Tag: #166

  • Collector’s Guide: Eevee (Cosmic Eclipse #166)

    Collector’s Guide: Eevee (Cosmic Eclipse #166)

    Eevee (Cosmic Eclipse 166) Collectors Guide

    Character Intro

    Eevee from the Cosmic Eclipse set is a Common card numbered 166. This lively Pokémon has 60 HP and features the straightforward attack Bite. Its simple design makes it a charming addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Cosmic Eclipse 166 Common 60 Motofumi Fujiwara
    • Type: Colorless
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Fighting ×2
    • Attacks:
    • Lead: Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck. (Cost: 1 Colorless)
    • Bite: Deals 20 damage. (Cost: 2 Colorless)
    • Flavor Text: “The question of why only Eevee has such unstable genes has still not been solved.”
    • No abilities

    Key Printings

    This exact printing is from the Sun & Moon series, set code sm12, Cosmic Eclipse expansion, card number 166. It is a Common rarity card with no known alternate print variants.

    Variants & Identifiers

    There are no print variants or special regulation marks associated with this card. It is identified by the set code sm12 and card number 166. The illustrator is Motofumi Fujiwara, which can help confirm authenticity.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its simple moveset and low HP make it more suitable for casual play or collection rather than competitive use.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve and keep it away from direct sunlight and moisture. Avoid bending or scratching the surface, especially since it is a Common card that may be handled frequently.

    Set-by-Set Micro-summaries

    • Cosmic Eclipse (sm12): This set features a wide range of Pokémon with diverse abilities and attacks. Eevee 166 stands out as a straightforward Basic Pokémon with utility in searching Supporter cards, fitting well into beginner decks or collectors’ albums.

    sm12-166

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    Eevee (Cosmic Eclipse) #166

  • Collector’s Guide: Noctowl (Unified Minds #166)

    Collector’s Guide: Noctowl (Unified Minds #166)

    Noctowl (Unified Minds 166) Collectors Guide

    Character Intro

    Noctowl from the Unified Minds set is an Uncommon card with 90 HP. It features the striking attack Slashing Claw, adding a dynamic edge to gameplay. This card is numbered 166 in the set, making it a notable addition for collectors.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Unified Minds 166 Uncommon 90 Tomokazu Komiya
    • Type: Colorless
    • Stage: Stage 1 (Evolves from Hoothoot)
    • Weakness: Lightning (×2)
    • Resistance: Fighting (-20)
    • Retreat Cost: 1

    Key Printings

    This exact printing of Noctowl appears in the Sun & Moon series set “Unified Minds” with the set code sm11-166. It is an Uncommon card featuring two attacks:
    – “Blindside,” which targets opponent’s damaged Pokémon
    – “Slashing Claw,” dealing 60 damage

    No abilities are present on this card.

    Variants & Identifiers

    There are no known print variants for this card. Key identifiers include its card number 166 in the Unified Minds set and the artwork by Tomokazu Komiya. The card’s image can be referenced at: /images/sm11/sm11-166.jpg.

    Legality & Play Notes

    • Legality status: unknown.
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.
    • No additional tournament or play notes are available.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially since the card’s artwork and text are key to its collector value.

    Set-by-Set Micro-summaries

    • Unified Minds (sm11): This set features Noctowl as a solid Stage 1 Colorless-type Pokémon with a focus on tactical attacks like “Blindside” and “Slashing Claw.” It fits well into decks requiring moderate HP and versatile attack options. The set’s overall theme blends psychic and fighting types, with Noctowl adding a unique nocturnal flair.

    Noctowl (Unified Minds) #166

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    Noctowl (Unified Minds) #166

  • Collector’s Guide: Devolution Spray Z (Unbroken Bonds #166)

    Collector’s Guide: Devolution Spray Z (Unbroken Bonds #166)

    Devolution Spray Z (Unbroken Bonds #166) Collectors Guide

    Character Intro

    Devolution Spray Z is an Uncommon Trainer card from the Unbroken Bonds set, numbered 166. It provides a tactical way to reverse evolutions without relying on attacks or Abilities, giving decks a flexible utility option.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Unbroken Bonds 166 Uncommon Toyste Beach

    Card Stats

    • Card ID: sm10-166
    • Stage: Item
    • Subtypes: Item
    • Retreat Cost: 0
    • Evolves From: None
    • Types: None
    • Weaknesses: None
    • Resistances: None
    • Rules: Devolve 1 of your evolved Pokémon by shuffling any number of Evolution cards on it into your deck. (That Pokémon can’t evolve this turn.) You may play as many Item cards as you like during your turn (before your attack).
    • Flavor Text: Unknown

    Key Printings

    The only known printing of Devolution Spray Z is from the Unbroken Bonds set, numbered 166. It is Uncommon and features artwork by Toyste Beach.

    Variants & Identifiers

    There are no known print variants. Identification is via set code “sm10” and card number 166. The card does not have a regulation mark.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its use centers on devolving evolved Pokémon, offering niche tactical plays in certain builds.

    Care & Storage Tips

    Store in a protective sleeve away from sunlight and moisture. As an Uncommon with distinctive artwork, protect the surface and edges to maintain condition.

    Set-by-Set Micro-summaries

    • Unbroken Bonds (sm10): Devolution Spray Z appears as an uncommon Item card that introduces a devolving mechanic, expanding strategic options within the Sun & Moon series. Its lack of HP and attacks emphasizes its role as a utility card rather than a Pokémon in battle.

    sm10-166

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    Devolution Spray Z (Unbroken Bonds) #166

  • Collector’s Guide: Hoopa-GX (Team Up #166)

    Collector’s Guide: Hoopa-GX (Team Up #166)

    Hoopa-GX Collector’s Guide

    Character Intro

    Hoopa-GX is a Rare Ultra card from the Team Up set, numbered 166. With 190 HP, it’s a sturdy addition to any deck, and its Dark Strike attack adds a strategic edge in battles. A standout pick for collectors seeking powerful Pokémon-GX options.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Team Up 166 Rare Ultra 190 5ban Graphics
    • Type: Darkness
    • Stage: Basic, GX
    • Retreat Cost: 3
    • Weakness: Fighting ×2
    • Resistance: Psychic -20
    • GX Rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.

    Key Printings

    The key printing of Hoopa-GX is from the Team Up set (sm9), numbered 166. This exact printing is a Rare Ultra rarity card, making it a valuable piece for collectors focusing on the Sun & Moon era.

    Variants & Identifiers

    This printing of Hoopa-GX has no known print variants. It is identified by the set code sm9 and the card number 166. The card’s illustrator is 5ban Graphics, a notable artist in the Pokémon TCG community.

    Legality & Play Notes

    Legality: unknown

    • Rogue Ring: search your deck for up to two cards.
    • Dark Strike: 160 damage; you can’t use Dark Strike during your next turn.
    • Devilish Hands-GX: deal 30 damage six times to opponent’s Pokémon-GX or Pokémon-EX, ignoring Weakness and Resistance. Only one GX attack can be used per game.

    Care & Storage Tips

    Protect the vivid artwork and condition by sleeving Hoopa-GX and storing it in a cool, dry place away from sunlight. Avoid bending and moisture to prevent surface and edge damage.

    Set-by-Set Micro-summaries

    • Team Up (sm9): Introduced Hoopa-GX as a Rare Ultra Darkness-type with strong HP, versatile attacks, and a strategic GX move—fitting the set’s focus on powerful GX Pokémon.

    sm9-166

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    Hoopa-GX (Team Up) #166

  • Collector’s Guide: Toucannon (Lost Thunder #166)

    Collector’s Guide: Toucannon (Lost Thunder #166)

    Toucannon Collector’s Guide: Lost Thunder #166

    Character Intro

    Toucannon from the Lost Thunder set is a rare card numbered 166. With 140 HP and the striking attack Giganticannon, this vibrant Pokémon makes a bold addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Lost Thunder 166 Rare 140 Kouki Saitou
    • Type: Colorless
    • Stage: Stage 2 (Evolves from Trumbeak)
    • Retreat Cost: 2
    • Weakness: Lightning ×2
    • Resistance: Fighting -20
    • Attacks:
    • Heat Beak (40 damage): Burns the opponent’s Active Pokémon.
    • Giganticannon (160 damage): Does nothing if Toucannon evolved this turn.
    • Flavor Text: “Within its beak, its internal gas ignites, explosively launching seeds with enough power to pulverize boulders.”
    • Regulation Mark: Unknown
    • Legality: unknown

    Key Printings

    The key printing of Toucannon in the Pokémon TCG is from the Sun & Moon series set Lost Thunder, card number 166. This rare card is notable for its high HP and powerful attacks, making it a valuable addition for collectors focusing on the Lost Thunder set.

    Variants & Identifiers

    There are no known print variants for this exact printing of Toucannon (sm8-166). Identification is straightforward by its set code “sm8” and card number 166. The illustrator Kouki Saitou’s signature style also helps distinguish this card.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently listed as legal in Standard, Expanded, or Unlimited formats. Players should verify tournament rules before use.

    Care & Storage Tips

    To preserve the vivid artwork and maintain card condition, store Toucannon in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card surface, and keep it in a stable environment to prevent warping.

    Set-by-Set Micro-summaries

    • Lost Thunder (sm8): This set introduced Toucannon as a rare Stage 2 Colorless Pokémon with strong offensive capabilities and a unique burn effect, adding strategic depth to the set’s lineup. The card’s detailed illustration and flavor text emphasize its explosive seed-launching ability.

    sm8-166

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    Toucannon (Lost Thunder) #166

  • Collector’s Guide: Tate & Liza (Celestial Storm #166)

    Collector’s Guide: Tate & Liza (Celestial Storm #166)

    Tate & Liza (sm7-166) Collector’s Guide

    Overview

    Tate & Liza from the Celestial Storm set is a Rare Ultra card, numbered 166. Featuring the iconic duo in a vibrant design, it stands out in any collection and is a notable addition for enthusiasts of the series.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Celestial Storm 166 Rare Ultra Hideki Ishikawa

    Card Details

    • Card Number: 166
    • Set: Celestial Storm (sm7)
    • Type: Supporter
    • Stage: Supporter
    • Retreat Cost: 0
    • Rules: Choose 1: Shuffle your hand into your deck then draw 5 cards, or switch your Active Pokémon with one of your Benched Pokémon. Only one Supporter card may be played per turn before attacking.
    • Illustrator: Hideki Ishikawa
    • Image:
      sm7-166

    Key Printings

    The Tate & Liza card is known primarily from its printing in the Celestial Storm expansion of the Sun & Moon series. It is a Rare Ultra card, making it a sought-after piece for collectors focusing on Supporter cards or the Celestial Storm set.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by its set code sm7-166 and the unique artwork by Hideki Ishikawa. The card does not have a regulation mark, and its weaknesses, resistances, and HP are unspecified.

    Legality & Play Notes

    Legality: unknown

    Care & Storage Tips

    To preserve the vibrant artwork and maintain condition, store Tate & Liza in a protective sleeve away from direct sunlight and moisture. Given its rarity and lack of known variants, a rigid top-loader or a binder with individual pockets is recommended to avoid edge wear.

    Set-by-Set Micro-summaries

    • Celestial Storm (sm7): Tate & Liza appears as a Rare Ultra Supporter card, offering tactical options for hand management and switching Active Pokémon. Its clean design and strategic utility make it a notable inclusion in this set. Release date and other physical stats remain unknown.

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    Tate & Liza (Celestial Storm) #166

  • Collector’s Guide: Crushing Hammer (Ultra Prism #166)

    Collector’s Guide: Crushing Hammer (Ultra Prism #166)

    Crushing Hammer (Ultra Prism 166) Collector’s Guide

    Character Intro

    Crushing Hammer is a Rare Secret card from the Ultra Prism set, numbered 166. Its striking design and scarcity make it a standout target for collectors focused on this vibrant expansion.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 166 Rare Secret Yoshinobu Saito
    • Card Name: Crushing Hammer
    • Set: Ultra Prism (sm5)
    • Card Number: 166
    • Rarity: Rare Secret
    • Type: Item
    • Stage: Item
    • Retreat Cost: 0
    • Illustrator: Yoshinobu Saito
    • Image URL: /images/sm5/sm5-166.jpg

    Key Printings

    This exact printing of Crushing Hammer appears solely in the Ultra Prism set as card number 166. Its Rare Secret status makes it a prized find for collectors focusing on high-rarity cards from the Sun & Moon era.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by its set code “sm5-166” and the unique artwork by Yoshinobu Saito. The card does not evolve from any other card and has no listed abilities or attacks, consistent with its Item subtype.

    Legality & Play Notes

    Legality: unknown
    The card’s effect allows you to flip a coin and, if heads, discard an Energy from one of your opponent’s Pokémon. It also notes that you may play as many Item cards as you like during your turn before attacking. However, its current tournament legality status is unknown.

    Care & Storage Tips

    To preserve the vivid artwork and maintain the card’s rare secret status, store Crushing Hammer in a protective sleeve and keep it away from direct sunlight and moisture. Use a rigid top-loader or a binder with individual pockets to prevent bending or surface damage.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): Crushing Hammer appears as a Rare Secret Item card, notable for its strategic coin-flip effect and Yoshinobu Saito’s detailed illustration. It stands out as a collectible within this set due to its rarity and clean design.

    This guide covers the exact printing of Crushing Hammer from Ultra Prism 166, providing collectors and players with essential information for identification and care.

    Crushing Hammer (Ultra Prism) #166

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    Crushing Hammer (Ultra Prism) #166

  • Collector’s Guide: Double Colorless Energy (Guardians Rising #166)

    Collector’s Guide: Double Colorless Energy (Guardians Rising #166)

    Double Colorless Energy (Guardians Rising 166) Collectors Guide

    Character Intro

    Double Colorless Energy from the Guardians Rising set is a Rare Secret card, numbered 166. This vibrant Special Energy is a standout target for collectors seeking powerful energy support, and its distinct rarity makes it a notable piece within the Guardians Rising collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 166 Rare Secret
    • Card Name: Double Colorless Energy
    • Set: Guardians Rising (sm2)
    • Card Number: 166
    • Rarity: Rare Secret
    • Stage: Special
    • Subtype: Special
    • Retreat Cost: 0
    • Rules: Double Colorless Energy provides ColorlessColorless Energy.
    • Types: None
    • Evolves From: None
    • Abilities/Attacks: None
    • Flavor Text: Unknown
    • HP: Unknown
    • Illustrator: Unknown
    • Weaknesses/Resistances: None

    Key Printings

    This exact printing of Double Colorless Energy is from the Guardians Rising set, identified by the set code sm2 and card number 166. It is classified as a Rare Secret card, making it a notable find for collectors focusing on special energy cards within the Sun & Moon series.

    Variants & Identifiers

    There are no known print variants for this card. Its rarity as a Rare Secret and its unique card number (166) within the Guardians Rising set serve as primary identifiers. The card’s special subtype and lack of HP or attacks further distinguish it from standard Pokémon cards.

    Legality & Play Notes

    Legality: unknown

    This card’s primary rule is straightforward: it provides two Colorless Energy when attached. It has no weaknesses, resistances, or retreat cost, emphasizing its role as a utility card rather than a battler.

    Care & Storage Tips

    As a rare secret card, Double Colorless Energy should be stored in protective sleeves or top loaders to preserve its condition. Avoid exposure to direct sunlight and moisture to maintain the card’s integrity. Given the unknown illustrator and release date, preserving the card’s physical state is essential for retaining its collector value.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): This set includes the rare secret printing of Double Colorless Energy, card number 166. It serves as a vital special energy card within the set, supporting various deck strategies by providing two Colorless Energy at once. Other details such as release date and illustrator remain unknown, but its rarity and special subtype make it a standout piece in the collection.

    sm2-166

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    Double Colorless Energy (Guardians Rising) #166

  • Collector’s Guide: Super Scoop Up (Burning Shadows #166)

    Collector’s Guide: Super Scoop Up (Burning Shadows #166)

    Super Scoop Up (Burning Shadows 166) Collector’s Guide

    Character Intro

    Super Scoop Up is a Rare Secret Item card from the Burning Shadows set, numbered 166. Its striking design makes it a notable addition for collectors focusing on this vibrant expansion. This card stands out within the set due to its rarity and unique place in the collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Burning Shadows 166 Rare Secret Toyste Beach
    • Card ID: sm3-166
    • Stage: Item
    • Subtypes: Item
    • Retreat Cost: 0
    • Rules: Flip a coin. If heads, put 1 of your Pokémon and all cards attached to it into your hand. You may play as many Item cards as you like during your turn (before your attack).
    • No abilities or attacks
    • No weaknesses or resistances
    • Pokémon: Super Scoop Up
    • Set Code: sm3
    • Image URL: /images/sm3/sm3-166.jpg

    Key Printings

    This exact printing of Super Scoop Up appears solely in the Burning Shadows set, identified by card number 166. It is classified as a Rare Secret card, making it a coveted find for collectors focusing on high-rarity items within the Sun & Moon era.

    Variants & Identifiers

    There are no known print variants for this card. Identification relies on the set code “sm3,” card number 166, and the unique illustrator credit to Toyste Beach. The card’s rarity as a Rare Secret further distinguishes it from common or uncommon printings.

    Legality & Play Notes

    Legality

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats.

    Play Notes

    Its effect allows strategic retrieval of Pokémon and attached cards, which can be pivotal in gameplay when used correctly.

    Care & Storage Tips

    As a rare secret card, Super Scoop Up should be stored in protective sleeves and kept in a cool, dry environment to preserve its condition. Avoid exposure to direct sunlight and moisture to maintain the integrity of the card’s artwork and surface.

    Set-by-Set Micro-summaries

    • Burning Shadows (sm3): Introduced as a Rare Secret Item card, Super Scoop Up adds tactical depth to Item card play with its coin flip mechanic. It stands out due to its rarity and distinctive illustration by Toyste Beach.

    Super Scoop Up (Burning Shadows) #166

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    Super Scoop Up (Burning Shadows) #166

  • Collector’s Guide: Water Energy (Sun Moon #166)

    Collector’s Guide: Water Energy (Sun Moon #166)

    Water Energy (Sun Moon 166) Collectors Guide

    Character Intro

    Water Energy from the Sun Moon set is a common card numbered 166. This essential card provides the vital Water Energy needed to power Water-type Pokémon. Its straightforward design makes it a staple for many decks.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 166 Common
    • Card ID: sm1-166
    • Type: Basic Energy (Water)
    • Stage: Basic
    • Retreat Cost: 0
    • Series: Sun Moon
    • Set Code: sm1
    • Subtypes: Basic
    • Abilities: None
    • Attacks: None
    • Evolves From: None
    • Flavor Text: Unknown
    • Weaknesses/Resistances: None

    Key Printings

    This exact printing is from the Sun Moon set, identified by set code sm1 and card number 166. It is a common rarity card, making it widely accessible for collectors and players alike.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its card number 166 in the Sun Moon set and the absence of illustrator information. The card features no special regulation mark or unique subtypes beyond Basic Energy.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its role is primarily as a fundamental energy source rather than a strategic card with abilities or attacks.

    Care & Storage Tips

    As a common Basic Energy card, standard protective measures apply. Store it in a sleeve or binder to prevent wear and maintain its condition. Avoid exposure to moisture and direct sunlight to preserve the card’s integrity.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): This set includes the Water Energy card as a common Basic Energy, essential for powering Water-type Pokémon. It maintains a simple design consistent with energy cards and serves as a foundational component for many decks.

    Water Energy (Sun Moon) #166

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    Water Energy (Sun Moon) #166