Tag: #12

  • Collector’s Guide: Hoppip (Lost Thunder #12)

    Collector’s Guide: Hoppip (Lost Thunder #12)

    Hoppip Collector’s Guide: Lost Thunder (sm8-12)

    Character Intro

    Hoppip is a Common Pokémon card from the Lost Thunder set, numbered 12. This lively Basic Pokémon features 40 HP and a straightforward attack, Tackle—making it a charming addition for collectors exploring this set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Lost Thunder 12 Common 40 kawayoo
    • Type: Grass
    • Stage: Basic
    • Attack: Tackle (20 damage)
    • Weakness: Lightning (×2)
    • Resistance: Fighting (-20)
    • Retreat Cost: 1
    • Flavor Text: “It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.”
    • Image URL: /images/sm8/sm8-12.jpg

    Key Printings

    This Hoppip is from the Sun & Moon series’ Lost Thunder set (set code sm8), with common rarity and card number 12. It has no abilities and a single Grass-type attack, Tackle, that deals 20 damage.

    Variants & Identifiers

    There are no known print variants for this exact Hoppip card. It is identified by set code sm8-12 and the illustrator credit to kawayoo. Its simple design and common rarity make it a straightforward collectible for Lost Thunder enthusiasts.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. Its straightforward attack and low HP suggest it is more suited for casual play or collection than competitive battling.

    Care & Storage Tips

    Protect the vibrant artwork by storing the card in a sleeve and keeping it away from direct sunlight and moisture. Given its common rarity, it’s ideal for beginner collectors or those building a Lost Thunder set. Avoid bending or scratching the card to maintain its condition.

    Set-by-Set Micro-summaries

    • Lost Thunder (sm8): Features Hoppip as a basic Grass-type with a simple attack and charming flavor text. It complements the set’s nature-and-season theme, highlighted by peaceful illustration and modest stats.

    This Hoppip card is a gentle reminder of spring’s arrival and a pleasant addition to any Lost Thunder collection.

    Hoppip (Lost Thunder) #12

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    Hoppip (Lost Thunder) #12

  • Collector’s Guide: Seedot (Celestial Storm #12)

    Collector’s Guide: Seedot (Celestial Storm #12)

    Seedot (Celestial Storm 12) Collectors Guide

    Character Intro

    Seedot from the Celestial Storm set is a common card numbered 12 with 60 HP. Featuring the attack Stampede, it delivers simple, straight-ahead gameplay and is an easy fit for many decks.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Celestial Storm 12 Common 60 Misa Tsutsui
    • Type: Grass
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Fire ×2
    • Attack: Stampede (30 damage, costs 2 Colorless Energy)
    • Flavor Text: When it dangles from a tree branch, it looks just like an acorn. It enjoys scaring other Pokémon.
    • Illustrator: Misa Tsutsui
    • Image:
      sm7-12

    Key Printings

    This exact Seedot card appears in the Celestial Storm set as card number 12. It is a Common rarity card, making it widely accessible for collectors and players alike.

    Variants & Identifiers

    There are no known print variants for this Seedot card. It is identified by its set code “sm7” and card number “12.” The card features no abilities and only one attack, Stampede, which deals 30 damage.

    Legality & Play Notes

    Legality: unknown
    Based on the provided data, this card is not legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    Store the card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching it, and keep it in a cool, dry place to preserve both condition and artwork.

    Set-by-Set Micro-summaries

    • Celestial Storm (sm7): Seedot appears as a Basic Grass-type Pokémon with a straightforward attack and playful flavor text. This set features a variety of Pokémon with unique abilities and attacks, though this Seedot card itself has no abilities.

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    Seedot (Celestial Storm) #12

  • Collector’s Guide: Alolan Marowak (Forbidden Light #12)

    Collector’s Guide: Alolan Marowak (Forbidden Light #12)

    Alolan Marowak (Forbidden Light 12) Collectors Guide

    Character Intro

    Alolan Marowak from the Forbidden Light set is a Rare card numbered 12 with 120 HP. It features the attack Alolan Club and showcases the distinctive Alolan Marowak design.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Forbidden Light 12 Rare 120 Suwama Chiaki
    • HP: 120
    • Type: Fire
    • Stage: Stage 1 (Evolves from Cubone)
    • Retreat Cost: 2
    • Weakness: Water ×2
    • Resistance: None
    • Abilities: None
    • Attacks:
    • Limbo Limbo: Search your deck for up to 2 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.
    • Alolan Club: Does 20 damage for each of your Pokémon in play with “Alolan” in its name (cost: 2 Colorless Energy).

    Key Printings

    This exact printing appears in the Forbidden Light set, numbered 12, and is classified as a Rare card. It is illustrated by Suwama Chiaki and features the Sun & Moon series branding.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include its set code “sm6” and card ID “sm6-12”. The card has no regulation mark and no special subtypes beyond Stage 1.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    To preserve the vivid artwork and maintain card condition, store this card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to keep the card’s value intact.

    Set-by-Set Micro-summaries

    • Forbidden Light (sm6): This set includes Alolan Marowak as a Rare Stage 1 Fire-type Pokémon with unique energy manipulation and synergy attacks. The set’s release date is unknown, but it contributes a distinctive Alolan form to the Sun & Moon series.

    Alolan Marowak (Forbidden Light) #12

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    Alolan Marowak (Forbidden Light) #12

  • Collector’s Guide: Carnivine (Ultra Prism #12)

    Collector’s Guide: Carnivine (Ultra Prism #12)

    Carnivine (Ultra Prism 12) Collector’s Guide

    Character Intro

    Carnivine is a Common Pokémon card from the Ultra Prism set, numbered 12. It has 90 HP and features the attack Loom Over. A straightforward addition to any collection with its vibrant design.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 12 Common 90 Anesaki Dynamic
    • Type: Grass
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Fire ×2
    • Resistance: None
    • Regulation Mark: Unknown

    Key Printings

    This exact printing is from the Ultra Prism set, card number 12, and is classified as Common rarity. It features two attacks:
    – Chomp Chomp: Deals 20 damage and heals 20 damage from Carnivine.
    – Loom Over: Deals up to 90 damage but decreases by 10 for each damage counter on Carnivine.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by:
    – Set code: sm5
    – Card number: 12
    – Illustrator: Anesaki Dynamic
    – Series: Sun & Moon

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    To preserve the vibrant artwork and maintain condition, store this Carnivine card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to keep it in collectible shape.

    Set-by-Set Micro-summaries

    • Ultra Prism: Carnivine appears as a Basic Grass-type Pokémon with balanced offensive and healing capabilities, illustrated with dynamic art that captures its marshland habitat and predatory nature. The set’s focus on diverse Pokémon types includes this common yet visually engaging card.

    sm5-12

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    Carnivine (Ultra Prism) #12

  • Collector’s Guide: Lampent (Guardians Rising #12)

    Collector’s Guide: Lampent (Guardians Rising #12)

    Lampent (Guardians Rising 12) Collectors Guide

    Character Intro

    Lampent from the Guardians Rising set is an Uncommon Pokémon card numbered 12. It has 80 HP and features the attack Will-O-Wisp. This card offers a subtle yet intriguing addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 12 Uncommon 80 0313
    • Type: Fire
    • Stage: Stage 1 (Evolves from Litwick)
    • Attack: Will-O-Wisp (30 damage, costs 1 Fire energy)
    • Retreat Cost: 1
    • Weakness: Water ×2
    • Resistance: None
    • Flavor Text: “The spirits it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.”
    • Illustrator: 0313
    • Image:
      sm2-12

    Key Printings

    Part of the Sun & Moon series, this Lampent appears in the Guardians Rising set (set code sm2) as an Uncommon card, numbered 12.

    Variants & Identifiers

    No known print variants. Identifiers include set code sm2, card number 12, and illustrator code 0313.

    Legality & Play Notes

    • Legality status: unknown.
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    Store in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially given the detailed artwork by illustrator 0313.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Lampent appears as a Stage 1 Fire-type evolving from Litwick, with a straightforward attack—Will-O-Wisp—dealing 30 damage for a single Fire Energy, fitting neatly into thematic Fire decks.

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    Lampent (Guardians Rising) #12

  • Collector’s Guide: Pansage (Burning Shadows #12)

    Collector’s Guide: Pansage (Burning Shadows #12)

    Pansage Collector’s Guide: Burning Shadows (sm3-12)

    Character Intro

    Pansage from the Burning Shadows set is a common card numbered 12 with 70 HP. This lively Pokémon features the straightforward attack Vine Whip. Its simple design makes it a charming addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Burning Shadows 12 Common 70 Shigenori Negishi
    • Type: Grass
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Fire ×2
    • Attack: Vine Whip (10 damage, costs 1 Grass energy)
    • Flavor Text: It shares the leaf on its head with weary-looking Pokémon. These leaves are known to relieve stress.
    • Regulation Mark: Unknown
    • Legality: unknown
    • Image:
      sm3-12

    Key Printings

    This exact printing of Pansage appears in the Burning Shadows set, identified by the set code sm3 and card number 12. It is a Common rarity card, making it accessible for collectors and players alike. The artwork by Shigenori Negishi captures the peaceful essence of Pansage, making this card a visually pleasant addition to any collection.

    Variants & Identifiers

    There are no known print variants for this card. Identification relies on the set code sm3, card number 12, and the illustrator credit to Shigenori Negishi. The card’s single Grass-type Vine Whip attack and 70 HP are consistent identifiers.

    Legality & Play Notes

    The card’s legality status is unknown. According to the provided data, it is not legal in Standard, Expanded, or Unlimited formats. Players should verify current tournament rules before including this card in decks.

    Care & Storage Tips

    As a Common card with no special print variants, standard card care applies: store in a protective sleeve away from direct sunlight and moisture to preserve the vibrant artwork and card integrity. Given the unknown release date, extra caution is advised to maintain condition for long-term value.

    Set-by-Set Micro-summaries

    • Burning Shadows (sm3): Pansage appears as a Basic Grass-type Pokémon with a simple but effective Vine Whip attack. The set features this card as a common, making it a staple for collectors focusing on the Sun & Moon series. The card’s flavor text adds a unique touch, emphasizing Pansage’s calming leaf.

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    Pansage (Burning Shadows) #12

  • Collector’s Guide: Alolan Marowak (Crimson Invasion #12)

    Collector’s Guide: Alolan Marowak (Crimson Invasion #12)

    Alolan Marowak Collector’s Guide (Crimson Invasion #12)

    Character Intro

    Alolan Marowak from the Crimson Invasion set is a Rare Holo card numbered 12. It features 100 HP and a striking attack called Burning Bonemerang. This card’s vibrant design captures the unique essence of Alolan Marowak.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 12 Rare Holo 100 Mitsuhiro Arita
    • Type: Fire
    • Stage: Stage 1 (Evolves from Cubone)
    • Retreat Cost: 2
    • Weakness: Water ×2
    • Resistances: None
    • Flavor Text: “The bones it possesses were once its mother’s. Its mother’s regrets have become like a vengeful spirit protecting this Pokémon.”
    • Attacks:
    • Dance of Flames: Attach Fire Energy from your discard pile to your Pokémon based on your opponent’s Energy attachments.
    • Burning Bonemerang: Flip 2 coins; does 70 damage for each heads and burns the opponent’s Active Pokémon if at least one is heads.

    Key Printings

    This exact printing is from the Sun & Moon series, Crimson Invasion set, card number 12. It is a Rare Holo variant illustrated by Mitsuhiro Arita. No other print variants are listed for this card.

    Variants & Identifiers

    • Card ID: sm4-12
    • Set Code: sm4
    • No known alternate printings or promo versions for this exact card.
    • No regulation mark is present on this printing.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.
    • Its play viability and tournament usage are unknown.

    Care & Storage Tips

    To preserve the card’s holo finish and vibrant artwork, store it in a protective sleeve and keep it away from direct sunlight and moisture. Avoid bending or scratching the card to maintain its collector value.

    Set-by-Set Micro-summaries

    • Crimson Invasion: This set introduced Alolan Marowak as a fiery Stage 1 Pokémon with unique attacks that leverage Fire Energy from the discard pile. The card’s rare holo status and Mitsuhiro Arita’s illustration make it a standout collectible in this set.

    Alolan Marowak (Crimson Invasion) #12

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    Alolan Marowak (Crimson Invasion) #12

  • Collector’s Guide: Decidueye-GX (Sun Moon #12)

    Collector’s Guide: Decidueye-GX (Sun Moon #12)

    Decidueye-GX Collector’s Guide

    Character Intro

    Decidueye-GX is a Rare Holo GX card from the Sun Moon set, numbered 12. With 240 HP, the Feather Arrow ability, and the Razor Leaf attack, it’s a vibrant addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 12 Rare Holo GX 240 5ban Graphics
    • Card ID: sm1-12
    • Type: Grass
    • Stage: Stage 2, GX
    • Retreat Cost: 2
    • Weakness: Fire ×2
    • Resistance: None
    • Ability: Feather Arrow – allows placing 2 damage counters on an opponent’s Pokémon once per turn before attacking.
    • Attacks:
    • Razor Leaf: 90 damage, costs Grass + 2 Colorless energy.
    • Hollow Hunt-GX: Recovers 3 cards from discard pile to hand; limited to one GX attack per game.
    • Pokémon-GX Rule: When knocked out, opponent takes 2 Prize cards.

    Key Printings

    This exact printing of Decidueye-GX is from the Sun Moon set, numbered 12, and classified as a Rare Holo GX. It is illustrated by 5ban Graphics and features the ability Feather Arrow alongside two attacks, including the GX attack Hollow Hunt-GX.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward via its set code sm1, card number 12, and the distinctive artwork by 5ban Graphics. The card’s rarity is Rare Holo GX, and it carries no regulation mark.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data. Players should note the Pokémon-GX rule that grants the opponent two Prize cards if Decidueye-GX is knocked out.

    Care & Storage Tips

    To preserve the vibrant holo finish and detailed artwork by 5ban Graphics, store this card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to maintain its collector value. Use a rigid top-loader or a binder with individual pockets for optimal protection.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): This set introduced Decidueye-GX as a powerful Grass-type Stage 2 GX card with a unique ability and strong attacks, contributing to the set’s dynamic gameplay and collectible appeal. The card’s exact release date remains unknown, but it stands out as a rare holo GX with notable illustrator credit.

    Decidueye-GX (Sun Moon) #12

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    Decidueye-GX (Sun Moon) #12

  • Collector’s Guide: Sharpedo (Champion s Path #12)

    Collector’s Guide: Sharpedo (Champion s Path #12)

    Sharpedo Collector’s Guide: Champion’s Path #12

    Character Intro

    Sharpedo from Champion’s Path is an Uncommon, 110 HP card numbered 12. Centered around the swift Aqua Jet attack, it’s a dynamic addition for collectors and players who value targeted pressure.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Champion s Path 12 Uncommon 110 Ryuta Fuse
    • Type: Water
    • Stage: Stage 1 (Evolves from Carvanha)
    • Attack: Aqua Jet — Deals 50 damage and also inflicts 20 damage to one of your opponent’s Benched Pokémon without applying Weakness or Resistance.
    • Retreat Cost: 1
    • Weakness: Lightning ×2
    • Resistance: None
    • Regulation Mark: D
    • Flavor Text: “It drinks in seawater and jets it from its rear to propel itself. It’s very sensitive to the scent of blood.”
    • Legal Status: unknown

    Key Printings

    This exact printing of Sharpedo appears in the Sword & Shield series’ Champion’s Path set as card number 12. It is an Uncommon illustrated by Ryuta Fuse, showcasing Sharpedo in motion.

    Variants & Identifiers

    There are no known print variants for this card. Key identifiers include the set code “swsh35” and the regulation mark “D.” The attack Aqua Jet is notable for its dual damage, pressuring both the Active and Benched Pokémon.

    Legality & Play Notes

    Legality: unknown
    This card is not currently listed as legal in Standard, Expanded, or Unlimited formats. Its play viability depends on the format and rules of the tournament or casual play environment.

    Care & Storage Tips

    Protect the card in a sleeve and keep it away from sunlight and moisture. Avoid bending or scratching; use rigid top loaders or a binder with individual pockets for best long-term preservation.

    Set-by-Set Micro-summaries

    • Champion’s Path (swsh35): Sharpedo appears as an Uncommon Stage 1 Water-type with aggressive aquatic attacks and strategic bench damage. The set is known for dynamic artwork and a focus on powerful evolutions.

    swsh35-12

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    Sharpedo (Champion s Path) #12

  • Collector’s Guide: Thwackey (Shining Fates #12)

    Collector’s Guide: Thwackey (Shining Fates #12)

    Thwackey Collector’s Guide: Shining Fates #12

    Character Intro

    Thwackey from the Shining Fates set is an Uncommon, 90 HP card featuring the ability Lay of the Land and the attack Branch Poké. This lively Pokémon is numbered 12 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Shining Fates 12 Uncommon 90 0313
    • Type: Grass
    • Stage: Stage 1 (Evolves from Grookey)
    • Ability: Lay of the Land — If you have a Stadium in play, this Pokémon has no Retreat Cost.
    • Attack: Branch Poké — Deals 20 damage with a single Grass energy.
    • Retreat Cost: 2
    • Weakness: Fire ×2
    • Resistance: None
    • Regulation Mark: D
    • Set Code: swsh45
    • Series: Sword & Shield
    • Legality: unknown

    Key Printings

    The key printing discussed here is Shining Fates card number 12. This Uncommon features an ability that can reduce retreat cost when a Stadium is in play, offering clear synergy for Stadium-focused decks.

    Variants & Identifiers

    No known variants or alternate printings. It is identified by set code swsh45 and card number 12. The illustrator’s code is 0313. The card’s image can be found at: /images/swsh45/swsh45-12.jpg.

    Legality & Play Notes

    Legality status is unknown. It is not currently listed as legal in Standard, Expanded, or Unlimited formats according to available data. Players should verify current tournament rules before including this card in competitive decks.

    Care & Storage Tips

    To preserve condition, store the card in a protective sleeve and keep it away from direct sunlight and moisture. Given its Uncommon rarity, maintaining mint condition can help retain collector value. Avoid bending or scratching the surface, especially around the illustrated area.

    Set-by-Set Micro-summaries

    • Shining Fates: Thwackey appears as card number 12 with an ability that reduces retreat cost when Stadium cards are in play and a straightforward Grass-type attack. The set highlights dynamic Pokémon with unique abilities, and Thwackey fits this theme with rhythmic flavor text and practical gameplay utility.

    This guide covers the exact printing of Thwackey from Shining Fates #12, providing collectors and players with essential information for identification and care.

    Thwackey (Shining Fates) #12

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    Thwackey (Shining Fates) #12