Tag: #114

  • Collector’s Guide: Drilbur (Cosmic Eclipse #114)

    Collector’s Guide: Drilbur (Cosmic Eclipse #114)

    Drilbur Collector’s Guide: Cosmic Eclipse #114

    Character Intro

    Drilbur from the Cosmic Eclipse set is a Common Basic Fighting-type Pokémon with 70 HP and two straightforward attacks—Rototiller and Mud-Slap—for practical, early-game utility. It is card number 114 in the collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Cosmic Eclipse 114 Common 70 Suwama Chiaki
    • Type: Fighting
    • Stage: Basic
    • Retreat Cost: 2 Colorless
    • Weakness: Grass ×2
    • Flavor Text: “It makes its way swiftly through the soil by putting both claws together and rotating at high speed.”
    • Attacks:
    • Rototiller: Shuffle a card from your discard pile into your deck (cost: 1 Colorless).
    • Mud-Slap: Deals 10 damage (cost: 1 Fighting).

    Key Printings

    This Drilbur is identified as number 114 in the Cosmic Eclipse set (sm12). It is a Common rarity card with no known alternate printings or special editions. The illustration by Suwama Chiaki captures Drilbur’s characteristic digging motion vividly.

    Variants & Identifiers

    There are no known print variants or alternate versions of this card. Key identifiers include the set code “sm12,” the card number 114, and the Fighting type with Basic subtype. The card’s image can be referenced at /images/sm12/sm12-114.jpg.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its utility lies more in casual play or collection rather than competitive tournament use.

    Care & Storage Tips

    Store in a protective sleeve away from direct sunlight and moisture. Even with a common rarity, careful handling helps preserve the artwork and surface quality.

    Set-by-Set Micro-summaries

    • Cosmic Eclipse (sm12): This set features Drilbur as a Basic Fighting-type Pokémon with practical abilities and modest HP. It fits well into the set’s theme of cosmic and elemental diversity, offering collectors a straightforward yet charming addition to their Fighting-type collections.

    For collectors seeking a simple, well-illustrated Fighting-type Basic Pokémon, Drilbur #114 from Cosmic Eclipse is a solid choice with unique card-recycling potential and a classic digging motif.

    Drilbur (Cosmic Eclipse) #114

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    Drilbur (Cosmic Eclipse) #114

  • Collector’s Guide: Garchomp (Unified Minds #114)

    Collector’s Guide: Garchomp (Unified Minds #114)

    Garchomp (Unified Minds 114) Collectors Guide

    Character Intro

    Garchomp from the Unified Minds set is a Rare Holo card numbered 114 with 150 HP. It features the ability Avenging Aura and the attack Over Slice, offering a strategic edge in battle. This card’s striking design captures Garchomp’s fierce presence in vivid detail.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Unified Minds 114 Rare Holo 150 Akira Komayama
    • Type: Fighting
    • Stage: Stage 2 (Evolves from Gabite)
    • Weakness: Grass ×2
    • Retreat Cost: 0
    • Flavor Text: It flies at the speed of sound while searching for prey, and it has midair battles with Salamence as the two compete for food.

    Key Printings

    This guide focuses on the Unified Minds set printing, card number 114, featuring Garchomp with the “Avenging Aura” ability and the “Over Slice” attack.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by the set code “sm11” and card number 114. The card is a Rare Holo with no regulation mark.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    To preserve the card’s holo finish and vibrant artwork, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card to maintain its collector value.

    Set-by-Set Micro-summaries

    • Unified Minds (sm11): This set features Garchomp as a powerful Fighting-type Stage 2 Pokémon with a unique ability that boosts damage when you have more Prize cards remaining than your opponent. The set emphasizes dynamic battles and strategic energy management.

    sm11-114

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    Garchomp (Unified Minds) #114

  • Collector’s Guide: Sandile (Unbroken Bonds #114)

    Collector’s Guide: Sandile (Unbroken Bonds #114)

    Sandile (Unbroken Bonds 114) Collectors Guide

    Overview

    Sandile from the Unbroken Bonds set is a Common Pokémon card numbered 114. This lively card features 70 HP and a single attack, Grandiose Fangs. Its straightforward design makes it a solid addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Unbroken Bonds 114 Common 70 Akira Komayama

    Card Stats

    • Type: Darkness
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Fighting ×2
    • Resistance: Psychic -20
    • Attack: Grandiose Fangs (30 damage; adds 120 more damage next turn if opponent’s Pokémon is Knocked Out by this attack)
    • Evolves From: None
    • Flavor Text: Alola, where it’s warm all year round, is a comfortable environment for this Pokémon. Sometimes you’ll even see it outside of deserts.

    Key Printings

    This guide focuses on the Unbroken Bonds printing, card number 114, illustrated by Akira Komayama. This is the only known printing for this exact card.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the set code “sm10” and the card number 114. The card is classified as a Basic Pokémon with the subtype “Basic.”

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its attack, Grandiose Fangs, can increase damage output significantly if it knocks out an opponent’s Pokémon, making it a tactical option in casual play.

    Care & Storage Tips

    As a common card with no special print variants, standard card protection methods apply. Use sleeves and store in a cool, dry place away from direct sunlight to preserve the card’s condition and vibrant artwork by Akira Komayama.

    Set-by-Set Micro-summaries

    • Unbroken Bonds (sm10): Introduced Sandile as a Basic Darkness-type Pokémon with a unique attack that rewards knocking out opponent’s Pokémon by increasing damage on the next turn. This set highlights Pokémon from the Sun & Moon series with dynamic artwork and strategic gameplay elements.

    sm10-114

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    Sandile (Unbroken Bonds) #114

  • Collector’s Guide: Alolan Exeggutor (Team Up #114)

    Collector’s Guide: Alolan Exeggutor (Team Up #114)

    Alolan Exeggutor (Team Up 114) Collectors Guide

    Character Intro

    Alolan Exeggutor from Team Up (114) is a Rare Dragon-type Stage 1 with 160 HP. Its standout attack, Tropical Shake, scales damage based on basic Energy types in your discard pile.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Team Up 114 Rare 160 Anesaki Dynamic

    Card Stats

    • HP: 160
    • Type: Dragon
    • Stage: Stage 1 (Evolves from Exeggcute)
    • Attack: Tropical Shake — does 20 base damage plus 20 more for each type of basic Energy card in your discard pile, up to 100 additional damage.
    • Retreat Cost: 3
    • Weakness: Fairy (×2)
    • Resistance: None
    • Regulation Mark: Unknown
    • Legality: unknown
    • Flavor Text: “As it grew taller and taller, it outgrew its reliance on psychic powers, while within it awakened the power of the sleeping dragon.”

    Key Printings

    This exact printing is from the Team Up set (set code sm9), card number 114. It is a Rare card illustrated by Anesaki Dynamic. No alternate printings or promotional versions are noted.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its set code “sm9-114,” rarity as Rare, and the distinctive Dragon-type coloring and artwork by Anesaki Dynamic.

    Legality & Play Notes

    The legality of this card is unknown. It is not currently legal in Standard, Expanded, or Unlimited formats based on the provided data.

    Care & Storage Tips

    To preserve the vibrant artwork and maintain condition, store this card in a protective sleeve away from direct sunlight and moisture. Given its rarity and unique illustration, consider using a top loader or a binder with individual pockets for added protection.

    Set-by-Set Micro-summaries

    • Team Up (sm9): Features a diverse range of Pokémon with unique abilities and attacks. Alolan Exeggutor stands out with Dragon typing and Tropical Shake, which rewards strategic energy management in the discard pile. The set’s artwork and card design emphasize dynamic battles and team synergy.

    Alolan Exeggutor (Team Up) #114

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    Alolan Exeggutor (Team Up) #114

  • Collector’s Guide: Larvitar (Lost Thunder #114)

    Collector’s Guide: Larvitar (Lost Thunder #114)

    Larvitar (Lost Thunder 114) Collectors Guide

    Character Intro

    Larvitar from the Lost Thunder set is a common card numbered 114 with 50 HP. It features the ability Submerge and the attack Bite. This card offers a straightforward yet engaging addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Lost Thunder 114 Common 50 Misa Tsutsui
    • HP: 50
    • Type: Fighting
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Grass ×2
    • Resistance: None
    • Subtypes: Basic

    Key Printings

    This exact printing is from the Sun & Moon series, Lost Thunder expansion, card number 114. It is a common rarity card featuring Larvitar in its Basic stage.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its set code “sm8-114” and the artwork by Misa Tsutsui. The card’s image can be found at /images/sm8/sm8-114.jpg.

    Legality & Play Notes

    Legality: unknown
    The card is not legal in Standard, Expanded, or Unlimited formats.

    • Ability — Submerge: Prevents all damage done to it by attacks while it is on your Bench.
    • Attack — Bite: Deals 10 damage with a Colorless energy cost.

    Care & Storage Tips

    As a common card with no special variants, standard protective sleeves and storage in a binder or card box are recommended to preserve the card’s condition. Avoid exposure to moisture and direct sunlight to maintain the artwork and card integrity.

    Set-by-Set Micro-summaries

    • Lost Thunder (sm8): Larvitar appears as a Basic Fighting-type Pokémon with modest HP and a useful ability for bench protection. This set focuses on a variety of Pokémon with diverse abilities and attacks, and Larvitar fits in as a straightforward, defensive option.

    This guide covers all known details for the Larvitar card from Lost Thunder 114. Additional information such as release date and tournament usage remains unknown.

    Larvitar (Lost Thunder) #114

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    Larvitar (Lost Thunder) #114

  • Collector’s Guide: Vigoroth (Celestial Storm #114)

    Collector’s Guide: Vigoroth (Celestial Storm #114)

    Vigoroth Collector’s Guide: Celestial Storm (sm7-114)

    Character Intro

    Vigoroth from the Celestial Storm set is an Uncommon card numbered 114 with 80 HP. This energetic Pokémon showcases its swift, relentless nature with Fury Swipes. Its clean, straightforward design makes it a solid pickup for collectors focused on this set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Celestial Storm 114 Uncommon 80 Kagemaru Himeno
    • Type: Colorless
    • Stage: Stage 1 (Evolves from Slakoth)
    • Weakness: Fighting ×2
    • Retreat Cost: 1
    • Flavor Text: Its stress level rises if it cannot keep moving constantly. Too much stress makes it feel sick.

    Attacks

    • Fury Swipes: Flip 3 coins; this attack does 20 damage for each heads.
    • Rage: Does more damage—an extra 10—for each damage counter on Vigoroth.

    Key Printings

    This exact printing is from the Sun & Moon series’ Celestial Storm set, card number 114—an Uncommon illustrated by Kagemaru Himeno.

    Variants & Identifiers

    • Print variants: None known
    • Set code: sm7
    • Card ID: sm7-114
    • Attacks: “Fury Swipes” (20× per heads on three coin flips) and “Rage” (+10 damage for each damage counter on Vigoroth)

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    Protect the artwork and surface by sleeving the card and storing it away from sunlight and moisture. Avoid bending or scratching to maintain condition.

    Set-by-Set Micro-summaries

    • Celestial Storm (sm7): Features Vigoroth as a Stage 1 Colorless Pokémon with attacks that scale via coin flips and damage counters, echoing its restless nature and dynamic in-set artwork.

    sm7-114

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    Vigoroth (Celestial Storm) #114

  • Collector’s Guide: Ultra Recon Squad (Forbidden Light #114)

    Collector’s Guide: Ultra Recon Squad (Forbidden Light #114)

    Ultra Recon Squad (Forbidden Light 114) Collectors Guide

    Character Intro

    Ultra Recon Squad is an Uncommon card from the Forbidden Light set, numbered 114. With its unique theme and effect, it adds a distinctive touch to the set’s diverse lineup.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Forbidden Light 114 Uncommon Megumi Mizutani
    • Card ID: sm6-114
    • Pokémon: Ultra Recon Squad
    • Stage: Supporter
    • Subtypes: Supporter
    • Retreat Cost: 0
    • Weaknesses: None
    • Resistances: None
    • Types: None
    • Evolves From: None

    Key Printings

    The only known printing of Ultra Recon Squad is from the Sun & Moon Forbidden Light expansion (set code sm6, card number 114). This printing is notable for its clean design and the absence of HP or attack values, emphasizing its role as a Supporter card.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its card number 114 in the Forbidden Light set and the illustration by Megumi Mizutani. The card image is available at /images/sm6/sm6-114.jpg.

    Legality & Play Notes

    Legality: unknown
    The card’s main rule text allows players to discard up to 2 Ultra Beast cards from their hand and draw 3 cards for each discarded. It also reminds players that only one Supporter card may be played per turn before attacking.

    Care & Storage Tips

    To preserve the card’s uncommon status and detailed artwork, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to maintain its collector value.

    Set-by-Set Micro-summaries

    • Forbidden Light (sm6): Introduced Ultra Recon Squad as a Supporter card with a unique draw mechanic tied to Ultra Beast cards. This set focuses on strategic play involving Ultra Beasts and their support cards.

    This concise guide should assist collectors and players in identifying and understanding the Ultra Recon Squad card from the Forbidden Light set.

    Ultra Recon Squad (Forbidden Light) #114

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    Ultra Recon Squad (Forbidden Light) #114

  • Collector’s Guide: Oranguru (Ultra Prism #114)

    Collector’s Guide: Oranguru (Ultra Prism #114)

    Oranguru (Ultra Prism 114) Collectors Guide

    Character Intro

    Oranguru from the Ultra Prism set is an Uncommon Basic Colorless Pokémon with 120 HP. It features the attack Profound Knowledge and stands out for its thoughtful design and solid, utility-focused stats.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 114 Uncommon 120 Kouki Saitou
    • Type: Colorless
    • Stage: Basic
    • Retreat Cost: 2
    • Weaknesses: Fighting ×2
    • Flavor Text: Deep in the jungle, high in the lofty canopy, this Pokémon abides. On rare occasions, it shows up at the beach to match wits with Slowking.
    • Image:
      sm5-114

    Key Printings

    The key printing of Oranguru is from the Sun & Moon Ultra Prism set, identified by card number 114. This Uncommon printing features artwork by Kouki Saitou. No other printings or reprints are noted in the provided data.

    Variants & Identifiers

    This Oranguru card has no listed print variants or alternate art versions. It is identified by the set code “sm5” and the card number “114.” The card’s market reference query is “Oranguru Ultra Prism 114,” useful for collectors seeking this exact printing.

    Legality & Play Notes

    Legality status: unknown.

    • Attacks:
    • Resource Management — Return three cards from your discard pile to the bottom of your deck.
    • Profound Knowledge — Deals 60 damage and Confuses the opponent’s Active Pokémon.

    No abilities or special rules are present on this card.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve and keep it away from direct sunlight and moisture. Given its Uncommon rarity and detailed artwork, maintaining the card in near-mint condition is recommended for collectors.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): Oranguru appears as a Basic Colorless Pokémon with a focus on strategic discard pile management and status effects. This set printing emphasizes Oranguru’s thoughtful and tactical nature without additional abilities or complex rules.

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    Oranguru (Ultra Prism) #114

  • Collector’s Guide: Komala (Guardians Rising #114)

    Collector’s Guide: Komala (Guardians Rising #114)

    Komala (Guardians Rising 114) Collectors Guide

    Character Intro

    Komala is an uncommon Pokémon card from the Guardians Rising set, numbered 114. With 80 HP, the Comatose ability, and the Hypno Roll attack, it delivers a charming, sleep-themed twist that can be played tactically and displayed beautifully in a collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 114 Uncommon 80 Kouki Saitou
    • Type: Colorless
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Fighting ×2
    • Ability: Comatose – causes Komala to become Asleep whenever an Energy is attached to it while Active.
    • Attack: Hypno Roll – deals 100 damage but only works if Komala is Asleep.
    • Flavor Text: “It is born asleep, and it dies asleep. All its movements are apparently no more than the results of it tossing and turning in its dreams.”
    • Set Code: sm2
    • Series: sun_moon
    • Rarity: Uncommon

    Key Printings

    This printing appears in the Guardians Rising set as card 114. It features Kouki Saitou’s original artwork and includes the Comatose ability and Hypno Roll attack.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the set code “sm2” and the card number “114.” The card is a Basic Pokémon with the Colorless type and has no regulation mark.

    Legality & Play Notes

    Legality: unknown
    Based on the provided data, this card is not legal in Standard, Expanded, or Unlimited formats. Its unique ability-and-attack pairing requires Komala to be Asleep to maximize offensive output, a constraint that can shape deck-building decisions.

    Care & Storage Tips

    Store in a protective sleeve and keep away from direct sunlight and moisture. As an uncommon card with detailed illustration, preserving edges and surface gloss will help maintain eye appeal.

    Set-by-Set Micro-summaries

    • Guardians Rising: Introduced Komala with its distinctive Comatose ability and Hypno Roll attack, emphasizing a sleep-themed mechanic. The set features a calm, naturalistic art style consistent with the Pokémon’s lore.

    sm2-114

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    Komala (Guardians Rising) #114

  • Collector’s Guide: Escape Rope (Burning Shadows #114)

    Collector’s Guide: Escape Rope (Burning Shadows #114)

    Escape Rope (Burning Shadows 114) Collectors Guide

    Character Intro

    Escape Rope is an Uncommon Trainer card from the Burning Shadows set, numbered 114. It offers strategic utility in gameplay, providing a tactical option during battles.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Burning Shadows 114 Uncommon Toyste Beach
    • Card ID: sm3-114
    • Stage: Item
    • Subtypes: Item
    • Retreat Cost: 0
    • Rules: Each player switches their Active Pokémon with 1 of their Benched Pokémon. Your opponent switches first. (If a player does not have a Benched Pokémon, that player doesn’t switch Pokémon.) You may play as many Item cards as you like during your turn (before your attack).
    • Weaknesses, resistances, abilities, and attacks: None
    • Types: None

    Key Printings

    This guide focuses on the exact printing of Escape Rope from the Burning Shadows set, numbered 114. It is an Uncommon card illustrated by Toyste Beach, with no known alternate printings or special editions.

    Variants & Identifiers

    There are no known print variants or alternate artworks for this card. Identification is straightforward via its set code sm3-114 and the unique illustration by Toyste Beach.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its effect is simple but can influence the flow of battle by forcing switches, making it a tactical choice in casual play.

    Care & Storage Tips

    As an Uncommon Item card, Escape Rope should be stored in protective sleeves to preserve the artwork by Toyste Beach. Keep it away from direct sunlight and moisture to maintain card integrity. Organizing by set and number helps with quick identification.

    Set-by-Set Micro-summaries

    • Burning Shadows (sm3): Escape Rope appears as card number 114, serving as a utility Item card with a unique switching effect. This set is part of the Sun & Moon series and features diverse cards with strategic gameplay elements.

    sm3-114

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    Escape Rope (Burning Shadows) #114