • Flavor Text: Unknown
    • Print Variants: None listed

    Key Printings

    The key printing of Shuckle-GX is from the Lost Thunder set (sm8), numbered 17. This is the only known printing and is classified as a Rare Holo GX card.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward by its set code “sm8-17,” rarity, and illustrator 5ban Graphics. The card image can be referenced at /images/sm8/sm8-17.jpg.

    Legality & Play Notes

    Legality: unknown
    This card is not currently listed as legal in Standard, Expanded, or Unlimited formats. Its Protective Shell Ability and GX attack offer unique strategic options, but players should verify tournament legality before use.

    Care & Storage Tips

    As a Rare Holo GX card, Shuckle-GX should be stored in protective sleeves and kept away from direct sunlight to preserve its holofoil shine. Avoid bending or exposure to moisture to maintain its condition and collector value.

    Set-by-Set Micro-summaries

    • Lost Thunder (sm8): Introduced Shuckle-GX with its unique Protective Shell ability and potent GX attack, adding a defensive Grass-type option to the set’s diverse lineup. The card’s rarity and artwork by 5ban Graphics make it a notable collectible from this series.

    Shuckle-GX (Lost Thunder) #17

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    Shuckle-GX (Lost Thunder) #17

  • Collector’s Guide: Volbeat (Celestial Storm #17)

    Collector’s Guide: Volbeat (Celestial Storm #17)

    Volbeat Collector’s Guide: Celestial Storm #17

    Character Intro

    Volbeat from the Celestial Storm set is an Uncommon Pokémon card numbered 17. It has 70 HP and features the attack Pheromone Catch. Clean, vibrant artwork makes it a straightforward, appealing addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Celestial Storm 17 Uncommon 70 Saya Tsuruta
    • Type: Grass
    • Stage: Basic
    • HP: 70
    • Retreat Cost: 1
    • Weakness: Fire ×2
    • Attack: Pheromone Catch (20+ damage; does 100 more damage if Illumise used Pheromone Signals last turn)
    • Flavor Text: It lives around clean ponds. At night, its rear lights up. It converses with others by flashing its light.
    • Illustrator: Saya Tsuruta
    • Set: Celestial Storm (sm7)
    • Card Number: 17
    • Rarity: Uncommon
    • Image:
      sm7-17

    Key Printings

    This guide focuses on the Celestial Storm printing of Volbeat, card number 17. It is a Basic Grass-type Pokémon with an attack that synergizes with Illumise’s Pheromone Signals. This printing is notable for its clean artwork by Saya Tsuruta and its Uncommon rarity.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the set code “sm7,” card number 17, and the illustrator credit to Saya Tsuruta. The card features a single Grass energy cost for its attack and a retreat cost of one.

    Legality & Play Notes

    Legality: unknown
    According to the provided data, this Volbeat card is not legal in Standard, Expanded, or Unlimited formats. Its play viability is limited by this status, but it remains a collectible piece for fans of the Celestial Storm set.

    Care & Storage Tips

    Store the card in a protective sleeve away from direct sunlight, and keep it in a cool, dry place to prevent warping or moisture damage. Handle with clean hands or gloves to maintain surface quality.

    Set-by-Set Micro-summaries

    • Celestial Storm (sm7): Features Volbeat as an Uncommon Basic Grass-type with an attack that benefits from Illumise’s abilities. The set’s artwork emphasizes natural and celestial themes, with Volbeat’s glow fitting the motif.

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    Volbeat (Celestial Storm) #17

  • Collector’s Guide: Delphox (Forbidden Light #17)

    Collector’s Guide: Delphox (Forbidden Light #17)

    Delphox Collector’s Guide: Forbidden Light #17

    Character Intro

    Delphox from the Forbidden Light set is a Rare Holo card numbered 17 with 150 HP. Its Mystical Torch ability lets you Burn the opponent’s Active Pokémon once per turn, while Fire Spin delivers a 150-damage burst at the cost of discarding 2 Energy. A vibrant, playable piece for Fire-type enthusiasts and collectors alike.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Forbidden Light 17 Rare Holo 150 kawayoo
    • HP: 150
    • Type: Fire
    • Stage: Stage 2 (Evolves from Braixen)
    • Ability: Mystical Torch — Once during your turn, you may leave your opponent’s Active Pokémon Burned.
    • Attack: Fire Spin — Deals 150 damage; requires discarding 2 Energy from this Pokémon.
    • Weakness: Water ×2
    • Retreat Cost: 2
    • Flavor Text: Using psychic power, it generates a fiery vortex of 5,400 degree Fahrenheit, incinerating foes swept into this whirl of flame.
    • Set Code: sm6
    • Series: sun_moon
    • Regulation Mark: Unknown
    • Legality: unknown

    Key Printings

    This printing is from Forbidden Light, numbered 17, with a Rare Holo rarity. The illustration is by kawayoo, highlighting Delphox’s fiery and psychic theme. No alternate printings or promotional versions are noted for this card.

    Variants & Identifiers

    There are no known print variants. Identification is straightforward via set code (sm6), card number (17), and Rare Holo finish. In gameplay, Mystical Torch and the high-damage Fire Spin further distinguish it.

    Legality & Play Notes

    Legality status for this card is unknown. It is not currently listed as legal in Standard, Expanded, or Unlimited formats. Players should verify tournament rules before including this card in decks.

    Care & Storage Tips

    To preserve the holographic finish and artwork, use protective sleeves, avoid direct sunlight and moisture, and prevent bending or scratching. For long-term storage, consider a top loader or a binder with acid-free pages.

    Set-by-Set Micro-summaries

    • Forbidden Light (sm6): Features Delphox #17 as a Rare Holo Stage 2 Fire-type with a burn-inducing ability and a powerful Fire Spin attack—well aligned with the set’s mystical, elemental themes.

    sm6-17

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    Delphox (Forbidden Light) #17

  • Collector’s Guide: Araquanid (Ultra Prism #17)

    Collector’s Guide: Araquanid (Ultra Prism #17)

    Araquanid (Ultra Prism 17) Collectors Guide

    Character Intro

    Araquanid from the Ultra Prism set is a Rare Pokémon card with 100 HP, featuring the Water Bubble ability and the Aqua Edge attack. This Stage 1 card, evolving from Dewpider, is numbered 17 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 17 Rare 100 Shin Nagasawa
    • Type: Grass
    • Stage: Stage 1 (Evolves from Dewpider)
    • Ability: Water Bubble — Prevents all damage from opponent’s Fire Pokémon attacks
    • Attack: Aqua Edge — Costs Grass + 2 Colorless, deals 70 damage
    • Weakness: Fire ×2
    • Retreat Cost: 2
    • Flavor Text: “It delivers headbutts with the water bubble on its head. Small Pokémon get sucked into the bubble, where they drown.”
    • Regulation Mark: Unknown
    • Legality: unknown
    • Image URL: /images/sm5/sm5-17.jpg

    Key Printings

    This exact printing of Araquanid appears in the Ultra Prism set as card number 17. It is classified as a Rare and features artwork by Shin Nagasawa. Its Water Bubble ability and 70-damage Aqua Edge attack make it a notable inclusion in the set.

    Variants & Identifiers

    There are no known print variants for this Araquanid card. Identification is straightforward via its set code “sm5-17,” Rare rarity, and the distinctive Shin Nagasawa illustration. The card’s Grass typing and Stage 1 subtype further assist in identification.

    Legality & Play Notes

    The card’s legality status is unknown. It is not currently legal in Standard, Expanded, or Unlimited formats. Players should verify tournament rules before including this card in competitive decks.

    Care & Storage Tips

    To preserve the vibrant artwork and maintain card condition, store this Araquanid card in a protective sleeve away from direct sunlight and moisture. Given its rarity and unknown legality, collectors may prioritize mint condition for future value.

    Set-by-Set Micro-summaries

    • Ultra Prism: Araquanid appears as a Rare Stage 1 Grass-type Pokémon with a unique defensive ability against Fire attacks and a powerful Aqua Edge attack. This set highlights its tactical versatility and striking design by Shin Nagasawa.

    This guide summarizes known details for the Ultra Prism Araquanid card to aid identification, collecting, and care.

    Araquanid (Ultra Prism) #17

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    Araquanid (Ultra Prism) #17

  • Collector’s Guide: Turtonator (Guardians Rising #17)

    Collector’s Guide: Turtonator (Guardians Rising #17)

    Turtonator Collector’s Guide (Guardians Rising #17)

    Character Intro

    Turtonator is a Rare Pokémon card from the Guardians Rising set, numbered 17. With 110 HP, it’s a sturdy Basic Fire-type, and Heat Blast adds a fiery edge to its battling style.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 17 Rare 110 Shin Nagasawa
    • Type: Fire
    • Stage: Basic
    • Retreat Cost: 3
    • Weakness: Water ×2
    • Flavor Text: The shell on its back is chemically unstable and explodes violently if struck. The hole in its stomach is its weak point.

    Key Printings

    This Turtonator card is from the Sun & Moon series, specifically the Guardians Rising set (set code: sm2). It features two attacks: Body Slam, which can paralyze the opponent’s Active Pokémon on a coin flip, and Heat Blast, a powerful 90-damage move requiring two Fire energies and one Colorless. The card has no abilities and is classified as Rare.

    Variants & Identifiers

    There are no known print variants for this exact printing. The card is identified by its number 17 in the Guardians Rising set and the illustrator Shin Nagasawa. The card’s image can be referenced at /images/sm2/sm2-17.jpg.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. No official tournament play notes are available.

    Care & Storage Tips

    To preserve the card’s vibrant artwork and maintain its condition, store it in a protective sleeve away from direct sunlight and moisture. Given its rarity and unique illustration, handling with clean hands and keeping it in a rigid top-loader or binder is recommended.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): This set introduced Turtonator as a Rare Basic Fire-type Pokémon with a distinctive explosive shell mechanic reflected in its flavor text and attacks. It fits well into Fire-themed decks but is currently not legal for tournament play.

    Turtonator (Guardians Rising) #17

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    Turtonator (Guardians Rising) #17

  • Collector’s Guide: Golisopod-GX (Burning Shadows #17)

    Collector’s Guide: Golisopod-GX (Burning Shadows #17)

    Golisopod-GX Collectors Guide

    Card Overview

    Golisopod-GX from the Burning Shadows set is a striking Rare Holo GX card with 210 HP. As card number 17, it stands out with its vivid design, robust stats, and the dynamic attack Crossing Cut-GX.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Burning Shadows 17 Rare Holo GX 210 5ban Graphics

    Card Stats

    • Type: Grass
    • Stage: Stage 1, GX
    • Evolves from: Wimpod
    • Retreat Cost: 3
    • Weakness: Fire ×2
    • Resistances: None
    • Rules: Pokémon-GX rule applies (opponent takes 2 Prize cards if knocked out)

    Attacks

    • First Impression: Gains extra damage if switched from the Bench.
    • Armor Press: Reduces damage taken on the next opponent’s turn.
    • Crossing Cut-GX: A powerful GX attack that allows switching with a Benched Pokémon; can only be used once per game.

    Prints, Variants, and Identifiers

    • Key printing: Burning Shadows, card number 17. This Rare Holo GX is notable for its high HP and versatile attacks, including the powerful GX attack “Crossing Cut-GX” which allows switching with a Benched Pokémon.
    • Variants: There are no known print variants for this exact printing of Golisopod-GX.
    • Set code: sm3-17
    • Illustrator: 5ban Graphics
    • Image reference: /images/sm3/sm3-17.jpg

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    To preserve the card’s Rare Holo GX finish and vibrant artwork, store it in a protective sleeve and keep it away from direct sunlight and moisture. Avoid bending or scratching the card surface to maintain its collector value.

    Set-by-Set Micro-summaries

    • Burning Shadows (sm3): This set introduced Golisopod-GX as a powerful Grass-type Stage 1 GX Pokémon with a strong HP pool and versatile attacks. The card stands out for its strategic GX attack and solid defensive capabilities. Release date is unknown.

    Golisopod-GX (Burning Shadows) #17

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    Golisopod-GX (Burning Shadows) #17

  • Collector’s Guide: Magikarp (Crimson Invasion #17)

    Collector’s Guide: Magikarp (Crimson Invasion #17)

    Magikarp (Crimson Invasion 17) Collectors Guide

    Character Intro

    Magikarp from the Crimson Invasion set is a common card numbered 17 with 30 HP. It features the ability Submerge and the attack Waterfall Evolution, showcasing its aquatic nature. This modest card captures the early stage of a well-known Pokémon’s journey.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 17 Common 30 TOKIYA
    • Type: Water
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Lightning ×2
    • Ability: Submerge — Prevents all damage to this Pokémon while it is on your Bench.
    • Attack: Waterfall Evolution — Allows you to evolve Magikarp by searching your deck for its evolution and placing it on this Pokémon.
    • Flavor Text: “Although weak and helpless, this Pokémon is incredibly fertile. They exist in such multitudes, you’ll soon grow tired of seeing them.”
    • Set Code: sm4
    • Card Number: 17

    Key Printings

    This guide focuses on the Magikarp card from the Sun & Moon Crimson Invasion set, identified by the code sm4-17. It is a common rarity card with no known alternate printings or special editions.

    Variants & Identifiers

    There are no known print variants or alternate versions of this Magikarp card. It is identified by its set code sm4 and card number 17. The illustrator TOKIYA’s artwork is a key visual identifier.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its ability, Submerge, offers defensive utility on the Bench, while Waterfall Evolution facilitates evolving Magikarp quickly.

    Care & Storage Tips

    To preserve this common card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card surface to maintain its collectible value.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): Introduced this Magikarp as a basic Water-type with a unique ability to prevent damage on the Bench and an evolution-focused attack. The set emphasizes evolutionary strategies and features vibrant artwork by TOKIYA.

    sm4-17

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    Magikarp (Crimson Invasion) #17

  • Collector’s Guide: Shiinotic (Sun Moon #17)

    Collector’s Guide: Shiinotic (Sun Moon #17)

    Shiinotic (Sun Moon 17) Collectors Guide

    Character Intro

    Shiinotic from the Sun Moon set is a Rare Holo card numbered 17 with 100 HP. It features the Illuminate ability and the Flickering Spores attack, adding strategic depth to gameplay. Its vibrant design captures Shiinotic’s unique fungal charm.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 17 Rare Holo 100 Mizue
    • HP: 100
    • Type: Grass
    • Stage: Stage 1 (Evolves from Morelull)
    • Retreat Cost: 2
    • Weakness: Fire ×2
    • Ability: Illuminate — allows searching your deck for a Grass Pokémon once per turn before attacking.
    • Attack: Flickering Spores — deals 30 damage and puts the opponent’s Active Pokémon to Sleep.
    • Flavor Text: It emits flickering spores that cause drowsiness. When its prey succumb to sleep, this Pokémon feeds on them by sucking in their energy.
    • Illustrator: Mizue
    • Image URL: /images/sm1/sm1-17.jpg

    Key Printings

    This guide covers the exact printing of Shiinotic from the Sun Moon set, card number 17, classified as a Rare Holo. No other print variants are known for this card.

    Variants & Identifiers

    • Card ID: sm1-17
    • Set Code: sm1
    • Subtypes: Stage 1
    • No known alternate print variants or regulation marks.

    Legality & Play Notes

    Legality: unknown
    This card is not currently classified as legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    To preserve the holofoil finish and maintain condition, store Shiinotic in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, and keep it in a stable environment to prevent warping.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): Shiinotic appears as a Rare Holo Stage 1 Grass-type Pokémon with a unique ability to search for Grass Pokémon and an attack that induces sleep, fitting the set’s theme of diverse and strategic Pokémon.
    • Other sets: Unknown for this exact printing.

    Shiinotic (Sun Moon) #17

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    Shiinotic (Sun Moon) #17

  • Collector’s Guide: Gardevoir VMAX (Champion s Path #17)

    Collector’s Guide: Gardevoir VMAX (Champion s Path #17)

    Gardevoir VMAX Collector’s Guide

    Character Intro

    Gardevoir VMAX from the Champion’s Path set is a Rare Holo VMAX card numbered 17. With 320 HP and the hard-hitting Max Cure attack, it’s a standout for both gameplay flavor and display thanks to its vibrant VMAX artwork.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Champion’s Path 17 Rare Holo VMAX 320 5ban Graphics
    • Type: Psychic
    • Stage: VMAX
    • Retreat Cost: 2
    • Weakness: Metal ×2
    • Evolves From: Gardevoir V
    • Regulation Mark: D

    Key Printings

    This printing of Gardevoir VMAX appears in Champion’s Path as card 17. Classified as a Rare Holo VMAX, it features the signature VMAX holo treatment. The illustration by 5ban Graphics delivers a bold, polished aesthetic collectors appreciate.

    Variants & Identifiers

    There are no known print variants. The card is identifiable by the set code “swsh35-17” and the Champion’s Path logo. Notable gameplay stats include its Psychic typing, 320 HP, and the Max Cure attack, which deals 180 damage and heals 50 damage from itself.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.
    • VMAX rule: when your Pokémon VMAX is Knocked Out, your opponent takes 3 Prize cards.

    Care & Storage Tips

    Protect the holographic finish and edges by sleeving the card and keeping it away from sunlight and moisture. Use a rigid top-loader or a binder with individual pockets to avoid bending and surface scratches. Handle with clean hands to prevent oils and dirt buildup.

    Set-by-Set Micro-summaries

    • Champion’s Path (swsh35): Introduces Gardevoir VMAX as a Rare Holo VMAX showcasing high-HP Psychic-type VMAX Pokémon with impactful attacks. Gardevoir VMAX stands out for its strong presence and healing-focused Max Cure.

    swsh35-17

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    Gardevoir VMAX (Champion s Path) #17

  • Collector’s Guide: Reshiram (Shining Fates #17)

    Collector’s Guide: Reshiram (Shining Fates #17)

    Reshiram Collector’s Guide: Shining Fates Amazing Rare

    Character Intro

    Reshiram from Shining Fates (card 17, set code swsh45) is an Amazing Rare featuring 120 HP and the explosive attack Amazing Blaze. Its vivid, paint-splashed artwork makes it a standout for collectors.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Shining Fates 17 Amazing Rare 120 PLANETA Tsuji
    • Type: Fire
    • Stage: Basic
    • Retreat Cost: 3
    • Weakness: Water ×2
    • Attack: Amazing Blaze (270 damage, costs Fire, Lightning, Darkness; also does 60 damage to itself)
    • Flavor Text: “When Reshiram’s tail flares, the heat energy moves the atmosphere and changes the world’s weather.”
    • Regulation Mark: D
    • Set Code: swsh45
    • Series: Sword & Shield
    • Abilities: None

    Key Printings

    This exact printing appears in Shining Fates as card number 17 (Amazing Rare). Amazing Blaze delivers massive damage—270—while dealing 60 damage to Reshiram itself. The artwork by PLANETA Tsuji is a notable highlight.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by set code swsh45 and card number 17, with Amazing Rare rarity and regulation mark D. The card’s image can be referenced at /images/swsh45/swsh45-17.jpg.

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats.
    • No official tournament play notes are available due to the unknown legality status.

    Care & Storage Tips

    To preserve the vibrant artwork and maintain condition, store in a protective sleeve and keep away from direct sunlight and moisture. Given its Amazing Rare rarity, handle with care to avoid scratches or edge wear.

    Set-by-Set Micro-summaries

    • Shining Fates: Introduced Reshiram as an Amazing Rare with a powerful but self-damaging attack, emphasizing the Pokémon’s fiery nature and atmospheric influence. This set is known for its shiny and rare Pokémon variants, with this card standing out for collectors and fans of Reshiram alike.

    For collectors seeking a visually stunning and powerful Reshiram card, this Amazing Rare from Shining Fates is a compelling addition, despite its unknown release date and tournament legality.

    Reshiram (Shining Fates) #17

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    Reshiram (Shining Fates) #17